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Using GNU CC

This manual documents how to run and install the GNU compiler, as well as its new features and incompatibilities, and how to report bugs. It corresponds to GCC version 2.96.

1. Compile C, C++, or Objective C  You can compile C or C++ programs.
2. GNU CC Command Options  Command options supported by `gcc'.
3. Extensions to the C Language Family  GNU extensions to the C language family.
4. Extensions to the C++ Language  GNU extensions to the C++ language.
5. Known Causes of Trouble with GNU CC  If you have trouble installing GNU CC.
6. Reporting Bugs  How, why and where to report bugs.
7. How To Get Help with GNU CC  How to find suppliers of support for GNU CC.
8. Contributing to GNU CC Development  How to contribute to testing and developing GNU CC.



Index  Index of concepts and symbol names.


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1. Compile C, C++, or Objective C

The C, C++, and Objective C versions of the compiler are integrated; the GNU C compiler can compile programs written in C, C++, or Objective C.

"GCC" is a common shorthand term for the GNU C compiler. This is both the most general name for the compiler, and the name used when the emphasis is on compiling C programs.

When referring to C++ compilation, it is usual to call the compiler "G++". Since there is only one compiler, it is also accurate to call it "GCC" no matter what the language context; however, the term "G++" is more useful when the emphasis is on compiling C++ programs.

We use the name "GNU CC" to refer to the compilation system as a whole, and more specifically to the language-independent part of the compiler. For example, we refer to the optimization options as affecting the behavior of "GNU CC" or sometimes just "the compiler".

Front ends for other languages, such as Ada 9X, Fortran, Modula-3, and Pascal, are under development. These front-ends, like that for C++, are built in subdirectories of GNU CC and link to it. The result is an integrated compiler that can compile programs written in C, C++, Objective C, or any of the languages for which you have installed front ends.

In this manual, we only discuss the options for the C, Objective-C, and C++ compilers and those of the GNU CC core. Consult the documentation of the other front ends for the options to use when compiling programs written in other languages.

G++ is a compiler, not merely a preprocessor. G++ builds object code directly from your C++ program source. There is no intermediate C version of the program. (By contrast, for example, some other implementations use a program that generates a C program from your C++ source.) Avoiding an intermediate C representation of the program means that you get better object code, and better debugging information. The GNU debugger, GDB, works with this information in the object code to give you comprehensive C++ source-level editing capabilities (see section `C and C++' in Debugging with GDB).


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2. GNU CC Command Options

When you invoke GNU CC, it normally does preprocessing, compilation, assembly and linking. The "overall options" allow you to stop this process at an intermediate stage. For example, the `-c' option says not to run the linker. Then the output consists of object files output by the assembler.

Other options are passed on to one stage of processing. Some options control the preprocessor and others the compiler itself. Yet other options control the assembler and linker; most of these are not documented here, since you rarely need to use any of them.

Most of the command line options that you can use with GNU CC are useful for C programs; when an option is only useful with another language (usually C++), the explanation says so explicitly. If the description for a particular option does not mention a source language, you can use that option with all supported languages.

See section Compiling C++ Programs, for a summary of special options for compiling C++ programs.

The gcc program accepts options and file names as operands. Many options have multiletter names; therefore multiple single-letter options may not be grouped: `-dr' is very different from `-d -r'.

You can mix options and other arguments. For the most part, the order you use doesn't matter. Order does matter when you use several options of the same kind; for example, if you specify `-L' more than once, the directories are searched in the order specified.

Many options have long names starting with `-f' or with `-W'---for example, `-fforce-mem', `-fstrength-reduce', `-Wformat' and so on. Most of these have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. This manual documents only one of these two forms, whichever one is not the default.

2.1 Option Summary  Brief list of all options, without explanations.
2.2 Options Controlling the Kind of Output  Controlling the kind of output: an executable, object files, assembler files, or preprocessed source.
2.3 Compiling C++ Programs  Compiling C++ programs.
2.4 Options Controlling C Dialect  Controlling the variant of C language compiled.
2.5 Options Controlling C++ Dialect  Variations on C++.
2.6 Options to Request or Suppress Warnings  How picky should the compiler be?
2.7 Options for Debugging Your Program or GNU CC  Symbol tables, measurements, and debugging dumps.
2.8 Options That Control Optimization  How much optimization?
2.9 Options Controlling the Preprocessor  Controlling header files and macro definitions. Also, getting dependency information for Make.
2.10 Passing Options to the Assembler  Passing options to the assembler.
2.11 Options for Linking  Specifying libraries and so on.
2.12 Options for Directory Search  Where to find header files and libraries. Where to find the compiler executable files.
2.13 Specifying Target Machine and Compiler Version  Running a cross-compiler, or an old version of GNU CC.
2.14 Hardware Models and Configurations  Specifying minor hardware or convention variations, such as 68010 vs 68020.
2.15 Options for Code Generation Conventions  Specifying conventions for function calls, data layout and register usage.
2.16 Environment Variables Affecting GNU CC  Env vars that affect GNU CC.


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2.1 Option Summary

Here is a summary of all the options, grouped by type. Explanations are in the following sections.

Overall Options
See section Options Controlling the Kind of Output.
 
-c  -S  -E  -o file  -pipe  -v  --help  -x language

C Language Options
See section Options Controlling C Dialect.
 
-ansi -flang-isoc9x -fallow-single-precision  -fcond-mismatch  -fno-asm
-fno-builtin  -ffreestanding  -fhosted  -fsigned-bitfields  -fsigned-char
-funsigned-bitfields  -funsigned-char  -fwritable-strings
-traditional  -traditional-cpp  -trigraphs

C++ Language Options
See section Options Controlling C++ Dialect.
 
-fno-access-control  -fcheck-new  -fconserve-space  -fdollars-in-identifiers
-fno-elide-constructors  -fexternal-templates  -ffor-scope  
-fno-for-scope  -fno-gnu-keywords  -fguiding-decls  -fhandle-signatures
-fhonor-std -fhuge-objects  -fno-implicit-templates  -finit-priority
-fno-implement-inlines -fname-mangling-version-n  -fno-default-inline  
-foperator-names  -fno-optional-diags  -fpermissive -frepo  -fstrict-prototype
-fsquangle  -ftemplate-depth-n  -fthis-is-variable  -fvtable-thunks
-nostdinc++  -Wctor-dtor-privacy -Wno-deprecated -Weffc++  
-Wno-non-template-friend 
-Wnon-virtual-dtor  -Wold-style-cast  -Woverloaded-virtual  
-Wno-pmf-conversions  -Wreorder  -Wsign-promo  -Wsynth

Warning Options
See section Options to Request or Suppress Warnings.
 
-fsyntax-only  -pedantic  -pedantic-errors
-w  -W  -Wall  -Waggregate-return  -Wbad-function-cast
-Wcast-align  -Wcast-qual  -Wchar-subscripts  -Wcomment
-Wconversion  -Werror  -Wformat
-Wid-clash-len  -Wimplicit -Wimplicit-int 
-Wimplicit-function-declaration  -Wimport
-Werror-implicit-function-declaration  -Winline
-Wlarger-than-len  -Wlong-long
-Wmain  -Wmissing-declarations  -Wmissing-noreturn
-Wmissing-prototypes  -Wmultichar  -Wnested-externs  -Wno-import  
-Wparentheses -Wpointer-arith  -Wredundant-decls
-Wreturn-type -Wshadow  -Wsign-compare  -Wstrict-prototypes  
-Wswitch  -Wtraditional  
-Wtrigraphs -Wundef  -Wuninitialized  -Wunused  -Wwrite-strings
-Wunknown-pragmas

Debugging Options
See section Options for Debugging Your Program or GCC.
 
-a  -ax  -dletters  -fdump-unnumbered -fpretend-float
-fprofile-arcs  -ftest-coverage
-g  -glevel  -gcoff  -gdwarf  -gdwarf-1  -gdwarf-1+  -gdwarf-2
-ggdb  -gstabs  -gstabs+  -gxcoff  -gxcoff+
-p  -pg  -print-file-name=library  -print-libgcc-file-name
-print-prog-name=program  -print-search-dirs  -save-temps

Optimization Options
See section Options that Control Optimization.
 
-fbranch-probabilities  -foptimize-register-moves
-fcaller-saves  -fcse-follow-jumps  -fcse-skip-blocks
-fdelayed-branch   -fexpensive-optimizations
-ffast-math  -ffloat-store  -fforce-addr  -fforce-mem
-fdata-sections -ffunction-sections  -fgcse 
-finline-functions -finline-limit-n -fkeep-inline-functions
-fno-default-inline -fno-defer-pop  -fno-function-cse
-fno-inline  -fno-peephole  -fomit-frame-pointer -fregmove
-frerun-cse-after-loop  -frerun-loop-opt -fschedule-insns
-fschedule-insns2  -fstrength-reduce  -fthread-jumps
-funroll-all-loops  -funroll-loops
-fmove-all-movables  -freduce-all-givs -fstrict-aliasing
-O  -O0  -O1  -O2  -O3 -Os

Preprocessor Options
See section Options Controlling the Preprocessor.
 
-Aquestion(answer)  -C  -dD  -dM  -dN
-Dmacro[=defn]  -E  -H
-idirafter dir
-include file  -imacros file
-iprefix file  -iwithprefix dir
-iwithprefixbefore dir  -isystem dir -isystem-c++ dir
-M  -MD  -MM  -MMD  -MG  -nostdinc  -P  -trigraphs
-undef  -Umacro  -Wp,option

Assembler Option
See section Passing Options to the Assembler.
 
-Wa,option

Linker Options
See section Options for Linking.
 
object-file-name  -llibrary
-nostartfiles  -nodefaultlibs  -nostdlib
-s  -static  -shared  -symbolic
-Wl,option  -Xlinker option
-u symbol

Directory Options
See section Options for Directory Search.
 
-Bprefix  -Idir  -I-  -Ldir  -specs=file

Target Options
See section 2.13 Specifying Target Machine and Compiler Version.
 
-b machine  -V version

Machine Dependent Options
See section Hardware Models and Configurations.
 
M680x0 Options
-m68000  -m68020  -m68020-40  -m68020-60  -m68030  -m68040
-m68060  -mcpu32 -m5200  -m68881  -mbitfield  -mc68000  -mc68020  
-mfpa -mnobitfield  -mrtd  -mshort  -msoft-float  -mpcrel
-malign-int


SPARC Options
-mcpu=cpu type
-mtune=cpu type
-mcmodel=code model
-malign-jumps=num  -malign-loops=num
-malign-functions=num
-m32  -m64
-mapp-regs  -mbroken-saverestore  -mcypress  -mepilogue
-mflat  -mfpu  -mhard-float  -mhard-quad-float
-mimpure-text  -mlive-g0  -mno-app-regs  -mno-epilogue
-mno-flat  -mno-fpu  -mno-impure-text
-mno-stack-bias  -mno-unaligned-doubles
-msoft-float  -msoft-quad-float  -msparclite  -mstack-bias
-msupersparc  -munaligned-doubles  -mv8


ARM Options
-mapcs-frame -mno-apcs-frame
-mapcs-26 -mapcs-32
-mapcs-stack-check -mno-apcs-stack-check
-mapcs-float -mno-apcs-float
-mapcs-reentrant -mno-apcs-reentrant
-msched-prolog -mno-sched-prolog
-mlittle-endian -mbig-endian -mwords-little-endian
-mshort-load-bytes -mno-short-load-bytes -mshort-load-words -mno-short-load-words
-msoft-float -mhard-float -mfpe
-mthumb-interwork -mno-thumb-interwork
-mcpu= -march= -mfpe= 
-mstructure-size-boundary=
-mbsd -mxopen -mno-symrename
-mabort-on-noreturn
-mno-sched-prolog
-mlongcall -fbitfield-access-32bit

Thumb Options
-mtpcs-frame -mno-tpcs-frame
-mtpcs-leaf-frame -mno-tpcs-leaf-frame
-mlittle-endian  -mbig-endian
-mthumb-interwork -mno-thumb-interwork
-mstructure-size-boundary=


RS/6000 and PowerPC Options
-mcpu=cpu type
-mtune=cpu type
-mpower  -mno-power  -mpower2  -mno-power2
-mpowerpc  -mno-powerpc
-mpowerpc-gpopt  -mno-powerpc-gpopt
-mpowerpc-gfxopt  -mno-powerpc-gfxopt
-mnew-mnemonics  -mno-new-mnemonics
-mfull-toc   -mminimal-toc  -mno-fop-in-toc  -mno-sum-in-toc
-maix64  -maix32  -mxl-call  -mno-xl-call  -mthreads  -mpe
-msoft-float  -mhard-float  -mmultiple  -mno-multiple
-mstring  -mno-string  -mupdate  -mno-update
-mfused-madd  -mno-fused-madd  -mbit-align  -mno-bit-align
-mstrict-align  -mno-strict-align  -mrelocatable
-mno-relocatable  -mrelocatable-lib  -mno-relocatable-lib
-mtoc  -mno-toc -mlittle  -mlittle-endian  -mbig  -mbig-endian
-mcall-aix  -mcall-sysv  -mprototype  -mno-prototype
-msim  -mmvme  -mads  -myellowknife  -memb -msdata
-msdata=opt  -G num
-mlongcall
-fvec -fvec-eabi


MIPS Options
-mabicalls  -mcpu=cpu type  -membedded-data
-membedded-pic  -mfp32  -mfp64  -mgas  -mgp32  -mgp64
-mgpopt  -mhalf-pic  -mhard-float  -mint64  -mips1
-mips2  -mips3  -mips4  -mips5  -mips32 -mips64
-mlong64  -mlong32  -mlong-calls  -mmemcpy
-mmips-as  -mmips-tfile  -mno-abicalls
-mno-embedded-data  -mno-embedded-pic
-mno-gpopt  -mno-long-calls
-mno-memcpy  -mno-mips-tfile  -mno-rnames  -mno-stats
-mrnames  -msoft-float
-m4650  -msingle-float  -mmad
-mstats  -EL  -EB  -G num  -nocpp
-mabi=32 -mabi=n32 -mabi=64 -mabi=eabi

i386 Options
-mcpu=cpu type
-march=cpu type
-mieee-fp  -mno-fancy-math-387
-mno-fp-ret-in-387  -msoft-float  -msvr3-shlib
-mno-wide-multiply  -mrtd  -malign-double
-mreg-alloc=list  -mregparm=num
-malign-jumps=num  -malign-loops=num
-malign-functions=num -mpreferred-stack-boundary=num


SH Options
-ml -mb -m1 -m2 -m3 -m3e -m4single-only -m4-single -m4 -mrelax
-mbigtable -mdalign -mfmovd -mhitachi -mieee -mno-ieee -misize
-mpadstruct -mspace

Code Generation Options
See section Options for Code Generation Conventions.
 
-fcall-saved-reg  -fcall-used-reg
-fexceptions -ffixed-reg  -finhibit-size-directive
-fcheck-memory-usage  -fprefix-function-name
-fno-common  -fno-ident  -fno-gnu-linker
-fpcc-struct-return  -fpic  -fPIC
-freg-struct-return  -fshared-data  -fshort-enums
-fshort-double  -fvolatile  -fvolatile-global -fvolatile-static
-fverbose-asm -fpack-struct  -fstack-check
-fargument-alias  -fargument-noalias
-fargument-noalias-global
-fleading-underscore

2.2 Options Controlling the Kind of Output  Controlling the kind of output: an executable, object files, assembler files, or preprocessed source.
2.4 Options Controlling C Dialect  Controlling the variant of C language compiled.
2.5 Options Controlling C++ Dialect  Variations on C++.
2.6 Options to Request or Suppress Warnings  How picky should the compiler be?
2.7 Options for Debugging Your Program or GNU CC  Symbol tables, measurements, and debugging dumps.
2.8 Options That Control Optimization  How much optimization?
2.9 Options Controlling the Preprocessor  Controlling header files and macro definitions. Also, getting dependency information for Make.
2.10 Passing Options to the Assembler  Passing options to the assembler.
2.11 Options for Linking  Specifying libraries and so on.
2.12 Options for Directory Search  Where to find header files and libraries. Where to find the compiler executable files.
2.13 Specifying Target Machine and Compiler Version  Running a cross-compiler, or an old version of GNU CC.


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2.2 Options Controlling the Kind of Output

Compilation can involve up to four stages: preprocessing, compilation proper, assembly and linking, always in that order. The first three stages apply to an individual source file, and end by producing an object file; linking combines all the object files (those newly compiled, and those specified as input) into an executable file.

For any given input file, the file name suffix determines what kind of compilation is done:

file.c
C source code which must be preprocessed.

file.i
C source code which should not be preprocessed.

file.ii
C++ source code which should not be preprocessed.

file.m
Objective-C source code. Note that you must link with the library `libobjc.a' to make an Objective-C program work.

file.h
C header file (not to be compiled or linked).

file.cc
file.cxx
file.cpp
file.C
C++ source code which must be preprocessed. Note that in `.cxx', the last two letters must both be literally `x'. Likewise, `.C' refers to a literal capital C.

file.s
Assembler code.

file.S
Assembler code which must be preprocessed.

other
An object file to be fed straight into linking. Any file name with no recognized suffix is treated this way.

You can specify the input language explicitly with the `-x' option:

-x language
Specify explicitly the language for the following input files (rather than letting the compiler choose a default based on the file name suffix). This option applies to all following input files until the next `-x' option. Possible values for language are:
 
c  objective-c  c++
c-header  cpp-output  c++-cpp-output
assembler  assembler-with-cpp

-x none
Turn off any specification of a language, so that subsequent files are handled according to their file name suffixes (as they are if `-x' has not been used at all).

If you only want some of the stages of compilation, you can use `-x' (or filename suffixes) to tell gcc where to start, and one of the options `-c', `-S', or `-E' to say where gcc is to stop. Note that some combinations (for example, `-x cpp-output -E' instruct gcc to do nothing at all.

-c
Compile or assemble the source files, but do not link. The linking stage simply is not done. The ultimate output is in the form of an object file for each source file.

By default, the object file name for a source file is made by replacing the suffix `.c', `.i', `.s', etc., with `.o'.

Unrecognized input files, not requiring compilation or assembly, are ignored.

-S
Stop after the stage of compilation proper; do not assemble. The output is in the form of an assembler code file for each non-assembler input file specified.

By default, the assembler file name for a source file is made by replacing the suffix `.c', `.i', etc., with `.s'.

Input files that don't require compilation are ignored.

-E
Stop after the preprocessing stage; do not run the compiler proper. The output is in the form of preprocessed source code, which is sent to the standard output.

Input files which don't require preprocessing are ignored.

-o file
Place output in file file. This applies regardless to whatever sort of output is being produced, whether it be an executable file, an object file, an assembler file or preprocessed C code.

Since only one output file can be specified, it does not make sense to use `-o' when compiling more than one input file, unless you are producing an executable file as output.

If `-o' is not specified, the default is to put an executable file in `a.out', the object file for `source.suffix' in `source.o', its assembler file in `source.s', and all preprocessed C source on standard output.

-v
Print (on standard error output) the commands executed to run the stages of compilation. Also print the version number of the compiler driver program and of the preprocessor and the compiler proper.

-pipe
Use pipes rather than temporary files for communication between the various stages of compilation. This fails to work on some systems where the assembler is unable to read from a pipe; but the GNU assembler has no trouble.

--help
Print (on the standard output) a description of the command line options understood by gcc. If the -v option is also specified then --help will also be passed on to the various processes invoked by gcc, so that they can display the command line options they accept. If the -W option is also specified then command line options which have no documentation associated with them will also be displayed.


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2.3 Compiling C++ Programs

C++ source files conventionally use one of the suffixes `.C', `.cc', `.cpp', `.c++', `.cp', or `.cxx'; preprocessed C++ files use the suffix `.ii'. GNU CC recognizes files with these names and compiles them as C++ programs even if you call the compiler the same way as for compiling C programs (usually with the name gcc).

However, C++ programs often require class libraries as well as a compiler that understands the C++ language--and under some circumstances, you might want to compile programs from standard input, or otherwise without a suffix that flags them as C++ programs. g++ is a program that calls GNU CC with the default language set to C++, and automatically specifies linking against the C++ library. On many systems, the script g++ is also installed with the name c++.

When you compile C++ programs, you may specify many of the same command-line options that you use for compiling programs in any language; or command-line options meaningful for C and related languages; or options that are meaningful only for C++ programs. See section Options Controlling C Dialect, for explanations of options for languages related to C. See section Options Controlling C++ Dialect, for explanations of options that are meaningful only for C++ programs.


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2.4 Options Controlling C Dialect

The following options control the dialect of C (or languages derived from C, such as C++ and Objective C) that the compiler accepts:

-ansi
Support all ANSI standard C programs.

This turns off certain features of GNU C that are incompatible with ANSI C, such as the asm, inline and typeof keywords, and predefined macros such as unix and vax that identify the type of system you are using. It also enables the undesirable and rarely used ANSI trigraph feature, and it disables recognition of C++ style `//' comments.

The alternate keywords __asm__, __extension__, __inline__ and __typeof__ continue to work despite `-ansi'. You would not want to use them in an ANSI C program, of course, but it is useful to put them in header files that might be included in compilations done with `-ansi'. Alternate predefined macros such as __unix__ and __vax__ are also available, with or without `-ansi'.

The `-ansi' option does not cause non-ANSI programs to be rejected gratuitously. For that, `-pedantic' is required in addition to `-ansi'. See section 2.6 Options to Request or Suppress Warnings.

The macro __STRICT_ANSI__ is predefined when the `-ansi' option is used. Some header files may notice this macro and refrain from declaring certain functions or defining certain macros that the ANSI standard doesn't call for; this is to avoid interfering with any programs that might use these names for other things.

The functions alloca, abort, exit, and _exit are not builtin functions when `-ansi' is used.

-flang-isoc9x
Enable support for features found in the C9X standard. In particular, enable support for the C9X restrict keyword.

Even when this option is not specified, you can still use some C9X features in so far as they do not conflict with previous C standards. For example, you may use __restrict__ even when -flang-isoc9x is not specified.

-fno-asm
Do not recognize asm, inline or typeof as a keyword, so that code can use these words as identifiers. You can use the keywords __asm__, __inline__ and __typeof__ instead. `-ansi' implies `-fno-asm'.

In C++, this switch only affects the typeof keyword, since asm and inline are standard keywords. You may want to use the `-fno-gnu-keywords' flag instead, as it also disables the other, C++-specific, extension keywords such as headof.

-fno-builtin
Don't recognize builtin functions that do not begin with `__builtin_' as prefix. Currently, the functions affected include abort, abs, alloca, cos, exit, fabs, ffs, labs, memcmp, memcpy, sin, sqrt, strcmp, strcpy, and strlen.

GCC normally generates special code to handle certain builtin functions more efficiently; for instance, calls to alloca may become single instructions that adjust the stack directly, and calls to memcpy may become inline copy loops. The resulting code is often both smaller and faster, but since the function calls no longer appear as such, you cannot set a breakpoint on those calls, nor can you change the behavior of the functions by linking with a different library.

The `-ansi' option prevents alloca and ffs from being builtin functions, since these functions do not have an ANSI standard meaning.

-fhosted

Assert that compilation takes place in a hosted environment. This implies `-fbuiltin'. A hosted environment is one in which the entire standard library is available, and in which main has a return type of int. Examples are nearly everything except a kernel. This is equivalent to `-fno-freestanding'.

-ffreestanding

Assert that compilation takes place in a freestanding environment. This implies `-fno-builtin'. A freestanding environment is one in which the standard library may not exist, and program startup may not necessarily be at main. The most obvious example is an OS kernel. This is equivalent to `-fno-hosted'.

-trigraphs
Support ANSI C trigraphs. You don't want to know about this brain-damage. The `-ansi' option implies `-trigraphs'.

-traditional
Attempt to support some aspects of traditional C compilers. Specifically:

You may wish to use `-fno-builtin' as well as `-traditional' if your program uses names that are normally GNU C builtin functions for other purposes of its own.

You cannot use `-traditional' if you include any header files that rely on ANSI C features. Some vendors are starting to ship systems with ANSI C header files and you cannot use `-traditional' on such systems to compile files that include any system headers.

The `-traditional' option also enables `-traditional-cpp', which is described next.

-traditional-cpp
Attempt to support some aspects of traditional C preprocessors. Specifically:

-fcond-mismatch
Allow conditional expressions with mismatched types in the second and third arguments. The value of such an expression is void.

-funsigned-char
Let the type char be unsigned, like unsigned char.

Each kind of machine has a default for what char should be. It is either like unsigned char by default or like signed char by default.

Ideally, a portable program should always use signed char or unsigned char when it depends on the signedness of an object. But many programs have been written to use plain char and expect it to be signed, or expect it to be unsigned, depending on the machines they were written for. This option, and its inverse, let you make such a program work with the opposite default.

The type char is always a distinct type from each of signed char or unsigned char, even though its behavior is always just like one of those two.

-fsigned-char
Let the type char be signed, like signed char.

Note that this is equivalent to `-fno-unsigned-char', which is the negative form of `-funsigned-char'. Likewise, the option `-fno-signed-char' is equivalent to `-funsigned-char'.

You may wish to use `-fno-builtin' as well as `-traditional' if your program uses names that are normally GNU C builtin functions for other purposes of its own.

You cannot use `-traditional' if you include any header files that rely on ANSI C features. Some vendors are starting to ship systems with ANSI C header files and you cannot use `-traditional' on such systems to compile files that include any system headers.

-fsigned-bitfields
-funsigned-bitfields
-fno-signed-bitfields
-fno-unsigned-bitfields
These options control whether a bitfield is signed or unsigned, when the declaration does not use either signed or unsigned. By default, such a bitfield is signed, because this is consistent: the basic integer types such as int are signed types.

However, when `-traditional' is used, bitfields are all unsigned no matter what.

-fwritable-strings
Store string constants in the writable data segment and don't uniquize them. This is for compatibility with old programs which assume they can write into string constants. The option `-traditional' also has this effect.

Writing into string constants is a very bad idea; "constants" should be constant.

-fallow-single-precision
Do not promote single precision math operations to double precision, even when compiling with `-traditional'.

Traditional K&R C promotes all floating point operations to double precision, regardless of the sizes of the operands. On the architecture for which you are compiling, single precision may be faster than double precision. If you must use `-traditional', but want to use single precision operations when the operands are single precision, use this option. This option has no effect when compiling with ANSI or GNU C conventions (the default).


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2.5 Options Controlling C++ Dialect

This section describes the command-line options that are only meaningful for C++ programs; but you can also use most of the GNU compiler options regardless of what language your program is in. For example, you might compile a file firstClass.C like this:

 
g++ -g -frepo -O -c firstClass.C

In this example, only `-frepo' is an option meant only for C++ programs; you can use the other options with any language supported by GNU CC.

Here is a list of options that are only for compiling C++ programs:

-fno-access-control
Turn off all access checking. This switch is mainly useful for working around bugs in the access control code.

-fcheck-new
Check that the pointer returned by operator new is non-null before attempting to modify the storage allocated. The current Working Paper requires that operator new never return a null pointer, so this check is normally unnecessary.

An alternative to using this option is to specify that your operator new does not throw any exceptions; if you declare it `throw()', g++ will check the return value. See also `new (nothrow)'.

-fconserve-space
Put uninitialized or runtime-initialized global variables into the common segment, as C does. This saves space in the executable at the cost of not diagnosing duplicate definitions. If you compile with this flag and your program mysteriously crashes after main() has completed, you may have an object that is being destroyed twice because two definitions were merged.

This option is no longer useful on most targets, now that support has been added for putting variables into BSS without making them common.

-fdollars-in-identifiers
Accept `$' in identifiers. You can also explicitly prohibit use of `$' with the option `-fno-dollars-in-identifiers'. (GNU C allows `$' by default on most target systems, but there are a few exceptions.) Traditional C allowed the character `$' to form part of identifiers. However, ANSI C and C++ forbid `$' in identifiers.

-fno-elide-constructors
The C++ standard allows an implementation to omit creating a temporary which is only used to initialize another object of the same type. Specifying this option disables that optimization, and forces g++ to call the copy constructor in all cases.

-fexternal-templates
Cause template instantiations to obey `#pragma interface' and `implementation'; template instances are emitted or not according to the location of the template definition. See section 4.5 Where's the Template?, for more information.

This option is deprecated.

-falt-external-templates
Similar to -fexternal-templates, but template instances are emitted or not according to the place where they are first instantiated. See section 4.5 Where's the Template?, for more information.

This option is deprecated.

-ffor-scope
-fno-for-scope
If -ffor-scope is specified, the scope of variables declared in a for-init-statement is limited to the `for' loop itself, as specified by the draft C++ standard. If -fno-for-scope is specified, the scope of variables declared in a for-init-statement extends to the end of the enclosing scope, as was the case in old versions of gcc, and other (traditional) implementations of C++.

The default if neither flag is given to follow the standard, but to allow and give a warning for old-style code that would otherwise be invalid, or have different behavior.

-fno-gnu-keywords
Do not recognize classof, headof, signature, sigof or typeof as a keyword, so that code can use these words as identifiers. You can use the keywords __classof__, __headof__, __signature__, __sigof__, and __typeof__ instead. `-ansi' implies `-fno-gnu-keywords'.

-fguiding-decls
Treat a function declaration with the same type as a potential function template instantiation as though it declares that instantiation, not a normal function. If a definition is given for the function later in the translation unit (or another translation unit if the target supports weak symbols), that definition will be used; otherwise the template will be instantiated. This behavior reflects the C++ language prior to September 1996, when guiding declarations were removed.

This option implies `-fname-mangling-version-0', and will not work with other name mangling versions. Like all options that change the ABI, all C++ code, including libgcc.a must be built with the same setting of this option.

-fhandle-signatures
Recognize the signature and sigof keywords for specifying abstract types. The default (`-fno-handle-signatures') is not to recognize them. See section Type Abstraction using Signatures.

-fhonor-std
Treat the namespace std as a namespace, instead of ignoring it. For compatibility with earlier versions of g++, the compiler will, by default, ignore namespace-declarations, using-declarations, using-directives, and namespace-names, if they involve std.

-fhuge-objects
Support virtual function calls for objects that exceed the size representable by a `short int'. Users should not use this flag by default; if you need to use it, the compiler will tell you so.

This flag is not useful when compiling with -fvtable-thunks.

Like all options that change the ABI, all C++ code, including libgcc must be built with the same setting of this option.

-fmerge-templates
Output templates and out-of-line copies of inline functions in special "linkonce sections". Each template is instantiated in every file that uses it; however duplicate sections are merged by the linker so that each template will appear exactly once in the output file. This avoids the "code bloat" associated with the default implicit instantiation method.

This flag is only supported on ELF targets.

-fno-implicit-templates
Never emit code for non-inline templates which are instantiated implicitly (i.e. by use); only emit code for explicit instantiations. See section 4.5 Where's the Template?, for more information.

-fno-implicit-inline-templates
Don't emit code for implicit instantiations of inline templates, either. The default is to handle inlines differently so that compiles with and without optimization will need the same set of explicit instantiations.

-finit-priority
Support `__attribute__ ((init_priority (n)))' for controlling the order of initialization of file-scope objects. On ELF targets, this requires GNU ld 2.10 or later.

-fno-implement-inlines
To save space, do not emit out-of-line copies of inline functions controlled by `#pragma implementation'. This will cause linker errors if these functions are not inlined everywhere they are called.

-fname-mangling-version-n
Control the way in which names are mangled. Version 0 is compatible with versions of g++ before 2.8. Version 1 is the default. Version 1 will allow correct mangling of function templates. For example, version 0 mangling does not mangle foo<int, double> and foo<int, char> given this declaration:

 
template <class T, class U> void foo(T t);

Like all options that change the ABI, all C++ code, including libgcc must be built with the same setting of this option.

-foperator-names
Recognize the operator name keywords and, bitand, bitor, compl, not, or and xor as synonyms for the symbols they refer to. `-ansi' implies `-foperator-names'.

-fno-optional-diags
Disable diagnostics that the standard says a compiler does not need to issue. Currently, the only such diagnostic issued by g++ is the one for a name having multiple meanings within a class.

-fpermissive
Downgrade messages about nonconformant code from errors to warnings. By default, g++ effectively sets `-pedantic-errors' without `-pedantic'; this option reverses that. This behavior and this option are superceded by `-pedantic', which works as it does for GNU C.

-frepo
Enable automatic template instantiation. This option also implies `-fno-implicit-templates'. See section 4.5 Where's the Template?, for more information.

-fno-rtti
Disable generation of the information used by C++ runtime type identification features (`dynamic_cast' and `typeid'). If you don't use those parts of the language (or exception handling, which uses `dynamic_cast' internally), you can save some space by using this flag.

-fstrict-prototype
Within an `extern "C"' linkage specification, treat a function declaration with no arguments, such as `int foo ();', as declaring the function to take no arguments. Normally, such a declaration means that the function foo can take any combination of arguments, as in C. `-pedantic' implies `-fstrict-prototype' unless overridden with `-fno-strict-prototype'.

Specifying this option will also suppress implicit declarations of functions.

This flag no longer affects declarations with C++ linkage.

-fsquangle
-fno-squangle
`-fsquangle' will enable a compressed form of name mangling for identifiers. In particular, it helps to shorten very long names by recognizing types and class names which occur more than once, replacing them with special short ID codes. This option also requires any C++ libraries being used to be compiled with this option as well. The compiler has this disabled (the equivalent of `-fno-squangle') by default.

Like all options that change the ABI, all C++ code, including libgcc.a must be built with the same setting of this option.

-ftemplate-depth-n
Set the maximum instantiation depth for template classes to n. A limit on the template instantiation depth is needed to detect endless recursions during template class instantiation. ANSI/ISO C++ conforming programs must not rely on a maximum depth greater than 17.

-fthis-is-variable
Permit assignment to this. The incorporation of user-defined free store management into C++ has made assignment to `this' an anachronism. Therefore, by default it is invalid to assign to this within a class member function; that is, GNU C++ treats `this' in a member function of class X as a non-lvalue of type `X *'. However, for backwards compatibility, you can make it valid with `-fthis-is-variable'.

-fvtable-thunks
Use `thunks' to implement the virtual function dispatch table (`vtable'). The traditional (cfront-style) approach to implementing vtables was to store a pointer to the function and two offsets for adjusting the `this' pointer at the call site. Newer implementations store a single pointer to a `thunk' function which does any necessary adjustment and then calls the target function.

This option also enables a heuristic for controlling emission of vtables; if a class has any non-inline virtual functions, the vtable will be emitted in the translation unit containing the first one of those.

Like all options that change the ABI, all C++ code, including libgcc.a must be built with the same setting of this option.

-nostdinc++
Do not search for header files in the standard directories specific to C++, but do still search the other standard directories. (This option is used when building the C++ library.)

In addition, these optimization, warning, and code generation options have meanings only for C++ programs:

-fno-default-inline
Do not assume `inline' for functions defined inside a class scope. See section Options That Control Optimization. Note that these functions will have linkage like inline functions; they just won't be inlined by default.

-Wctor-dtor-privacy (C++ only)
Warn when a class seems unusable, because all the constructors or destructors in a class are private and the class has no friends or public static member functions.

-Wnon-virtual-dtor (C++ only)
Warn when a class declares a non-virtual destructor that should probably be virtual, because it looks like the class will be used polymorphically.

-Wreorder (C++ only)
Warn when the order of member initializers given in the code does not match the order in which they must be executed. For instance:

 
struct A {
  int i;
  int j;
  A(): j (0), i (1) { }
};

Here the compiler will warn that the member initializers for `i' and `j' will be rearranged to match the declaration order of the members.

The following `-W...' options are not affected by `-Wall'.

-Weffc++ (C++ only)
Warn about violations of various style guidelines from Scott Meyers' Effective C++ books. If you use this option, you should be aware that the standard library headers do not obey all of these guidelines; you can use `grep -v' to filter out those warnings.

-Wno-deprecated (C++ only)
Do not warn about usage of deprecated features. See section 3.40 Deprecated Features.

-Wno-non-template-friend (C++ only)
Disable warnings when non-templatized friend functions are declared within a template. With the advent of explicit template specification support in g++, if the name of the friend is an unqualified-id (ie, `friend foo(int)'), the C++ language specification demands that the friend declare or define an ordinary, nontemplate function. (Section 14.5.3). Before g++ implemented explicit specification, unqualified-ids could be interpreted as a particular specialization of a templatized function. Because this non-conforming behavior is no longer the default behavior for g++, `-Wnon-template-friend' allows the compiler to check existing code for potential trouble spots, and is on by default. This new compiler behavior can also be turned off with the flag `-fguiding-decls', which activates the older, non-specification compiler code, or with `-Wno-non-template-friend' which keeps the conformant compiler code but disables the helpful warning.

-Wold-style-cast (C++ only)
Warn if an old-style (C-style) cast is used within a C++ program. The new-style casts (`static_cast', `reinterpret_cast', and `const_cast') are less vulnerable to unintended effects.

-Woverloaded-virtual (C++ only)
Warn when a derived class function declaration may be an error in defining a virtual function. In a derived class, the definitions of virtual functions must match the type signature of a virtual function declared in the base class. With this option, the compiler warns when you define a function with the same name as a virtual function, but with a type signature that does not match any declarations from the base class.

-Wno-pmf-conversions (C++ only)
Disable the diagnostic for converting a bound pointer to member function to a plain pointer.

-Wsign-promo (C++ only)
Warn when overload resolution chooses a promotion from unsigned or enumeral type to a signed type over a conversion to an unsigned type of the same size. Previous versions of g++ would try to preserve unsignedness, but the standard mandates the current behavior.

-Wsynth (C++ only)
Warn when g++'s synthesis behavior does not match that of cfront. For instance:

 
struct A {
  operator int ();
  A& operator = (int);
};

main ()
{
  A a,b;
  a = b;
}

In this example, g++ will synthesize a default `A& operator = (const A&);', while cfront will use the user-defined `operator ='.


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2.6 Options to Request or Suppress Warnings

Warnings are diagnostic messages that report constructions which are not inherently erroneous but which are risky or suggest there may have been an error.

You can request many specific warnings with options beginning `-W', for example `-Wimplicit' to request warnings on implicit declarations. Each of these specific warning options also has a negative form beginning `-Wno-' to turn off warnings; for example, `-Wno-implicit'. This manual lists only one of the two forms, whichever is not the default.

These options control the amount and kinds of warnings produced by GNU CC:

-fsyntax-only
Check the code for syntax errors, but don't do anything beyond that.

-pedantic
Issue all the warnings demanded by strict ANSI C and ISO C++; reject all programs that use forbidden extensions.

Valid ANSI C and ISO C++ programs should compile properly with or without this option (though a rare few will require `-ansi'). However, without this option, certain GNU extensions and traditional C and C++ features are supported as well. With this option, they are rejected.

`-pedantic' does not cause warning messages for use of the alternate keywords whose names begin and end with `__'. Pedantic warnings are also disabled in the expression that follows __extension__. However, only system header files should use these escape routes; application programs should avoid them. See section 3.35 Alternate Keywords.

This option is not intended to be useful; it exists only to satisfy pedants who would otherwise claim that GNU CC fails to support the ANSI standard.

Some users try to use `-pedantic' to check programs for strict ANSI C conformance. They soon find that it does not do quite what they want: it finds some non-ANSI practices, but not all--only those for which ANSI C requires a diagnostic.

A feature to report any failure to conform to ANSI C might be useful in some instances, but would require considerable additional work and would be quite different from `-pedantic'. We don't have plans to support such a feature in the near future.

-pedantic-errors
Like `-pedantic', except that errors are produced rather than warnings.

-w
Inhibit all warning messages.

-Wno-import
Inhibit warning messages about the use of `#import'.

-Wchar-subscripts
Warn if an array subscript has type char. This is a common cause of error, as programmers often forget that this type is signed on some machines.

-Wcomment
Warn whenever a comment-start sequence `/*' appears in a `/*' comment, or whenever a Backslash-Newline appears in a `//' comment.

-Wformat
Check calls to printf and scanf, etc., to make sure that the arguments supplied have types appropriate to the format string specified.

-Wimplicit-int
Warn when a declaration does not specify a type.

-Wimplicit-function-declaration
-Werror-implicit-function-declaration
Give a warning (or error) whenever a function is used before being declared.

-Wimplicit
Same as `-Wimplicit-int' and `-Wimplicit-function-'
`declaration'.

-Wmain
Warn if the type of `main' is suspicious. `main' should be a function with external linkage, returning int, taking either zero arguments, two, or three arguments of appropriate types.

-Wmultichar
Warn if a multicharacter constant (`'FOOF'') is used. Usually they indicate a typo in the user's code, as they have implementation-defined values, and should not be used in portable code.
-Wparentheses
Warn if parentheses are omitted in certain contexts, such as when there is an assignment in a context where a truth value is expected, or when operators are nested whose precedence people often get confused about.

Also warn about constructions where there may be confusion to which if statement an else branch belongs. Here is an example of such a case:

 
{
  if (a)
    if (b)
      foo ();
  else
    bar ();
}

In C, every else branch belongs to the innermost possible if statement, which in this example is if (b). This is often not what the programmer expected, as illustrated in the above example by indentation the programmer chose. When there is the potential for this confusion, GNU C will issue a warning when this flag is specified. To eliminate the warning, add explicit braces around the innermost if statement so there is no way the else could belong to the enclosing if. The resulting code would look like this:

 
{
  if (a)
    {
      if (b)
        foo ();
      else
        bar ();
    }
}

-Wreturn-type
Warn whenever a function is defined with a return-type that defaults to int. Also warn about any return statement with no return-value in a function whose return-type is not void.

-Wswitch
Warn whenever a switch statement has an index of enumeral type and lacks a case for one or more of the named codes of that enumeration. (The presence of a default label prevents this warning.) case labels outside the enumeration range also provoke warnings when this option is used.

-Wtrigraphs
Warn if any trigraphs are encountered (assuming they are enabled).

-Wunused
Warn whenever a variable is unused aside from its declaration, whenever a function is declared static but never defined, whenever a label is declared but not used, and whenever a statement computes a result that is explicitly not used.

In order to get a warning about an unused function parameter, you must specify both `-W' and `-Wunused'.

To suppress this warning for an expression, simply cast it to void. For unused variables, parameters and labels, use the `unused' attribute (see section 3.29 Specifying Attributes of Variables).

-Wuninitialized
An automatic variable is used without first being initialized.

These warnings are possible only in optimizing compilation, because they require data flow information that is computed only when optimizing. If you don't specify `-O', you simply won't get these warnings.

These warnings occur only for variables that are candidates for register allocation. Therefore, they do not occur for a variable that is declared volatile, or whose address is taken, or whose size is other than 1, 2, 4 or 8 bytes. Also, they do not occur for structures, unions or arrays, even when they are in registers.

Note that there may be no warning about a variable that is used only to compute a value that itself is never used, because such computations may be deleted by data flow analysis before the warnings are printed.

These warnings are made optional because GNU CC is not smart enough to see all the reasons why the code might be correct despite appearing to have an error. Here is one example of how this can happen:

 
{
  int x;
  switch (y)
    {
    case 1: x = 1;
      break;
    case 2: x = 4;
      break;
    case 3: x = 5;
    }
  foo (x);
}

If the value of y is always 1, 2 or 3, then x is always initialized, but GNU CC doesn't know this. Here is another common case:

 
{
  int save_y;
  if (change_y) save_y = y, y = new_y;
  ...
  if (change_y) y = save_y;
}

This has no bug because save_y is used only if it is set.

Some spurious warnings can be avoided if you declare all the functions you use that never return as noreturn. See section 3.23 Declaring Attributes of Functions.

-Wunknown-pragmas
Warn when a #pragma directive is encountered which is not understood by GCC. If this command line option is used, warnings will even be issued for unknown pragmas in system header files. This is not the case if the warnings were only enabled by the `-Wall' command line option.

-Wall
All of the above `-W' options combined. This enables all the warnings about constructions that some users consider questionable, and that are easy to avoid (or modify to prevent the warning), even in conjunction with macros.

The following `-W...' options are not implied by `-Wall'. Some of them warn about constructions that users generally do not consider questionable, but which occasionally you might wish to check for; others warn about constructions that are necessary or hard to avoid in some cases, and there is no simple way to modify the code to suppress the warning.

-W
Print extra warning messages for these events:

-Wtraditional
Warn about certain constructs that behave differently in traditional and ANSI C.

-Wundef
Warn if an undefined identifier is evaluated in an `#if' directive.

-Wshadow
Warn whenever a local variable shadows another local variable.

-Wid-clash-len
Warn whenever two distinct identifiers match in the first len characters. This may help you prepare a program that will compile with certain obsolete, brain-damaged compilers.

-Wlarger-than-len
Warn whenever an object of larger than len bytes is defined.

-Wpointer-arith
Warn about anything that depends on the "size of" a function type or of void. GNU C assigns these types a size of 1, for convenience in calculations with void * pointers and pointers to functions.

-Wbad-function-cast
Warn whenever a function call is cast to a non-matching type. For example, warn if int malloc() is cast to anything *.

-Wcast-qual
Warn whenever a pointer is cast so as to remove a type qualifier from the target type. For example, warn if a const char * is cast to an ordinary char *.

-Wcast-align
Warn whenever a pointer is cast such that the required alignment of the target is increased. For example, warn if a char * is cast to an int * on machines where integers can only be accessed at two- or four-byte boundaries.

-Wwrite-strings
Give string constants the type const char[length] so that copying the address of one into a non-const char * pointer will get a warning. These warnings will help you find at compile time code that can try to write into a string constant, but only if you have been very careful about using const in declarations and prototypes. Otherwise, it will just be a nuisance; this is why we did not make `-Wall' request these warnings.

-Wconversion
Warn if a prototype causes a type conversion that is different from what would happen to the same argument in the absence of a prototype. This includes conversions of fixed point to floating and vice versa, and conversions changing the width or signedness of a fixed point argument except when the same as the default promotion.

Also, warn if a negative integer constant expression is implicitly converted to an unsigned type. For example, warn about the assignment x = -1 if x is unsigned. But do not warn about explicit casts like (unsigned) -1.

-Wsign-compare
Warn when a comparison between signed and unsigned values could produce an incorrect result when the signed value is converted to unsigned. This warning is also enabled by `-W'; to get the other warnings of `-W' without this warning, use `-W -Wno-sign-compare'.

-Waggregate-return
Warn if any functions that return structures or unions are defined or called. (In languages where you can return an array, this also elicits a warning.)

-Wstrict-prototypes
Warn if a function is declared or defined without specifying the argument types. (An old-style function definition is permitted without a warning if preceded by a declaration which specifies the argument types.)

-Wmissing-prototypes
Warn if a global function is defined without a previous prototype declaration. This warning is issued even if the definition itself provides a prototype. The aim is to detect global functions that fail to be declared in header files.

-Wmissing-declarations
Warn if a global function is defined without a previous declaration. Do so even if the definition itself provides a prototype. Use this option to detect global functions that are not declared in header files.

-Wmissing-noreturn
Warn about functions which might be candidates for attribute noreturn. Note these are only possible candidates, not absolute ones. Care should be taken to manually verify functions actually do not ever return before adding the noreturn attribute, otherwise subtle code generation bugs could be introduced.

-Wredundant-decls
Warn if anything is declared more than once in the same scope, even in cases where multiple declaration is valid and changes nothing.

-Wnested-externs
Warn if an extern declaration is encountered within an function.

-Winline
Warn if a function can not be inlined, and either it was declared as inline, or else the `-finline-functions' option was given.

-Wlong-long
Warn if `long long' type is used. This is default. To inhibit the warning messages, use `-Wno-long-long'. Flags `-Wlong-long' and `-Wno-long-long' are taken into account only when `-pedantic' flag is used.

-Werror
Make all warnings into errors.


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2.7 Options for Debugging Your Program or GNU CC

GNU CC has various special options that are used for debugging either your program or GCC:

-g
Produce debugging information in the operating system's native format (stabs, COFF, XCOFF, or DWARF). GDB can work with this debugging information.

On most systems that use stabs format, `-g' enables use of extra debugging information that only GDB can use; this extra information makes debugging work better in GDB but will probably make other debuggers crash or refuse to read the program. If you want to control for certain whether to generate the extra information, use `-gstabs+', `-gstabs', `-gxcoff+', `-gxcoff', `-gdwarf-1+', or `-gdwarf-1' (see below).

Unlike most other C compilers, GNU CC allows you to use `-g' with `-O'. The shortcuts taken by optimized code may occasionally produce surprising results: some variables you declared may not exist at all; flow of control may briefly move where you did not expect it; some statements may not be executed because they compute constant results or their values were already at hand; some statements may execute in different places because they were moved out of loops.

Nevertheless it proves possible to debug optimized output. This makes it reasonable to use the optimizer for programs that might have bugs.

The following options are useful when GNU CC is generated with the capability for more than one debugging format.

-ggdb
Produce debugging information for use by GDB. This means to use the most expressive format available (DWARF 2, stabs, or the native format if neither of those are supported), including GDB extensions if at all possible.

-gstabs
Produce debugging information in stabs format (if that is supported), without GDB extensions. This is the format used by DBX on most BSD systems. On MIPS, Alpha and System V Release 4 systems this option produces stabs debugging output which is not understood by DBX or SDB. On System V Release 4 systems this option requires the GNU assembler.

-gstabs+
Produce debugging information in stabs format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program.

-gcoff
Produce debugging information in COFF format (if that is supported). This is the format used by SDB on most System V systems prior to System V Release 4.

-gxcoff
Produce debugging information in XCOFF format (if that is supported). This is the format used by the DBX debugger on IBM RS/6000 systems.

-gxcoff+
Produce debugging information in XCOFF format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program, and may cause assemblers other than the GNU assembler (GAS) to fail with an error.

-gdwarf
Produce debugging information in DWARF version 1 format (if that is supported). This is the format used by SDB on most System V Release 4 systems.

-gdwarf+
Produce debugging information in DWARF version 1 format (if that is supported), using GNU extensions understood only by the GNU debugger (GDB). The use of these extensions is likely to make other debuggers crash or refuse to read the program.

-gdwarf-2
Produce debugging information in DWARF version 2 format (if that is supported). This is the format used by DBX on IRIX 6.

-glevel
-ggdblevel
-gstabslevel
-gcofflevel
-gxcofflevel
-gdwarflevel
-gdwarf-2level
Request debugging information and also use level to specify how much information. The default level is 2.

Level 1 produces minimal information, enough for making backtraces in parts of the program that you don't plan to debug. This includes descriptions of functions and external variables, but no information about local variables and no line numbers.

Level 3 includes extra information, such as all the macro definitions present in the program. Some debuggers support macro expansion when you use `-g3'.

-p
Generate extra code to write profile information suitable for the analysis program prof. You must use this option when compiling the source files you want data about, and you must also use it when linking.

-pg
Generate extra code to write profile information suitable for the analysis program gprof. You must use this option when compiling the source files you want data about, and you must also use it when linking.

-a
Generate extra code to write profile information for basic blocks, which will record the number of times each basic block is executed, the basic block start address, and the function name containing the basic block. If `-g' is used, the line number and filename of the start of the basic block will also be recorded. If not overridden by the machine description, the default action is to append to the text file `bb.out'.

This data could be analyzed by a program like tcov. Note, however, that the format of the data is not what tcov expects. Eventually GNU gprof should be extended to process this data.

-Q
Makes the compiler print out each function name as it is compiled, and print some statistics about each pass when it finishes.

-ax
Generate extra code to profile basic blocks. Your executable will produce output that is a superset of that produced when `-a' is used. Additional output is the source and target address of the basic blocks where a jump takes place, the number of times a jump is executed, and (optionally) the complete sequence of basic blocks being executed. The output is appended to file `bb.out'.

You can examine different profiling aspects without recompilation. Your executable will read a list of function names from file `bb.in'. Profiling starts when a function on the list is entered and stops when that invocation is exited. To exclude a function from profiling, prefix its name with `-'. If a function name is not unique, you can disambiguate it by writing it in the form `/path/filename.d:functionname'. Your executable will write the available paths and filenames in file `bb.out'.

Several function names have a special meaning:

__bb_jumps__
Write source, target and frequency of jumps to file `bb.out'.
__bb_hidecall__
Exclude function calls from frequency count.
__bb_showret__
Include function returns in frequency count.
__bb_trace__
Write the sequence of basic blocks executed to file `bbtrace.gz'. The file will be compressed using the program `gzip', which must exist in your PATH. On systems without the `popen' function, the file will be named `bbtrace' and will not be compressed. Profiling for even a few seconds on these systems will produce a very large file. Note: __bb_hidecall__ and __bb_showret__ will not affect the sequence written to `bbtrace.gz'.

Here's a short example using different profiling parameters in file `bb.in'. Assume function foo consists of basic blocks 1 and 2 and is called twice from block 3 of function main. After the calls, block 3 transfers control to block 4 of main.

With __bb_trace__ and main contained in file `bb.in', the following sequence of blocks is written to file `bbtrace.gz': 0 3 1 2 1 2 4. The return from block 2 to block 3 is not shown, because the return is to a point inside the block and not to the top. The block address 0 always indicates, that control is transferred to the trace from somewhere outside the observed functions. With `-foo' added to `bb.in', the blocks of function foo are removed from the trace, so only 0 3 4 remains.

With __bb_jumps__ and main contained in file `bb.in', jump frequencies will be written to file `bb.out'. The frequencies are obtained by constructing a trace of blocks and incrementing a counter for every neighbouring pair of blocks in the trace. The trace 0 3 1 2 1 2 4 displays the following frequencies:

 
Jump from block 0x0 to block 0x3 executed 1 time(s)
Jump from block 0x3 to block 0x1 executed 1 time(s)
Jump from block 0x1 to block 0x2 executed 2 time(s)
Jump from block 0x2 to block 0x1 executed 1 time(s)
Jump from block 0x2 to block 0x4 executed 1 time(s)

With __bb_hidecall__, control transfer due to call instructions is removed from the trace, that is the trace is cut into three parts: 0 3 4, 0 1 2 and 0 1 2. With __bb_showret__, control transfer due to return instructions is added to the trace. The trace becomes: 0 3 1 2 3 1 2 3 4. Note, that this trace is not the same, as the sequence written to `bbtrace.gz'. It is solely used for counting jump frequencies.

-fprofile-arcs
Instrument arcs during compilation. For each function of your program, GNU CC creates a program flow graph, then finds a spanning tree for the graph. Only arcs that are not on the spanning tree have to be instrumented: the compiler adds code to count the number of times that these arcs are executed. When an arc is the only exit or only entrance to a block, the instrumentation code can be added to the block; otherwise, a new basic block must be created to hold the instrumentation code.

Since not every arc in the program must be instrumented, programs compiled with this option run faster than programs compiled with `-a', which adds instrumentation code to every basic block in the program. The tradeoff: since gcov does not have execution counts for all branches, it must start with the execution counts for the instrumented branches, and then iterate over the program flow graph until the entire graph has been solved. Hence, gcov runs a little more slowly than a program which uses information from `-a'.

`-fprofile-arcs' also makes it possible to estimate branch probabilities, and to calculate basic block execution counts. In general, basic block execution counts do not give enough information to estimate all branch probabilities. When the compiled program exits, it saves the arc execution counts to a file called `sourcename.da'. Use the compiler option `-fbranch-probabilities' (see section Options that Control Optimization) when recompiling, to optimize using estimated branch probabilities.

-ftest-coverage
Create data files for the gcov code-coverage utility. The data file names begin with the name of your source file:

sourcename.bb
A mapping from basic blocks to line numbers, which gcov uses to associate basic block execution counts with line numbers.

sourcename.bbg
A list of all arcs in the program flow graph. This allows gcov to reconstruct the program flow graph, so that it can compute all basic block and arc execution counts from the information in the sourcename.da file (this last file is the output from `-fprofile-arcs').

-Q
Makes the compiler print out each function name as it is compiled, and print some statistics about each pass when it finishes.

-dletters
Says to make debugging dumps during compilation at times specified by letters. This is used for debugging the compiler. The file names for most of the dumps are made by appending a word to the source file name (e.g. `foo.c.rtl' or `foo.c.jump'). Here are the possible letters for use in letters, and their meanings:

`b'
Dump after computing branch probabilities, to `file.bp'.
`c'
Dump after instruction combination, to the file `file.combine'.
`d'
Dump after delayed branch scheduling, to `file.dbr'.
`D'
Dump all macro definitions, at the end of preprocessing, in addition to normal output.
`r'
Dump after RTL generation, to `file.rtl'.
`j'
Dump after first jump optimization, to `file.jump'.
`F'
Dump after purging ADDRESSOF, to `file.addressof'.
`f'
Dump after flow analysis, to `file.flow'.
`g'
Dump after global register allocation, to `file.greg'.
`G'
Dump after GCSE, to `file.gcse'.
`j'
Dump after first jump optimization, to `file.jump'.
`J'
Dump after last jump optimization, to `file.jump2'.
`k'
Dump after conversion from registers to stack, to `file.stack'.
`l'
Dump after local register allocation, to `file.lreg'.
`L'
Dump after loop optimization, to `file.loop'.
`M'
Dump after performing the machine dependent reorganisation pass, to `file.mach'.
`N'
Dump after the register move pass, to `file.regmove'.
`r'
Dump after RTL generation, to `file.rtl'.
`R'
Dump after the second instruction scheduling pass, to `file.sched2'.
`s'
Dump after CSE (including the jump optimization that sometimes follows CSE), to `file.cse'.
`S'
Dump after the first instruction scheduling pass, to `file.sched'.
`t'
Dump after the second CSE pass (including the jump optimization that sometimes follows CSE), to `file.cse2'.
`a'
Produce all the dumps listed above.
`m'
Print statistics on memory usage, at the end of the run, to standard error.
`p'
Annotate the assembler output with a comment indicating which pattern and alternative was used. The length of each instruction is also printed.
`x'
Just generate RTL for a function instead of compiling it. Usually used with `r'.
`y'
Dump debugging information during parsing, to standard error.
`A'
Annotate the assembler output with miscellaneous debugging information.

-fdump-unnumbered
When doing debugging dumps (see -d option above), suppress instruction numbers and line number note output. This makes it more feasible to use diff on debugging dumps for compiler invokations with different options, in particular with and without -g.

-fpretend-float
When running a cross-compiler, pretend that the target machine uses the same floating point format as the host machine. This causes incorrect output of the actual floating constants, but the actual instruction sequence will probably be the same as GNU CC would make when running on the target machine.

-save-temps
Store the usual "temporary" intermediate files permanently; place them in the current directory and name them based on the source file. Thus, compiling `foo.c' with `-c -save-temps' would produce files `foo.i' and `foo.s', as well as `foo.o'.

-print-file-name=library
Print the full absolute name of the library file library that would be used when linking--and don't do anything else. With this option, GNU CC does not compile or link anything; it just prints the file name.

-print-prog-name=program
Like `-print-file-name', but searches for a program such as `cpp'.

-print-libgcc-file-name
Same as `-print-file-name=libgcc.a'.

This is useful when you use `-nostdlib' or `-nodefaultlibs' but you do want to link with `libgcc.a'. You can do

 
gcc -nostdlib files... `gcc -print-libgcc-file-name`

-print-search-dirs
Print the name of the configured installation directory and a list of program and library directories gcc will search--and don't do anything else.

This is useful when gcc prints the error message `installation problem, cannot exec cpp: No such file or directory'. To resolve this you either need to put `cpp' and the other compiler components where gcc expects to find them.


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2.8 Options That Control Optimization

These options control various sorts of optimizations:

-O
-O1
Optimize. Optimizing compilation takes somewhat more time, and a lot more memory for a large function.

Without `-O', the compiler's goal is to reduce the cost of compilation and to make debugging produce the expected results. Statements are independent: if you stop the program with a breakpoint between statements, you can then assign a new value to any variable or change the program counter to any other statement in the function and get exactly the results you would expect from the source code.

Without `-O', the compiler only allocates variables declared register in registers. The resulting compiled code is a little worse than produced by PCC without `-O'.

With `-O', the compiler tries to reduce code size and execution time.

When you specify `-O', the compiler turns on `-fthread-jumps' and `-fdefer-pop' on all machines. The compiler turns on `-fdelayed-branch' on machines that have delay slots, and `-fomit-frame-pointer' on machines that can support debugging even without a frame pointer. On some machines the compiler also turns on other flags.

-O2
Optimize even more. GNU CC performs nearly all supported optimizations that do not involve a space-speed tradeoff. The compiler does not perform loop unrolling or function inlining when you specify `-O2'. As compared to `-O', this option increases both compilation time and the performance of the generated code.

`-O2' turns on all optional optimizations except for loop unrolling and function inlining. It also turns on the `-fforce-mem' option on all machines and frame pointer elimination on machines where doing so does not interfere with debugging.

-O3
Optimize yet more. `-O3' turns on all optimizations specified by `-O2' and also turns on the `inline-functions' option.

-O0
Do not optimize.

-Os
Optimize for size. `-Os' enables all `-O2' optimizations that do not typically increase code size. It also performs further optimizations designed to reduce code size.

If you use multiple `-O' options, with or without level numbers, the last such option is the one that is effective.

Options of the form `-fflag' specify machine-independent flags. Most flags have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. In the table below, only one of the forms is listed--the one which is not the default. You can figure out the other form by either removing `no-' or adding it.

-ffloat-store
Do not store floating point variables in registers, and inhibit other options that might change whether a floating point value is taken from a register or memory.

This option prevents undesirable excess precision on machines such as the 68000 where the floating registers (of the 68881) keep more precision than a double is supposed to have. Similarly for the x86 architecture. For most programs, the excess precision does only good, but a few programs rely on the precise definition of IEEE floating point. Use `-ffloat-store' for such programs, after modifying them to store all pertinent intermediate computations into variables.

-fno-default-inline
Do not make member functions inline by default merely because they are defined inside the class scope (C++ only). Otherwise, when you specify `-O', member functions defined inside class scope are compiled inline by default; i.e., you don't need to add `inline' in front of the member function name.

-fno-defer-pop
Always pop the arguments to each function call as soon as that function returns. For machines which must pop arguments after a function call, the compiler normally lets arguments accumulate on the stack for several function calls and pops them all at once.

-fforce-mem
Force memory operands to be copied into registers before doing arithmetic on them. This produces better code by making all memory references potential common subexpressions. When they are not common subexpressions, instruction combination should eliminate the separate register-load. The `-O2' option turns on this option.

-fforce-addr
Force memory address constants to be copied into registers before doing arithmetic on them. This may produce better code just as `-fforce-mem' may.

-fomit-frame-pointer
Don't keep the frame pointer in a register for functions that don't need one. This avoids the instructions to save, set up and restore frame pointers; it also makes an extra register available in many functions. It also makes debugging impossible on some machines.

On some machines, such as the Vax, this flag has no effect, because the standard calling sequence automatically handles the frame pointer and nothing is saved by pretending it doesn't exist. The machine-description macro FRAME_POINTER_REQUIRED controls whether a target machine supports this flag. See section `Register Usage' in Using and Porting GCC.

-fno-inline
Don't pay attention to the inline keyword. Normally this option is used to keep the compiler from expanding any functions inline. Note that if you are not optimizing, no functions can be expanded inline.

-finline-functions
Integrate all simple functions into their callers. The compiler heuristically decides which functions are simple enough to be worth integrating in this way.

If all calls to a given function are integrated, and the function is declared static, then the function is normally not output as assembler code in its own right.

-finline-limit-n
By default, gcc limits the size of functions that can be inlined. This flag allows the control of this limit for functions that are explicitly marked as inline (ie marked with the inline keyword or defined within the class definition in c++). n is the size of functions that can be inlined in number of pseudo instructions (not counting parameter handling). The default value of n is 10000. Increasing this value can result in more inlined code at the cost of compilation time and memory consumption. Decreasing usually makes the compilation faster and less code will be inlined (which presumably means slower programs). This option is particularly useful for programs that use inlining heavily such as those based on recursive templates with c++.

Note: pseudo instruction represents, in this particular context, an abstract measurement of function's size. In no way, it represents a count of assembly instructions and as such its exact meaning might change from one release to an another.

-fkeep-inline-functions
Even if all calls to a given function are integrated, and the function is declared static, nevertheless output a separate run-time callable version of the function. This switch does not affect extern inline functions.

-fkeep-static-consts
Emit variables declared static const when optimization isn't turned on, even if the variables aren't referenced.

GNU CC enables this option by default. If you want to force the compiler to check if the variable was referenced, regardless of whether or not optimization is turned on, use the `-fno-keep-static-consts' option.

-fno-function-cse
Do not put function addresses in registers; make each instruction that calls a constant function contain the function's address explicitly.

This option results in less efficient code, but some strange hacks that alter the assembler output may be confused by the optimizations performed when this option is not used.

-ffast-math
This option allows GCC to violate some ANSI or IEEE rules and/or specifications in the interest of optimizing code for speed. For example, it allows the compiler to assume arguments to the sqrt function are non-negative numbers and that no floating-point values are NaNs.

This option should never be turned on by any `-O' option since it can result in incorrect output for programs which depend on an exact implementation of IEEE or ANSI rules/specifications for math functions.

The following options control specific optimizations. The `-O2' option turns on all of these optimizations except `-funroll-loops' and `-funroll-all-loops'. On most machines, the `-O' option turns on the `-fthread-jumps' and `-fdelayed-branch' options, but specific machines may handle it differently.

You can use the following flags in the rare cases when "fine-tuning" of optimizations to be performed is desired.

-fstrength-reduce
Perform the optimizations of loop strength reduction and elimination of iteration variables.

-fthread-jumps
Perform optimizations where we check to see if a jump branches to a location where another comparison subsumed by the first is found. If so, the first branch is redirected to either the destination of the second branch or a point immediately following it, depending on whether the condition is known to be true or false.

-fcse-follow-jumps
In common subexpression elimination, scan through jump instructions when the target of the jump is not reached by any other path. For example, when CSE encounters an if statement with an else clause, CSE will follow the jump when the condition tested is false.

-fcse-skip-blocks
This is similar to `-fcse-follow-jumps', but causes CSE to follow jumps which conditionally skip over blocks. When CSE encounters a simple if statement with no else clause, `-fcse-skip-blocks' causes CSE to follow the jump around the body of the if.

-frerun-cse-after-loop
Re-run common subexpression elimination after loop optimizations has been performed.

-frerun-loop-opt
Run the loop optimizer twice.

-fgcse
Perform a global common subexpression elimination pass. This pass also performs global constant and copy propagation.

-fexpensive-optimizations
Perform a number of minor optimizations that are relatively expensive.

-foptimize-register-moves
-fregmove
Attempt to reassign register numbers in move instructions and as operands of other simple instructions in order to maximize the amount of register tying. This is especially helpful on machines with two-operand instructions. GNU CC enables this optimization by default with `-O2' or higher.

Note -fregmove and -foptimize-register-moves are the same optimization.

-fdelayed-branch
If supported for the target machine, attempt to reorder instructions to exploit instruction slots available after delayed branch instructions.

-fschedule-insns
If supported for the target machine, attempt to reorder instructions to eliminate execution stalls due to required data being unavailable. This helps machines that have slow floating point or memory load instructions by allowing other instructions to be issued until the result of the load or floating point instruction is required.

-fschedule-insns2
Similar to `-fschedule-insns', but requests an additional pass of instruction scheduling after register allocation has been done. This is especially useful on machines with a relatively small number of registers and where memory load instructions take more than one cycle.

-ffunction-sections
-fdata-sections
Place each function or data item into its own section in the output file if the target supports arbitrary sections. The name of the function or the name of the data item determines the section's name in the output file.

Use these options on systems where the linker can perform optimizations to improve locality of reference in the instruction space. HPPA processors running HP-UX and Sparc processors running Solaris 2 have linkers with such optimizations. Other systems using the ELF object format as well as AIX may have these optimizations in the future.

Only use these options when there are significant benefits from doing so. When you specify these options, the assembler and linker will create larger object and executable files and will also be slower. You will not be able to use gprof on all systems if you specify this option and you may have problems with debugging if you specify both this option and `-g'.

-fcaller-saves
Enable values to be allocated in registers that will be clobbered by function calls, by emitting extra instructions to save and restore the registers around such calls. Such allocation is done only when it seems to result in better code than would otherwise be produced.

This option is always enabled by default on certain machines, usually those which have no call-preserved registers to use instead.

For all machines, optimization level 2 and higher enables this flag by default.

-funroll-loops
Perform the optimization of loop unrolling. This is only done for loops whose number of iterations can be determined at compile time or run time. `-funroll-loop' implies both `-fstrength-reduce' and `-frerun-cse-after-loop'.

-funroll-all-loops
Perform the optimization of loop unrolling. This is done for all loops and usually makes programs run more slowly. `-funroll-all-loops' implies `-fstrength-reduce' as well as `-frerun-cse-after-loop'.

-fmove-all-movables
Forces all invariant computations in loops to be moved outside the loop.

-freduce-all-givs
Forces all general-induction variables in loops to be strength-reduced.

Note: When compiling programs written in Fortran, `-fmove-all-moveables' and `-freduce-all-givs' are enabled by default when you use the optimizer.

These options may generate better or worse code; results are highly dependent on the structure of loops within the source code.

These two options are intended to be removed someday, once they have helped determine the efficacy of various approaches to improving loop optimizations.

Please let us (egcs@egcs.cygnus.com and fortran@gnu.org) know how use of these options affects the performance of your production code. We're very interested in code that runs slower when these options are enabled.

-fno-peephole
Disable any machine-specific peephole optimizations.

-fbranch-probabilities
After running a program compiled with `-fprofile-arcs' (see section Options for Debugging Your Program or gcc), you can compile it a second time using `-fbranch-probabilities', to improve optimizations based on guessing the path a branch might take.

-fstrict-aliasing
Allows the compiler to assume the strictest aliasing rules applicable to the language being compiled. For C (and C++), this activates optimizations based on the type of expressions. In particular, an object of one type is assumed never to reside at the same address as an object of a different type, unless the types are almost the same. For example, an unsigned int can alias an int, but not a void* or a double. A character type may alias any other type.

Pay special attention to code like this:
 
union a_union { 
  int i;
  double d;
};

int f() {
  a_union t;
  t.d = 3.0;
  return t.i;
}
The practice of reading from a different union member than the one most recently written to (called "type-punning") is common. Even with `-fstrict-aliasing', type-punning is allowed, provided the memory is accessed through the union type. So, the code above will work as expected. However, this code might not:
 
int f() { 
  a_union t;
  int* ip;
  t.d = 3.0;
  ip = &t.i;
  return *ip;
}


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2.9 Options Controlling the Preprocessor

These options control the C preprocessor, which is run on each C source file before actual compilation.

If you use the `-E' option, nothing is done except preprocessing. Some of these options make sense only together with `-E' because they cause the preprocessor output to be unsuitable for actual compilation.

-include file
Process file as input before processing the regular input file. In effect, the contents of file are compiled first. Any `-D' and `-U' options on the command line are always processed before `-include file', regardless of the order in which they are written. All the `-include' and `-imacros' options are processed in the order in which they are written.

-imacros file
Process file as input, discarding the resulting output, before processing the regular input file. Because the output generated from file is discarded, the only effect of `-imacros file' is to make the macros defined in file available for use in the main input.

Any `-D' and `-U' options on the command line are always processed before `-imacros file', regardless of the order in which they are written. All the `-include' and `-imacros' options are processed in the order in which they are written.

-idirafter dir
Add the directory dir to the second include path. The directories on the second include path are searched when a header file is not found in any of the directories in the main include path (the one that `-I' adds to).

-iprefix prefix
Specify prefix as the prefix for subsequent `-iwithprefix' options.

-iwithprefix dir
Add a directory to the second include path. The directory's name is made by concatenating prefix and dir, where prefix was specified previously with `-iprefix'. If you have not specified a prefix yet, the directory containing the installed passes of the compiler is used as the default.

-iwithprefixbefore dir
Add a directory to the main include path. The directory's name is made by concatenating prefix and dir, as in the case of `-iwithprefix'.

-isystem dir
Add a directory to the beginning of the second include path, marking it as a system directory, so that it gets the same special treatment as is applied to the standard system directories.

-nostdinc
Do not search the standard system directories for header files. Only the directories you have specified with `-I' options (and the current directory, if appropriate) are searched. See section 2.12 Options for Directory Search, for information on `-I'.

By using both `-nostdinc' and `-I-', you can limit the include-file search path to only those directories you specify explicitly.

-undef
Do not predefine any nonstandard macros. (Including architecture flags).

-E
Run only the C preprocessor. Preprocess all the C source files specified and output the results to standard output or to the specified output file.

-C
Tell the preprocessor not to discard comments. Used with the `-E' option.

-P
Tell the preprocessor not to generate `#line' directives. Used with the `-E' option.

-M
Tell the preprocessor to output a rule suitable for make describing the dependencies of each object file. For each source file, the preprocessor outputs one make-rule whose target is the object file name for that source file and whose dependencies are all the #include header files it uses. This rule may be a single line or may be continued with `\'-newline if it is long. The list of rules is printed on standard output instead of the preprocessed C program.

`-M' implies `-E'.

Another way to specify output of a make rule is by setting the environment variable DEPENDENCIES_OUTPUT (see section 2.16 Environment Variables Affecting GNU CC).

-MM
Like `-M' but the output mentions only the user header files included with `#include "file"'. System header files included with `#include <file>' are omitted.

-MD
Like `-M' but the dependency information is written to a file made by replacing ".c" with ".d" at the end of the input file names. This is in addition to compiling the file as specified---`-MD' does not inhibit ordinary compilation the way `-M' does.

In Mach, you can use the utility md to merge multiple dependency files into a single dependency file suitable for using with the `make' command.

-MMD
Like `-MD' except mention only user header files, not system header files.

-MG
Treat missing header files as generated files and assume they live in the same directory as the source file. If you specify `-MG', you must also specify either `-M' or `-MM'. `-MG' is not supported with `-MD' or `-MMD'.

-H
Print the name of each header file used, in addition to other normal activities.

-Aquestion(answer)
Assert the answer answer for question, in case it is tested with a preprocessing conditional such as `#if #question(answer)'. `-A-' disables the standard assertions that normally describe the target machine.

-Dmacro
Define macro macro with the string `1' as its definition.

-Dmacro=defn
Define macro macro as defn. All instances of `-D' on the command line are processed before any `-U' options.

-Umacro
Undefine macro macro. `-U' options are evaluated after all `-D' options, but before any `-include' and `-imacros' options.

-dM
Tell the preprocessor to output only a list of the macro definitions that are in effect at the end of preprocessing. Used with the `-E' option.

-dD
Tell the preprocessing to pass all macro definitions into the output, in their proper sequence in the rest of the output.

-dN
Like `-dD' except that the macro arguments and contents are omitted. Only `#define name' is included in the output.

-trigraphs
Support ANSI C trigraphs. The `-ansi' option also has this effect.

-Wp,option
Pass option as an option to the preprocessor. If option contains commas, it is split into multiple options at the commas.


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2.10 Passing Options to the Assembler

You can pass options to the assembler.

-Wa,option
Pass option as an option to the assembler. If option contains commas, it is split into multiple options at the commas.


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2.11 Options for Linking

These options come into play when the compiler links object files into an executable output file. They are meaningless if the compiler is not doing a link step.

object-file-name
A file name that does not end in a special recognized suffix is considered to name an object file or library. (Object files are distinguished from libraries by the linker according to the file contents.) If linking is done, these object files are used as input to the linker.

-c
-S
-E
If any of these options is used, then the linker is not run, and object file names should not be used as arguments. See section 2.2 Options Controlling the Kind of Output.

-llibrary
Search the library named library when linking.

It makes a difference where in the command you write this option; the linker searches processes libraries and object files in the order they are specified. Thus, `foo.o -lz bar.o' searches library `z' after file `foo.o' but before `bar.o'. If `bar.o' refers to functions in `z', those functions may not be loaded.

The linker searches a standard list of directories for the library, which is actually a file named `liblibrary.a'. The linker then uses this file as if it had been specified precisely by name.

The directories searched include several standard system directories plus any that you specify with `-L'.

Normally the files found this way are library files--archive files whose members are object files. The linker handles an archive file by scanning through it for members which define symbols that have so far been referenced but not defined. But if the file that is found is an ordinary object file, it is linked in the usual fashion. The only difference between using an `-l' option and specifying a file name is that `-l' surrounds library with `lib' and `.a' and searches several directories.

-lobjc
You need this special case of the `-l' option in order to link an Objective C program.

-nostartfiles
Do not use the standard system startup files when linking. The standard system libraries are used normally, unless -nostdlib or -nodefaultlibs is used.

-nodefaultlibs
Do not use the standard system libraries when linking. Only the libraries you specify will be passed to the linker. The standard startup files are used normally, unless -nostartfiles is used. The compiler may generate calls to memcmp, memset, and memcpy for System V (and ANSI C) environments or to bcopy and bzero for BSD environments. These entries are usually resolved by entries in libc. These entry points should be supplied through some other mechanism when this option is specified.

-nostdlib
Do not use the standard system startup files or libraries when linking. No startup files and only the libraries you specify will be passed to the linker. The compiler may generate calls to memcmp, memset, and memcpy for System V (and ANSI C) environments or to bcopy and bzero for BSD environments. These entries are usually resolved by entries in libc. These entry points should be supplied through some other mechanism when this option is specified.

One of the standard libraries bypassed by `-nostdlib' and `-nodefaultlibs' is `libgcc.a', a library of internal subroutines that GNU CC uses to overcome shortcomings of particular machines, or special needs for some languages. (See section `Interfacing to GNU CC Output' in Porting GNU CC, for more discussion of `libgcc.a'.) In most cases, you need `libgcc.a' even when you want to avoid other standard libraries. In other words, when you specify `-nostdlib' or `-nodefaultlibs' you should usually specify `-lgcc' as well. This ensures that you have no unresolved references to internal GNU CC library subroutines. (For example, `__main', used to ensure C++ constructors will be called.)

-s
Remove all symbol table and relocation information from the executable.

-static
On systems that support dynamic linking, this prevents linking with the shared libraries. On other systems, this option has no effect.

-shared
Produce a shared object which can then be linked with other objects to form an executable. Not all systems support this option. You must also specify `-fpic' or `-fPIC' on some systems when you specify this option.

-symbolic
Bind references to global symbols when building a shared object. Warn about any unresolved references (unless overridden by the link editor option `-Xlinker -z -Xlinker defs'). Only a few systems support this option.

-Xlinker option
Pass option as an option to the linker. You can use this to supply system-specific linker options which GNU CC does not know how to recognize.

If you want to pass an option that takes an argument, you must use `-Xlinker' twice, once for the option and once for the argument. For example, to pass `-assert definitions', you must write `-Xlinker -assert -Xlinker definitions'. It does not work to write `-Xlinker "-assert definitions"', because this passes the entire string as a single argument, which is not what the linker expects.

-Wl,option
Pass option as an option to the linker. If option contains commas, it is split into multiple options at the commas.

-u symbol
Pretend the symbol symbol is undefined, to force linking of library modules to define it. You can use `-u' multiple times with different symbols to force loading of additional library modules.


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2.12 Options for Directory Search

These options specify directories to search for header files, for libraries and for parts of the compiler:

-Idir
Add the directory dir to the head of the list of directories to be searched for header files. This can be used to override a system header file, substituting your own version, since these directories are searched before the system header file directories. If you use more than one `-I' option, the directories are scanned in left-to-right order; the standard system directories come after.

-I-
Any directories you specify with `-I' options before the `-I-' option are searched only for the case of `#include "file"'; they are not searched for `#include <file>'.

If additional directories are specified with `-I' options after the `-I-', these directories are searched for all `#include' directives. (Ordinarily all `-I' directories are used this way.)

In addition, the `-I-' option inhibits the use of the current directory (where the current input file came from) as the first search directory for `#include "file"'. There is no way to override this effect of `-I-'. With `-I.' you can specify searching the directory which was current when the compiler was invoked. That is not exactly the same as what the preprocessor does by default, but it is often satisfactory.

`-I-' does not inhibit the use of the standard system directories for header files. Thus, `-I-' and `-nostdinc' are independent.

-Ldir
Add directory dir to the list of directories to be searched for `-l'.

-Bprefix
This option specifies where to find the executables, libraries, include files, and data files of the compiler itself.

The compiler driver program runs one or more of the subprograms `cpp', `cc1', `as' and `ld'. It tries prefix as a prefix for each program it tries to run, both with and without `machine/version/' (see section 2.13 Specifying Target Machine and Compiler Version).

For each subprogram to be run, the compiler driver first tries the `-B' prefix, if any. If that name is not found, or if `-B' was not specified, the driver tries two standard prefixes, which are `/usr/lib/gcc/' and `/usr/local/lib/gcc-lib/'. If neither of those results in a file name that is found, the unmodified program name is searched for using the directories specified in your `PATH' environment variable.

`-B' prefixes that effectively specify directory names also apply to libraries in the linker, because the compiler translates these options into `-L' options for the linker. They also apply to includes files in the preprocessor, because the compiler translates these options into `-isystem' options for the preprocessor. In this case, the compiler appends `include' to the prefix.

The run-time support file `libgcc.a' can also be searched for using the `-B' prefix, if needed. If it is not found there, the two standard prefixes above are tried, and that is all. The file is left out of the link if it is not found by those means.

-specs=file
Process file after the compiler reads in the standard `specs' file, in order to override the defaults that the `gcc' driver program uses when determining what switches to pass to `cc1', `cc1plus', `as', `ld', etc. More than one `-specs='file can be specified on the command line, and they are processed in order, from left to right.


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2.13 Specifying Target Machine and Compiler Version

By default, GNU CC compiles code for the same type of machine that you are using. However, it can also be installed as a cross-compiler, to compile for some other type of machine. In fact, several different configurations of GNU CC, for different target machines, can be installed side by side. Then you specify which one to use with the `-b' option.

In addition, older and newer versions of GNU CC can be installed side by side. One of them (probably the newest) will be the default, but you may sometimes wish to use another.

-b machine
The argument machine specifies the target machine for compilation. This is useful when you have installed GNU CC as a cross-compiler.

The value to use for machine is the same as was specified as the machine type when configuring GNU CC as a cross-compiler. For example, if a cross-compiler was configured with `configure i386v', meaning to compile for an 80386 running System V, then you would specify `-b i386v' to run that cross compiler.

When you do not specify `-b', it normally means to compile for the same type of machine that you are using.

-V version
The argument version specifies which version of GNU CC to run. This is useful when multiple versions are installed. For example, version might be `2.0', meaning to run GNU CC version 2.0.

The default version, when you do not specify `-V', is the last version of GNU CC that you installed.

The `-b' and `-V' options actually work by controlling part of the file name used for the executable files and libraries used for compilation. A given version of GNU CC, for a given target machine, is normally kept in the directory `/usr/local/lib/gcc-lib/machine/version'.

Thus, sites can customize the effect of `-b' or `-V' either by changing the names of these directories or adding alternate names (or symbolic links). If in directory `/usr/local/lib/gcc-lib/' the file `80386' is a link to the file `i386v', then `-b 80386' becomes an alias for `-b i386v'.

In one respect, the `-b' or `-V' do not completely change to a different compiler: the top-level driver program gcc that you originally invoked continues to run and invoke the other executables (preprocessor, compiler per se, assembler and linker) that do the real work. However, since no real work is done in the driver program, it usually does not matter that the driver program in use is not the one for the specified target and version.

The only way that the driver program depends on the target machine is in the parsing and handling of special machine-specific options. However, this is controlled by a file which is found, along with the other executables, in the directory for the specified version and target machine. As a result, a single installed driver program adapts to any specified target machine and compiler version.

The driver program executable does control one significant thing, however: the default version and target machine. Therefore, you can install different instances of the driver program, compiled for different targets or versions, under different names.

For example, if the driver for version 2.0 is installed as ogcc and that for version 2.1 is installed as gcc, then the command gcc will use version 2.1 by default, while ogcc will use 2.0 by default. However, you can choose either version with either command with the `-V' option.


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2.14 Hardware Models and Configurations

Earlier we discussed the standard option `-b' which chooses among different installed compilers for completely different target machines, such as Vax vs. 68000 vs. 80386.

In addition, each of these target machine types can have its own special options, starting with `-m', to choose among various hardware models or configurations--for example, 68010 vs 68020, floating coprocessor or none. A single installed version of the compiler can compile for any model or configuration, according to the options specified.

Some configurations of the compiler also support additional special options, usually for compatibility with other compilers on the same platform.

2.14.1 M680x0 Options  
2.14.2 SPARC Options  
2.14.3 ARM Options  
2.14.4 Thumb Options  
2.14.5 IBM RS/6000 and PowerPC Options  
2.14.6 MIPS Options  
2.14.7 Intel 386 Options  
2.14.8 SH Options  


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2.14.1 M680x0 Options

These are the `-m' options defined for the 68000 series. The default values for these options depends on which style of 68000 was selected when the compiler was configured; the defaults for the most common choices are given below.

-m68000
-mc68000
Generate output for a 68000. This is the default when the compiler is configured for 68000-based systems.

Use this option for microcontrollers with a 68000 or EC000 core, including the 68008, 68302, 68306, 68307, 68322, 68328 and 68356.

-m68020
-mc68020
Generate output for a 68020. This is the default when the compiler is configured for 68020-based systems.

-m68881
Generate output containing 68881 instructions for floating point. This is the default for most 68020 systems unless `-nfp' was specified when the compiler was configured.

-m68030
Generate output for a 68030. This is the default when the compiler is configured for 68030-based systems.

-m68040
Generate output for a 68040. This is the default when the compiler is configured for 68040-based systems.

This option inhibits the use of 68881/68882 instructions that have to be emulated by software on the 68040. Use this option if your 68040 does not have code to emulate those instructions.

-m68060
Generate output for a 68060. This is the default when the compiler is configured for 68060-based systems.

This option inhibits the use of 68020 and 68881/68882 instructions that have to be emulated by software on the 68060. Use this option if your 68060 does not have code to emulate those instructions.

-mcpu32
Generate output for a CPU32. This is the default when the compiler is configured for CPU32-based systems.

Use this option for microcontrollers with a CPU32 or CPU32+ core, including the 68330, 68331, 68332, 68333, 68334, 68336, 68340, 68341, 68349 and 68360.

-m5200
Generate output for a 520X "coldfire" family cpu. This is the default when the compiler is configured for 520X-based systems.

Use this option for microcontroller with a 5200 core, including the MCF5202, MCF5203, MCF5204 and MCF5202.

-m68020-40
Generate output for a 68040, without using any of the new instructions. This results in code which can run relatively efficiently on either a 68020/68881 or a 68030 or a 68040. The generated code does use the 68881 instructions that are emulated on the 68040.

-m68020-60
Generate output for a 68060, without using any of the new instructions. This results in code which can run relatively efficiently on either a 68020/68881 or a 68030 or a 68040. The generated code does use the 68881 instructions that are emulated on the 68060.

-mfpa
Generate output containing Sun FPA instructions for floating point.

-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not available for all m68k targets. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation. The embedded targets `m68k-*-aout' and `m68k-*-coff' do provide software floating point support.

-mshort
Consider type int to be 16 bits wide, like short int.

-mnobitfield
Do not use the bit-field instructions. The `-m68000', `-mcpu32' and `-m5200' options imply `-mnobitfield'.

-mbitfield
Do use the bit-field instructions. The `-m68020' option implies `-mbitfield'. This is the default if you use a configuration designed for a 68020.

-mrtd
Use a different function-calling convention, in which functions that take a fixed number of arguments return with the rtd instruction, which pops their arguments while returning. This saves one instruction in the caller since there is no need to pop the arguments there.

This calling convention is incompatible with the one normally used on Unix, so you cannot use it if you need to call libraries compiled with the Unix compiler.

Also, you must provide function prototypes for all functions that take variable numbers of arguments (including printf); otherwise incorrect code will be generated for calls to those functions.

In addition, seriously incorrect code will result if you call a function with too many arguments. (Normally, extra arguments are harmlessly ignored.)

The rtd instruction is supported by the 68010, 68020, 68030, 68040, 68060 and CPU32 processors, but not by the 68000 or 5200.

-malign-int
-mno-align-int
Control whether GNU CC aligns int, long, long long, float, double, and long double variables on a 32-bit boundary (`-malign-int') or a 16-bit boundary (`-mno-align-int'). Aligning variables on 32-bit boundaries produces code that runs somewhat faster on processors with 32-bit busses at the expense of more memory.

Warning: if you use the `-malign-int' switch, GNU CC will align structures containing the above types differently than most published application binary interface specifications for the m68k.

-mpcrel
Use the pc-relative addressing mode of the 68000 directly, instead of using a global offset table. At present, this option implies -fpic, allowing at most a 16-bit offset for pc-relative addressing. -fPIC is not presently supported with -mpcrel, though this could be supported for 68020 and higher processors.


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2.14.2 SPARC Options

These `-m' switches are supported on the SPARC:

-mno-app-regs
-mapp-regs
Specify `-mapp-regs' to generate output using the global registers 2 through 4, which the SPARC SVR4 ABI reserves for applications. This is the default.

To be fully SVR4 ABI compliant at the cost of some performance loss, specify `-mno-app-regs'. You should compile libraries and system software with this option.

-mfpu
-mhard-float
Generate output containing floating point instructions. This is the default.

-mno-fpu
-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not available for all SPARC targets. Normally the facilities of the machine's usual C compiler are used, but this cannot be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation. The embedded targets `sparc-*-aout' and `sparclite-*-*' do provide software floating point support.

`-msoft-float' changes the calling convention in the output file; therefore, it is only useful if you compile all of a program with this option. In particular, you need to compile `libgcc.a', the library that comes with GNU CC, with `-msoft-float' in order for this to work.

-mhard-quad-float
Generate output containing quad-word (long double) floating point instructions.

-msoft-quad-float
Generate output containing library calls for quad-word (long double) floating point instructions. The functions called are those specified in the SPARC ABI. This is the default.

As of this writing, there are no sparc implementations that have hardware support for the quad-word floating point instructions. They all invoke a trap handler for one of these instructions, and then the trap handler emulates the effect of the instruction. Because of the trap handler overhead, this is much slower than calling the ABI library routines. Thus the `-msoft-quad-float' option is the default.

-mno-epilogue
-mepilogue
With `-mepilogue' (the default), the compiler always emits code for function exit at the end of each function. Any function exit in the middle of the function (such as a return statement in C) will generate a jump to the exit code at the end of the function.

With `-mno-epilogue', the compiler tries to emit exit code inline at every function exit.

-mno-flat
-mflat
With `-mflat', the compiler does not generate save/restore instructions and will use a "flat" or single register window calling convention. This model uses %i7 as the frame pointer and is compatible with the normal register window model. Code from either may be intermixed. The local registers and the input registers (0-5) are still treated as "call saved" registers and will be saved on the stack as necessary.

With `-mno-flat' (the default), the compiler emits save/restore instructions (except for leaf functions) and is the normal mode of operation.

-mno-unaligned-doubles
-munaligned-doubles
Assume that doubles have 8 byte alignment. This is the default.

With `-munaligned-doubles', GNU CC assumes that doubles have 8 byte alignment only if they are contained in another type, or if they have an absolute address. Otherwise, it assumes they have 4 byte alignment. Specifying this option avoids some rare compatibility problems with code generated by other compilers. It is not the default because it results in a performance loss, especially for floating point code.

-mv8
-msparclite
These two options select variations on the SPARC architecture.

By default (unless specifically configured for the Fujitsu SPARClite), GCC generates code for the v7 variant of the SPARC architecture.

`-mv8' will give you SPARC v8 code. The only difference from v7 code is that the compiler emits the integer multiply and integer divide instructions which exist in SPARC v8 but not in SPARC v7.

`-msparclite' will give you SPARClite code. This adds the integer multiply, integer divide step and scan (ffs) instructions which exist in SPARClite but not in SPARC v7.

These options are deprecated and will be deleted in GNU CC 2.9. They have been replaced with `-mcpu=xxx'.

-mcypress
-msupersparc
These two options select the processor for which the code is optimised.

With `-mcypress' (the default), the compiler optimizes code for the Cypress CY7C602 chip, as used in the SparcStation/SparcServer 3xx series. This is also appropriate for the older SparcStation 1, 2, IPX etc.

With `-msupersparc' the compiler optimizes code for the SuperSparc cpu, as used in the SparcStation 10, 1000 and 2000 series. This flag also enables use of the full SPARC v8 instruction set.

These options are deprecated and will be deleted in GNU CC 2.9. They have been replaced with `-mcpu=xxx'.

-mcpu=cpu_type
Set the instruction set, register set, and instruction scheduling parameters for machine type cpu_type. Supported values for cpu_type are `v7', `cypress', `v8', `supersparc', `sparclite', `hypersparc', `sparclite86x', `f930', `f934', `sparclet', `tsc701', `v9', and `ultrasparc'.

Default instruction scheduling parameters are used for values that select an architecture and not an implementation. These are `v7', `v8', `sparclite', `sparclet', `v9'.

Here is a list of each supported architecture and their supported implementations.

 
    v7:             cypress
    v8:             supersparc, hypersparc
    sparclite:      f930, f934, sparclite86x
    sparclet:       tsc701
    v9:             ultrasparc

-mtune=cpu_type
Set the instruction scheduling parameters for machine type cpu_type, but do not set the instruction set or register set that the option `-mcpu='cpu_type would.

The same values for `-mcpu='cpu_type are used for `-mtune='
cpu_type, though the only useful values are those that select a particular cpu implementation: `cypress', `supersparc', `hypersparc', `f930', `f934', `sparclite86x', `tsc701', `ultrasparc'.

-malign-loops=num
Align loops to a 2 raised to a num byte boundary. If `-malign-loops' is not specified, the default is 2.

-malign-jumps=num
Align instructions that are only jumped to to a 2 raised to a num byte boundary. If `-malign-jumps' is not specified, the default is 2.

-malign-functions=num
Align the start of functions to a 2 raised to num byte boundary. If `-malign-functions' is not specified, the default is 2 if compiling for 32 bit sparc, and 5 if compiling for 64 bit sparc.

These `-m' switches are supported in addition to the above on the SPARCLET processor.

-mlittle-endian
Generate code for a processor running in little-endian mode.

-mlive-g0
Treat register %g0 as a normal register. GCC will continue to clobber it as necessary but will not assume it always reads as 0.

-mbroken-saverestore
Generate code that does not use non-trivial forms of the save and restore instructions. Early versions of the SPARCLET processor do not correctly handle save and restore instructions used with arguments. They correctly handle them used without arguments. A save instruction used without arguments increments the current window pointer but does not allocate a new stack frame. It is assumed that the window overflow trap handler will properly handle this case as will interrupt handlers.

These `-m' switches are supported in addition to the above on SPARC V9 processors in 64 bit environments.

-mlittle-endian
Generate code for a processor running in little-endian mode.

-m32
-m64
Generate code for a 32 bit or 64 bit environment. The 32 bit environment sets int, long and pointer to 32 bits. The 64 bit environment sets int to 32 bits and long and pointer to 64 bits.

-mcmodel=medlow
Generate code for the Medium/Low code model: the program must be linked in the low 32 bits of the address space. Pointers are 64 bits. Programs can be statically or dynamically linked.

-mcmodel=medmid
Generate code for the Medium/Middle code model: the program must be linked in the low 44 bits of the address space, the text segment must be less than 2G bytes, and data segment must be within 2G of the text segment. Pointers are 64 bits.

-mcmodel=medany
Generate code for the Medium/Anywhere code model: the program may be linked anywhere in the address space, the text segment must be less than 2G bytes, and data segment must be within 2G of the text segment. Pointers are 64 bits.

-mcmodel=embmedany
Generate code for the Medium/Anywhere code model for embedded systems: assume a 32 bit text and a 32 bit data segment, both starting anywhere (determined at link time). Register %g4 points to the base of the data segment. Pointers still 64 bits. Programs are statically linked, PIC is not supported.

-mstack-bias
-mno-stack-bias
With `-mstack-bias', GNU CC assumes that the stack pointer, and frame pointer if present, are offset by -2047 which must be added back when making stack frame references. Otherwise, assume no such offset is present.


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2.14.3 ARM Options

These `-m' options are defined for Advanced RISC Machines (ARM) architectures:

-mapcs-frame
Generate a stack frame that is compliant with the ARM Procedure Call Standard for all functions, even if this is not strictly necessary for correct execution of the code. Specifying `-fomit-frame-pointer' with this option will cause the stack frames not to be generated for leaf functions. The default is `-mno-apcs-frame'.

-mapcs
This is a synonym for `-mapcs-frame'.

-mapcs-26
Generate code for a processor running with a 26-bit program counter, and conforming to the function calling standards for the APCS 26-bit option. This option replaces the `-m2' and `-m3' options of previous releases of the compiler.

-mapcs-32
Generate code for a processor running with a 32-bit program counter, and conforming to the function calling standards for the APCS 32-bit option. This option replaces the `-m6' option of previous releases of the compiler.

-mapcs-stack-check
Generate code to check the amount of stack space available upon entry to every function (that actually uses some stack space). If there is insufficient space available then either the function `__rt_stkovf_split_small' or `__rt_stkovf_split_big' will be called, depending upon the amount of stack space required. The run time system is required to provide these functions. The default is `-mno-apcs-stack-check', since this produces smaller code.

-mapcs-float
Pass floating point arguments using the float point registers. This is one of the variants of the APCS. This option is reccommended if the target hardware has a floating point unit or if a lot of floating point arithmetic is going to be performed by the code. The default is `-mno-apcs-float', since integer only code is slightly increased in size if `-mapcs-float' is used.

-mapcs-reentrant
Generate reentrant, position independent code. This is the equivalent to specifying the `-fpic' option. The default is `-mno-apcs-reentrant'.

-mthumb-interwork
Generate code which supports calling between the ARM and THUMB instruction sets. Without this option the two instruction sets cannot be reliably used inside one program. The default is `-mno-thumb-interwork', since slightly larger code is generated when `-mthumb-interwork' is specified.

-mno-sched-prolog
Prevent the reordering of instructions in the function prolog, or the merging of those instruction with the instructions in the function's body. This means that all functions will start with a recognisable set of instructions (or in fact one of a chioce from a small set of different function prologues), and this information can be used to locate the start if functions inside an executable piece of code. The default is `-msched-prolog'.

-mhard-float
Generate output containing floating point instructions. This is the default.

-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not available for all ARM targets. Normally the facilities of the machine's usual C compiler are used, but this cannot be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation.

`-msoft-float' changes the calling convention in the output file; therefore, it is only useful if you compile all of a program with this option. In particular, you need to compile `libgcc.a', the library that comes with GNU CC, with `-msoft-float' in order for this to work.

-mlittle-endian
Generate code for a processor running in little-endian mode. This is the default for all standard configurations.

-mbig-endian
Generate code for a processor running in big-endian mode; the default is to compile code for a little-endian processor.

-mwords-little-endian
This option only applies when generating code for big-endian processors. Generate code for a little-endian word order but a big-endian byte order. That is, a byte order of the form `32107654'. Note: this option should only be used if you require compatibility with code for big-endian ARM processors generated by versions of the compiler prior to 2.8.

-mshort-load-bytes
Do not try to load half-words (eg `short's) by loading a word from an unaligned address. For some targets the MMU is configured to trap unaligned loads; use this option to generate code that is safe in these environments.

-mno-short-load-bytes
Use unaligned word loads to load half-words (eg `short's). This option produces more efficient code, but the MMU is sometimes configured to trap these instructions.

-mshort-load-words
This is a synonym for the `-mno-short-load-bytes'.

-mno-short-load-words
This is a synonym for the `-mshort-load-bytes'.

-mbsd
This option only applies to RISC iX. Emulate the native BSD-mode compiler. This is the default if `-ansi' is not specified.

-mxopen
This option only applies to RISC iX. Emulate the native X/Open-mode compiler.

-mno-symrename
This option only applies to RISC iX. Do not run the assembler post-processor, `symrename', after code has been assembled. Normally it is necessary to modify some of the standard symbols in preparation for linking with the RISC iX C library; this option suppresses this pass. The post-processor is never run when the compiler is built for cross-compilation.

-mcpu=<name>
-mtune=<name>
This specifies the name of the target ARM processor. GCC uses this name to determine what kind of instructions it can use when generating assembly code. Permissable names are: arm2, arm250, arm3, arm6, arm60, arm600, arm610, arm620, arm7, arm7m, arm7d, arm7dm, arm7di, arm7dmi, arm70, arm700, arm700i, arm710, arm710c, arm7100, arm7500, arm7500fe, arm7tdmi, arm8, strongarm, strongarm110, strongarm1100, arm8, arm810, arm9, arm9tdmi. `-mtune=' is a synonym for `-mcpue=' to support older versions of GCC.

-march=<name>
This specifies the name of the target ARM architecture. GCC uses this name to determine what kind of instructions it can use when generating assembly code. This option can be used in conjunction with or instead of the `-mcpu=' option. Permissable names are: armv2, armv2a, armv3, armv3m, armv4, armv4t

-mfpe=<number>
-mfp=<number>
This specifes the version of the floating point emulation available on the target. Permissable values are 2 and 3. `-mfp=' is a synonym for `-mfpe=' to support older versions of GCC.

-mstructure-size-boundary=<n>
The size of all structures and unions will be rounded up to a multiple of the number of bits set by this option. Permissable values are 8 and 32. The default value varies for different toolchains. For the COFF targeted toolchain the default value is 8. Specifying the larger number can produced faster, more efficient code, but can also increase the size of the program. The two values are potentially incompatible. Code compiled with one value cannot necessarily expect to work with code or libraries compiled with the other value, if they exchange information using structures or unions. Programmers are encouraged to use the 32 value as future versions of the toolchain may default to this value.

-mabort-on-noreturn
Generate a call to the function abort at the end of a noreturn function. It will be executed if the function tries to return.

-mlongcall
Normally the compiler produces single-instruction, 24 bit, direct calls. In order to access functions that may lie anywhere in the 32 bit address space we need to call through a function pointer. Because indirect calls are more expensive we would like to make direct calls wherever possible. With `-mlongcall' the compiler uses a conservative heuristic to decide whether to make a direct (24) call or an indirect (32 bit) call: it generates a direct call if the target function is non public; or if its definition has already been seen; or if it is declared with the attribute "shortcall" (See section 3.23 Declaring Attributes of Functions). Otherwise it generates an indirect call. An underlying assumption is that individual translation units span less than 32MB so that it is always safe to make direct calls to functions in the same module.

Here is an example:

 
static void f ();
void g () { /* do something */ }
extern void h ();

void test ()
{
  f ();
  g ();
  h ();
}

If this example is compiled with -mlongcall, the function `test' will contain direct calls to `f' (non-public) and `g' (definition seen before it is called) and an indirect call to `h'.

-fbitfield-access-32bit
Generate only 32-bit accesses for bit fields. Without this option, gcc will generate the 'natural' access that encloses the given bitfield, and some hardware cannot tolerate accesses smaller than a 32-bit word.


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2.14.4 Thumb Options

-mthumb-interwork
Generate code which supports calling between the THUMB and ARM instruction sets. Without this option the two instruction sets cannot be reliably used inside one program. The default is `-mno-thumb-interwork', since slightly smaller code is generated with this option.

-mtpcs-frame
Generate a stack frame that is compliant with the Thumb Procedure Call Standard for all non-leaf functions. (A leaf function is one that does not call any other functions). The default is `-mno-apcs-frame'.

-mtpcs-leaf-frame
Generate a stack frame that is compliant with the Thumb Procedure Call Standard for all leaf functions. (A leaf function is one that does not call any other functions). The default is `-mno-apcs-leaf-frame'.

-mlittle-endian
Generate code for a processor running in little-endian mode. This is the default for all standard configurations.

-mbig-endian
Generate code for a processor running in big-endian mode.

-mstructure-size-boundary=<n>
The size of all structures and unions will be rounded up to a multiple of the number of bits set by this option. Permissable values are 8 and 32. The default value varies for different toolchains. For the COFF targeted toolchain the default value is 8. Specifying the larger number can produced faster, more efficient code, but can also increase the size of the program. The two values are potentially incompatible. Code compiled with one value cannot necessarily expect to work with code or libraries compiled with the other value, if they exchange information using structures or unions. Programmers are encouraged to use the 32 value as future versions of the toolchain may default to this value.


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2.14.5 IBM RS/6000 and PowerPC Options

These `-m' options are defined for the IBM RS/6000 and PowerPC:

-mpower
-mno-power
-mpower2
-mno-power2
-mpowerpc
-mno-powerpc
-mpowerpc-gpopt
-mno-powerpc-gpopt
-mpowerpc-gfxopt
-mno-powerpc-gfxopt
-mpowerpc64
-mno-powerpc64
GNU CC supports two related instruction set architectures for the RS/6000 and PowerPC. The POWER instruction set are those instructions supported by the `rios' chip set used in the original RS/6000 systems and the PowerPC instruction set is the architecture of the Motorola MPC5xx, MPC6xx, MPC8xx microprocessors, and the IBM 4xx microprocessors.

Neither architecture is a subset of the other. However there is a large common subset of instructions supported by both. An MQ register is included in processors supporting the POWER architecture.

You use these options to specify which instructions are available on the processor you are using. The default value of these options is determined when configuring GNU CC. Specifying the `-mcpu=cpu_type' overrides the specification of these options. We recommend you use the `-mcpu=cpu_type' option rather than the options listed above.

The `-mpower' option allows GNU CC to generate instructions that are found only in the POWER architecture and to use the MQ register. Specifying `-mpower2' implies `-power' and also allows GNU CC to generate instructions that are present in the POWER2 architecture but not the original POWER architecture.

The `-mpowerpc' option allows GNU CC to generate instructions that are found only in the 32-bit subset of the PowerPC architecture. Specifying `-mpowerpc-gpopt' implies `-mpowerpc' and also allows GNU CC to use the optional PowerPC architecture instructions in the General Purpose group, including floating-point square root. Specifying `-mpowerpc-gfxopt' implies `-mpowerpc' and also allows GNU CC to use the optional PowerPC architecture instructions in the Graphics group, including floating-point select.

The `-mpowerpc64' option allows GNU CC to generate the additional 64-bit instructions that are found in the full PowerPC64 architecture and to treat GPRs as 64-bit, doubleword quantities. GNU CC defaults to `-mno-powerpc64'.

If you specify both `-mno-power' and `-mno-powerpc', GNU CC will use only the instructions in the common subset of both architectures plus some special AIX common-mode calls, and will not use the MQ register. Specifying both `-mpower' and `-mpowerpc' permits GNU CC to use any instruction from either architecture and to allow use of the MQ register; specify this for the Motorola MPC601.

-mnew-mnemonics
-mold-mnemonics
Select which mnemonics to use in the generated assembler code. `-mnew-mnemonics' requests output that uses the assembler mnemonics defined for the PowerPC architecture, while `-mold-mnemonics' requests the assembler mnemonics defined for the POWER architecture. Instructions defined in only one architecture have only one mnemonic; GNU CC uses that mnemonic irrespective of which of these options is specified.

GNU CC defaults to the mnemonics appropriate for the architecture in use. Specifying `-mcpu=cpu_type' sometimes overrides the value of these option. Unless you are building a cross-compiler, you should normally not specify either `-mnew-mnemonics' or `-mold-mnemonics', but should instead accept the default.

-mcpu=cpu_type
Set architecture type, register usage, choice of mnemonics, and instruction scheduling parameters for machine type cpu_type. Supported values for cpu_type are `rs6000', `rios1', `rios2', `rsc', `601', `602', `603', `603e', `604', `604e', `620', `740', `750', `power', `power2', `powerpc', `403', `405', `505', `801', `821', `823', and `860' and `common'. `-mcpu=power', `-mcpu=power2', and `-mcpu=powerpc' specify generic POWER, POWER2 and pure PowerPC (i.e., not MPC601) architecture machine types, with an appropriate, generic processor model assumed for scheduling purposes.

Specifying any of the following options: `-mcpu=rios1', `-mcpu=rios2', `-mcpu=rsc', `-mcpu=power', or `-mcpu=power2' enables the `-mpower' option and disables the `-mpowerpc' option; `-mcpu=601' enables both the `-mpower' and `-mpowerpc' options. All of `-mcpu=602', `-mcpu=603', `-mcpu=603e', `-mcpu=604', `-mcpu=620', enable the `-mpowerpc' option and disable the `-mpower' option. Exactly similarly, all of `-mcpu=403', `-mcpu=405', `-mcpu=505', `-mcpu=821', `-mcpu=860' and `-mcpu=powerpc' enable the `-mpowerpc' option and disable the `-mpower' option. `-mcpu=common' disables both the `-mpower' and `-mpowerpc' options.

AIX versions 4 or greater selects `-mcpu=common' by default, so that code will operate on all members of the RS/6000 and PowerPC families. In that case, GNU CC will use only the instructions in the common subset of both architectures plus some special AIX common-mode calls, and will not use the MQ register. GNU CC assumes a generic processor model for scheduling purposes.

Specifying any of the options `-mcpu=rios1', `-mcpu=rios2', `-mcpu=rsc', `-mcpu=power', or `-mcpu=power2' also disables the `new-mnemonics' option. Specifying `-mcpu=601', `-mcpu=602', `-mcpu=603', `-mcpu=603e', `-mcpu=604', `620', `403', `405', or `-mcpu=powerpc' also enables the `new-mnemonics' option.

Specifying `-mcpu=403', `-mcpu=405', `-mcpu=821', or `-mcpu=860' also enables the `-msoft-float' option.

Specifying `-fvec', `-fvec-ebi' enables the PowerPC AltiVec Technology Programming Model. It includes the support for 128-bit vector data types and operations. The difference between these two flags is that -fvec introduces only two new keywords "__vector" and "__pixel", and "vector" and "pixel" are not reserved keywords. In opposite, -fvec-eabi make all "__vector","__pixel","vector", and "pixel" reserved keywords, just like it's described in PowerPC AltiVec EABI.

Both `-fvec', `-fvec-ebi' introduce new AltiVec EABI stack frame as well. Each AltiVec function stack frame is self-adjusted to be 16-byte aligned. That means, both function's prologue and epilog have been modified to support AltiVec. These flags also introduce VARARG, printf(), scanf() for new vector data types.

-mtune=cpu_type
Set the instruction scheduling parameters for machine type cpu_type, but do not set the architecture type, register usage, choice of mnemonics like `-mcpu='cpu_type would. The same values for cpu_type are used for `-mtune='cpu_type as for `-mcpu='cpu_type. The `-mtune='cpu_type option overrides the `-mcpu='cpu_type option in terms of instruction scheduling parameters.

-mfull-toc
-mno-fp-in-toc
-mno-sum-in-toc
-mminimal-toc
Modify generation of the TOC (Table Of Contents), which is created for every executable file. The `-mfull-toc' option is selected by default. In that case, GNU CC will allocate at least one TOC entry for each unique non-automatic variable reference in your program. GNU CC will also place floating-point constants in the TOC. However, only 16,384 entries are available in the TOC.

If you receive a linker error message that saying you have overflowed the available TOC space, you can reduce the amount of TOC space used with the `-mno-fp-in-toc' and `-mno-sum-in-toc' options. `-mno-fp-in-toc' prevents GNU CC from putting floating-point constants in the TOC and `-mno-sum-in-toc' forces GNU CC to generate code to calculate the sum of an address and a constant at run-time instead of putting that sum into the TOC. You may specify one or both of these options. Each causes GNU CC to produce very slightly slower and larger code at the expense of conserving TOC space.

If you still run out of space in the TOC even when you specify both of these options, specify `-mminimal-toc' instead. This option causes GNU CC to make only one TOC entry for every file. When you specify this option, GNU CC will produce code that is slower and larger but which uses extremely little TOC space. You may wish to use this option only on files that contain less frequently executed code.

-maix64
-maix32
Enable AIX 64-bit ABI and calling convention: 64-bit pointers, 64-bit long type, and the infrastructure needed to support them. Specifying `-maix64' implies `-mpowerpc64' and `-mpowerpc', while `-maix32' disables the 64-bit ABI and implies `-mno-powerpc64'. GNU CC defaults to `-maix32'.

-mxl-call
-mno-xl-call
On AIX, pass floating-point arguments to prototyped functions beyond the register save area (RSA) on the stack in addition to argument FPRs. The AIX calling convention was extended but not initially documented to handle an obscure K&R C case of calling a function that takes the address of its arguments with fewer arguments than declared. AIX XL compilers access floating point arguments which do not fit in the RSA from the stack when a subroutine is compiled without optimization. Because always storing floating-point arguments on the stack is inefficient and rarely needed, this option is not enabled by default and only is necessary when calling subroutines compiled by AIX XL compilers without optimization.

-mthreads
Support AIX Threads. Link an application written to use pthreads with special libraries and startup code to enable the application to run.

-mpe
Support IBM RS/6000 SP Parallel Environment (PE). Link an application written to use message passing with special startup code to enable the application to run. The system must have PE installed in the standard location (`/usr/lpp/ppe.poe/'), or the `specs' file must be overridden with the `-specs=' option to specify the appropriate directory location. The Parallel Environment does not support threads, so the `-mpe' option and the `-mthreads' option are incompatible.

-msoft-float
-mhard-float
Generate code that does not use (uses) the floating-point register set. Software floating point emulation is provided if you use the `-msoft-float' option, and pass the option to GNU CC when linking.

-mmultiple
-mno-multiple
Generate code that uses (does not use) the load multiple word instructions and the store multiple word instructions. These instructions are generated by default on POWER systems, and not generated on PowerPC systems. Do not use `-mmultiple' on little endian PowerPC systems, since those instructions do not work when the processor is in little endian mode. The exceptions are PPC740 and PPC750 which permit the instructions usage in little endian mode.

-mstring
-mno-string
Generate code that uses (does not use) the load string instructions and the store string word instructions to save multiple registers and do small block moves. These instructions are generated by default on POWER systems, and not generated on PowerPC systems. Do not use `-mstring' on little endian PowerPC systems, since those instructions do not work when the processor is in little endian mode. The exceptions are PPC740 and PPC750 which permit the instructions usage in little endian mode.

-mupdate
-mno-update
Generate code that uses (does not use) the load or store instructions that update the base register to the address of the calculated memory location. These instructions are generated by default. If you use `-mno-update', there is a small window between the time that the stack pointer is updated and the address of the previous frame is stored, which means code that walks the stack frame across interrupts or signals may get corrupted data.

-mfused-madd
-mno-fused-madd
Generate code that uses (does not use) the floating point multiply and accumulate instructions. These instructions are generated by default if hardware floating is used.

-mno-bit-align
-mbit-align
On System V.4 and embedded PowerPC systems do not (do) force structures and unions that contain bit fields to be aligned to the base type of the bit field.

For example, by default a structure containing nothing but 8 unsigned bitfields of length 1 would be aligned to a 4 byte boundary and have a size of 4 bytes. By using `-mno-bit-align', the structure would be aligned to a 1 byte boundary and be one byte in size.

-mno-strict-align
-mstrict-align
On System V.4 and embedded PowerPC systems do not (do) assume that unaligned memory references will be handled by the system.

-mrelocatable
-mno-relocatable
On embedded PowerPC systems generate code that allows (does not allow) the program to be relocated to a different address at runtime. If you use `-mrelocatable' on any module, all objects linked together must be compiled with `-mrelocatable' or `-mrelocatable-lib'.

-mrelocatable-lib
-mno-relocatable-lib
On embedded PowerPC systems generate code that allows (does not allow) the program to be relocated to a different address at runtime. Modules compiled with `-mrelocatable-lib' can be linked with either modules compiled without `-mrelocatable' and `-mrelocatable-lib' or with modules compiled with the `-mrelocatable' options.

-mno-toc
-mtoc
On System V.4 and embedded PowerPC systems do not (do) assume that register 2 contains a pointer to a global area pointing to the addresses used in the program.

-mlittle
-mlittle-endian
On System V.4 and embedded PowerPC systems compile code for the processor in little endian mode. The `-mlittle-endian' option is the same as `-mlittle'.

-mbig
-mbig-endian
On System V.4 and embedded PowerPC systems compile code for the processor in big endian mode. The `-mbig-endian' option is the same as `-mbig'.

-mcall-sysv
On System V.4 and embedded PowerPC systems compile code using calling conventions that adheres to the March 1995 draft of the System V Application Binary Interface, PowerPC processor supplement. This is the default unless you configured GCC using `powerpc-*-eabiaix'.

-mcall-sysv-eabi
Specify both `-mcall-sysv' and `-meabi' options.

-mcall-sysv-noeabi
Specify both `-mcall-sysv' and `-mno-eabi' options.

-mcall-aix
On System V.4 and embedded PowerPC systems compile code using calling conventions that are similar to those used on AIX. This is the default if you configured GCC using `powerpc-*-eabiaix'.

-mcall-solaris
On System V.4 and embedded PowerPC systems compile code for the Solaris operating system.

-mcall-linux
On System V.4 and embedded PowerPC systems compile code for the Linux-based GNU system.

-mprototype
-mno-prototype
On System V.4 and embedded PowerPC systems assume that all calls to variable argument functions are properly prototyped. Otherwise, the compiler must insert an instruction before every non prototyped call to set or clear bit 6 of the condition code register (CR) to indicate whether floating point values were passed in the floating point registers in case the function takes a variable arguments. With `-mprototype', only calls to prototyped variable argument functions will set or clear the bit.

-msim
On embedded PowerPC systems, assume that the startup module is called `sim-crt0.o' and that the standard C libraries are `libsim.a' and `libc.a'. This is the default for `powerpc-*-eabisim'. configurations.

-mmvme
On embedded PowerPC systems, assume that the startup module is called `crt0.o' and the standard C libraries are `libmvme.a' and `libc.a'.

-mads
On embedded PowerPC systems, assume that the startup module is called `crt0.o' and the standard C libraries are `libads.a' and `libc.a'.

-myellowknife
On embedded PowerPC systems, assume that the startup module is called `crt0.o' and the standard C libraries are `libyk.a' and `libc.a'.

-memb
On embedded PowerPC systems, set the PPC_EMB bit in the ELF flags header to indicate that `eabi' extended relocations are used.

-meabi
-mno-eabi
On System V.4 and embedded PowerPC systems do (do not) adhere to the Embedded Applications Binary Interface (eabi) which is a set of modifications to the System V.4 specifications. Selecting -meabi means that the stack is aligned to an 8 byte boundary, a function __eabi is called to from main to set up the eabi environment, and the `-msdata' option can use both r2 and r13 to point to two separate small data areas. Selecting -mno-eabi means that the stack is aligned to a 16 byte boundary, do not call an initialization function from main, and the `-msdata' option will only use r13 to point to a single small data area. The `-meabi' option is on by default if you configured GCC using one of the `powerpc*-*-eabi*' options.

-msdata=eabi
On System V.4 and embedded PowerPC systems, put small initialized const global and static data in the `.sdata2' section, which is pointed to by register r2. Put small initialized non-const global and static data in the `.sdata' section, which is pointed to by register r13. Put small uninitialized global and static data in the `.sbss' section, which is adjacent to the `.sdata' section. The `-msdata=eabi' option is incompatible with the `-mrelocatable' option. The `-msdata=eabi' option also sets the `-memb' option.

-msdata=sysv
On System V.4 and embedded PowerPC systems, put small global and static data in the `.sdata' section, which is pointed to by register r13. Put small uninitialized global and static data in the `.sbss' section, which is adjacent to the `.sdata' section. The `-msdata=sysv' option is incompatible with the `-mrelocatable' option.

-msdata=default
-msdata
On System V.4 and embedded PowerPC systems, if `-meabi' is used, compile code the same as `-msdata=eabi', otherwise compile code the same as `-msdata=sysv'.

-msdata-data
On System V.4 and embedded PowerPC systems, put small global and static data in the `.sdata' section. Put small uninitialized global and static data in the `.sbss' section. Do not use register r13 to address small data however. This is the default behavior unless other `-msdata' options are used.

-msdata=none
-mno-sdata
On embedded PowerPC systems, put all initialized global and static data in the `.data' section, and all uninitialized data in the `.bss' section.

-G num
On embedded PowerPC systems, put global and static items less than or equal to num bytes into the small data or bss sections instead of the normal data or bss section. By default, num is 8. The `-G num' switch is also passed to the linker. All modules should be compiled with the same `-G num' value.

-mregnames
-mno-regnames
On System V.4 and embedded PowerPC systems do (do not) emit register names in the assembly language output using symbolic forms.

-mlongcall
Normally the compiler produces single-instruction, 26 bit, direct calls. In order to access functions that may lie anywhere in the 32 bit address space we need to call through a function pointer. Because indirect calls are more expensive we would like to make direct calls wherever possible. With `-mlongcall' the compiler uses a conservative heuristic to decide whether to make a direct (26) call or an indirect (32 bit) call: it generates a direct call if the target function is non public; or if its definition has already been seen; or if it is declared with the attribute "shortcall" (See section 3.23 Declaring Attributes of Functions). Otherwise it generates an indirect call. An underlying assumption is that individual translation units span less than 32MB so that it is always safe to make direct calls to functions in the same module.

Here is an example:

 
static void f ();
void g () { /* do something */ }
extern void h ();

void test ()
{
  f ();
  g ();
  h ();
}

If this example is compiled with -mlongcall, the function `test' will contain direct calls to `f' (non-public) and `g' (definition seen before it is called) and an indirect call to `h'.


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2.14.6 MIPS Options

These `-m' options are defined for the MIPS family of computers:

-mcpu=cpu type
Assume the defaults for the machine type cpu type when scheduling instructions. The choices for cpu type are `r2000', `r3000', `r3900', `r4000', `r4100', `r4300', `r4400', `r4600', `r4650', `r5000', `r6000', `r8000', and `orion'. Additionally, the `r2000', `r3000', `r4000', `r5000', and `r6000' can be abbreviated as `r2k' (or `r2K'), `r3k', etc. While picking a specific cpu type will schedule things appropriately for that particular chip, the compiler will not generate any code that does not meet level 1 of the MIPS ISA (instruction set architecture) without a `-mipsX' or `-mabi' switch being used.

-missue-rate=issue rate
Explicitly set the issue rate for the instruction scheduler. If this option is omitted, the issue rate is determined by the cpu type.

-mips1
Issue instructions from level 1 of the MIPS ISA. This is the default. `r3000' is the default cpu type at this ISA level.

-mips2
Issue instructions from level 2 of the MIPS ISA (branch likely, square root instructions). `r6000' is the default cpu type at this ISA level.

-mips3
Issue instructions from level 3 of the MIPS ISA (64 bit instructions). `r4000' is the default cpu type at this ISA level.

-mips4
Issue instructions from level 4 of the MIPS ISA (conditional move, prefetch, enhanced FPU instructions). `r8000' is the default cpu type at this ISA level.

-mips5
Issue instructions from level 5 of the MIPS ISA (paired single instructions).

-mips32
Issue instructions from the MIPS32 architecture (madd/msub instructions).

-mips64
Issue instructions from the MIPS64 architecture.

-mfp32
Assume that 32 32-bit floating point registers are available. This is the default.

-mfp64
Assume that 32 64-bit floating point registers are available. This is the default when the `-mips3' option is used.

-mgp32
Assume that 32 32-bit general purpose registers are available. This is the default.

-mgp64
Assume that 32 64-bit general purpose registers are available. This is the default when the `-mips3' option is used.

-mint64
Force int and long types to be 64 bits wide. See `-mlong32' for an explanation of the default, and the width of pointers.

-mlong64
Force long types to be 64 bits wide. See `-mlong32' for an explanation of the default, and the width of pointers.

-mlong32
Force long, int, and pointer types to be 32 bits wide.

If none of `-mlong32', `-mlong64', or `-mint64' are set, the size of ints, longs, and pointers depends on the ABI and ISA choosen. For `-mabi=32', and `-mabi=n32', ints and longs are 32 bits wide. For `-mabi=64', ints are 32 bits, and longs are 64 bits wide. For `-mabi=eabi' and either `-mips1' or `-mips2', ints and longs are 32 bits wide. For `-mabi=eabi' and higher ISAs, ints are 32 bits, and longs are 64 bits wide. The width of pointer types is the smaller of the width of longs or the width of general purpose registers (which in turn depends on the ISA).

-mabi=32
-mabi=o64
-mabi=n32
-mabi=64
-mabi=eabi
Generate code for the indicated ABI. The default instruction level is `-mips1' for `32', `-mips3' for `n32', and `-mips4' otherwise. Conversely, with `-mips1' or `-mips2', the default ABI is `32'; otherwise, the default ABI is `64'.

-mmips-as
Generate code for the MIPS assembler, and invoke `mips-tfile' to add normal debug information. This is the default for all platforms except for the OSF/1 reference platform, using the OSF/rose object format. If the either of the `-gstabs' or `-gstabs+' switches are used, the `mips-tfile' program will encapsulate the stabs within MIPS ECOFF.

-mgas
Generate code for the GNU assembler. This is the default on the OSF/1 reference platform, using the OSF/rose object format. Also, this is the default if the configure option `--with-gnu-as' is used.

-msplit-addresses
-mno-split-addresses
Generate code to load the high and low parts of address constants separately. This allows gcc to optimize away redundant loads of the high order bits of addresses. This optimization requires GNU as and GNU ld. This optimization is enabled by default for some embedded targets where GNU as and GNU ld are standard.

-mrnames
-mno-rnames
The `-mrnames' switch says to output code using the MIPS software names for the registers, instead of the hardware names (ie, a0 instead of $4). The only known assembler that supports this option is the Algorithmics assembler.

-mgpopt
-mno-gpopt
The `-mgpopt' switch says to write all of the data declarations before the instructions in the text section, this allows the MIPS assembler to generate one word memory references instead of using two words for short global or static data items. This is on by default if optimization is selected.

-mstats
-mno-stats
For each non-inline function processed, the `-mstats' switch causes the compiler to emit one line to the standard error file to print statistics about the program (number of registers saved, stack size, etc.).

-mmemcpy
-mno-memcpy
The `-mmemcpy' switch makes all block moves call the appropriate string function (`memcpy' or `bcopy') instead of possibly generating inline code.

-mmips-tfile
-mno-mips-tfile
The `-mno-mips-tfile' switch causes the compiler not postprocess the object file with the `mips-tfile' program, after the MIPS assembler has generated it to add debug support. If `mips-tfile' is not run, then no local variables will be available to the debugger. In addition, `stage2' and `stage3' objects will have the temporary file names passed to the assembler embedded in the object file, which means the objects will not compare the same. The `-mno-mips-tfile' switch should only be used when there are bugs in the `mips-tfile' program that prevents compilation.

-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not part of GNU CC. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation.

-mhard-float
Generate output containing floating point instructions. This is the default if you use the unmodified sources.

-mabicalls
-mno-abicalls
Emit (or do not emit) the pseudo operations `.abicalls', `.cpload', and `.cprestore' that some System V.4 ports use for position independent code.

-mlong-calls
-mno-long-calls
Do all calls with the `JALR' instruction, which requires loading up a function's address into a register before the call. You need to use this switch, if you call outside of the current 512 megabyte segment to functions that are not through pointers.

-mhalf-pic
-mno-half-pic
Put pointers to extern references into the data section and load them up, rather than put the references in the text section.

-membedded-pic
-mno-embedded-pic
Generate PIC code suitable for some embedded systems. All calls are made using PC relative address, and all data is addressed using the $gp register. No more than 65536 bytes of global data may be used. This requires GNU as and GNU ld which do most of the work. This currently only works on targets which use ECOFF; it does not work with ELF.

-membedded-data
-mno-embedded-data
Allocate variables to the read-only data section first if possible, then next in the small data section if possible, otherwise in data. This gives slightly slower code than the default, but reduces the amount of RAM required when executing, and thus may be preferred for some embedded systems.

-msingle-float
-mdouble-float
The `-msingle-float' switch tells gcc to assume that the floating point coprocessor only supports single precision operations, as on the `r4650' chip. The `-mdouble-float' switch permits gcc to use double precision operations. This is the default.

-mmad
-mno-mad
Permit use of the `mad', `madu' and `mul' instructions, as on the `r4650' chip.

-m4650
Turns on `-msingle-float', `-mmad', and, at least for now, `-mcpu=r4650'.

-mips16
-mno-mips16
Enable 16-bit instructions.

-mentry
Use the entry and exit pseudo ops. This option can only be used with `-mips16'.

-EL
Compile code for the processor in little endian mode. The requisite libraries are assumed to exist.

-EB
Compile code for the processor in big endian mode. The requisite libraries are assumed to exist.

-G num
Put global and static items less than or equal to num bytes into the small data or bss sections instead of the normal data or bss section. This allows the assembler to emit one word memory reference instructions based on the global pointer (gp or $28), instead of the normal two words used. By default, num is 8 when the MIPS assembler is used, and 0 when the GNU assembler is used. The `-G num' switch is also passed to the assembler and linker. All modules should be compiled with the same `-G num' value.

-nocpp
Tell the MIPS assembler to not run its preprocessor over user assembler files (with a `.s' suffix) when assembling them.


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2.14.7 Intel 386 Options

These `-m' options are defined for the i386 family of computers:

-mcpu=cpu type
Assume the defaults for the machine type cpu type when scheduling instructions. The choices for cpu type are:

`i386' `i486' `i586' `i686'
`pentium' `pentiumpro' `k6'

While picking a specific cpu type will schedule things appropriately for that particular chip, the compiler will not generate any code that does not run on the i386 without the `-march=cpu type' option being used. `i586' is equivalent to `pentium' and `i686' is equivalent to `pentiumpro'. `k6' is the AMD chip as opposed to the Intel ones.

-march=cpu type
Generate instructions for the machine type cpu type. The choices for cpu type are the same as for `-mcpu'. Moreover, specifying `-march=cpu type' implies `-mcpu=cpu type'.

-m386
-m486
-mpentium
-mpentiumpro
Synonyms for -mcpu=i386, -mcpu=i486, -mcpu=pentium, and -mcpu=pentiumpro respectively. These synonyms are deprecated.

-mieee-fp
-mno-ieee-fp
Control whether or not the compiler uses IEEE floating point comparisons. These handle correctly the case where the result of a comparison is unordered.

-msoft-float
Generate output containing library calls for floating point. Warning: the requisite libraries are not part of GNU CC. Normally the facilities of the machine's usual C compiler are used, but this can't be done directly in cross-compilation. You must make your own arrangements to provide suitable library functions for cross-compilation.

On machines where a function returns floating point results in the 80387 register stack, some floating point opcodes may be emitted even if `-msoft-float' is used.

-mno-fp-ret-in-387
Do not use the FPU registers for return values of functions.

The usual calling convention has functions return values of types float and double in an FPU register, even if there is no FPU. The idea is that the operating system should emulate an FPU.

The option `-mno-fp-ret-in-387' causes such values to be returned in ordinary CPU registers instead.

-mno-fancy-math-387
Some 387 emulators do not support the sin, cos and sqrt instructions for the 387. Specify this option to avoid generating those instructions. This option is the default on FreeBSD. As of revision 2.6.1, these instructions are not generated unless you also use the `-ffast-math' switch.

-malign-double
-mno-align-double
Control whether GNU CC aligns double, long double, and long long variables on a two word boundary or a one word boundary. Aligning double variables on a two word boundary will produce code that runs somewhat faster on a `Pentium' at the expense of more memory.

Warning: if you use the `-malign-double' switch, structures containing the above types will be aligned differently than the published application binary interface specifications for the 386.

-msvr3-shlib
-mno-svr3-shlib
Control whether GNU CC places uninitialized locals into bss or data. `-msvr3-shlib' places these locals into bss. These options are meaningful only on System V Release 3.

-mno-wide-multiply
-mwide-multiply
Control whether GNU CC uses the mul and imul that produce 64 bit results in eax:edx from 32 bit operands to do long long multiplies and 32-bit division by constants.

-mrtd
Use a different function-calling convention, in which functions that take a fixed number of arguments return with the ret num instruction, which pops their arguments while returning. This saves one instruction in the caller since there is no need to pop the arguments there.

You can specify that an individual function is called with this calling sequence with the function attribute `stdcall'. You can also override the `-mrtd' option by using the function attribute `cdecl'. See section 3.23 Declaring Attributes of Functions.

Warning: this calling convention is incompatible with the one normally used on Unix, so you cannot use it if you need to call libraries compiled with the Unix compiler.

Also, you must provide function prototypes for all functions that take variable numbers of arguments (including printf); otherwise incorrect code will be generated for calls to those functions.

In addition, seriously incorrect code will result if you call a function with too many arguments. (Normally, extra arguments are harmlessly ignored.)

-mreg-alloc=regs
Control the default allocation order of integer registers. The string regs is a series of letters specifying a register. The supported letters are: a allocate EAX; b allocate EBX; c allocate ECX; d allocate EDX; S allocate ESI; D allocate EDI; B allocate EBP.

-mregparm=num
Control how many registers are used to pass integer arguments. By default, no registers are used to pass arguments, and at most 3 registers can be used. You can control this behavior for a specific function by using the function attribute `regparm'. See section 3.23 Declaring Attributes of Functions.

Warning: if you use this switch, and num is nonzero, then you must build all modules with the same value, including any libraries. This includes the system libraries and startup modules.

-malign-loops=num
Align loops to a 2 raised to a num byte boundary. If `-malign-loops' is not specified, the default is 2 unless gas 2.8 (or later) is being used in which case the default is to align the loop on a 16 byte boundary if it is less than 8 bytes away.

-malign-jumps=num
Align instructions that are only jumped to to a 2 raised to a num byte boundary. If `-malign-jumps' is not specified, the default is 2 if optimizing for a 386, and 4 if optimizing for a 486 unless gas 2.8 (or later) is being used in which case the default is to align the instruction on a 16 byte boundary if it is less than 8 bytes away.

-malign-functions=num
Align the start of functions to a 2 raised to num byte boundary. If `-malign-functions' is not specified, the default is 2 if optimizing for a 386, and 4 if optimizing for a 486.

-mpreferred-stack-boundary=num
Attempt to keep the stack boundary aligned to a 2 raised to num byte boundary. If `-mpreferred-stack-boundary' is not specified, the default is 4 (16 bytes or 128 bits).

The stack is required to be aligned on a 4 byte boundary. On Pentium and PentiumPro, double and long double values should be aligned to an 8 byte boundary (see `-malign-double') or suffer significant run time performance penalties. On Pentium III, the Streaming SIMD Extention (SSE) data type __m128 suffers similar penalties if it is not 16 byte aligned.

To ensure proper alignment of this values on the stack, the stack boundary must be as aligned as that required by any value stored on the stack. Further, every function must be generated such that it keeps the stack aligned. Thus calling a function compiled with a higher preferred stack boundary from a function compiled with a lower preferred stack boundary will most likely misalign the stack. It is recommended that libraries that use callbacks always use the default setting.

This extra alignment does consume extra stack space. Code that is sensitive to stack space usage, such as embedded systems and operating system kernels, may want to reduce the preferred alignment to `-mpreferred-stack-boundary=2'.


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2.14.8 SH Options

These `-m' options are defined for the SH implementations:

-m1
Generate code for the SH1.

-m2
Generate code for the SH2.

-m3
Generate code for the SH3.

-m3e
Generate code for the SH3e.

-m4single-only
Generate SH4 code, where FPU defaults to single precision.

-m4-single
Generate SH4 code, where FPU defaults to single precision, and there's no SH3E support.

-m4
Generate SH4 code.

-mb
Compile code for the processor in big endian mode.

-ml
Compile code for the processor in little endian mode.

-mdalign
Align doubles at 64 bit boundaries. Note that this changes the calling conventions, and thus some functions from the standard C library will not work unless you recompile it first with -mdalign.

-mrelax
Shorten some address references at link time, when possible; uses the linker option `-relax'.

-mbigtable
Generate slower code for larger jump tables.

-mfmovd
Generate fmovd instruction.

-mhitachi
Use Hitachi calling convention.

-mno-ieee
Don't respect IEEE FP not-a-numbers (NaNs).

-mieee
Respect IEEE FP not-a-numbers (NaNs).

-mbigtable
Generate slower code for larger jump tables.

-mfmovd
Generate fmovd instruction.

-mhitachi
Use Hitachi calling convention.

-misize
Dump out instruction size info.

-mpadstruct
(deprecated) pads structs to multiple of 4 bytes.

-mspace
Prefer smaller code over faster code.


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2.15 Options for Code Generation Conventions

These machine-independent options control the interface conventions used in code generation.

Most of them have both positive and negative forms; the negative form of `-ffoo' would be `-fno-foo'. In the table below, only one of the forms is listed--the one which is not the default. You can figure out the other form by either removing `no-' or adding it.

-fexceptions
Enable exception handling. Generates extra code needed to propagate exceptions. For some targets, this implies generation of frame unwind information for all functions. This can produce significant data size overhead, although it does not affect execution. If you do not specify this option, it is enabled by default for languages like C++ which normally require exception handling, and disabled for languages like C that do not normally require it. However, when compiling C code that needs to interoperate properly with exception handlers written in C++, you may need to enable this option. You may also wish to disable this option is you are compiling older C++ programs that don't use exception handling.

-fpcc-struct-return
Return "short" struct and union values in memory like longer ones, rather than in registers. This convention is less efficient, but it has the advantage of allowing intercallability between GNU CC-compiled files and files compiled with other compilers.

The precise convention for returning structures in memory depends on the target configuration macros.

Short structures and unions are those whose size and alignment match that of some integer type.

-freg-struct-return
Use the convention that struct and union values are returned in registers when possible. This is more efficient for small structures than `-fpcc-struct-return'.

If you specify neither `-fpcc-struct-return' nor its contrary `-freg-struct-return', GNU CC defaults to whichever convention is standard for the target. If there is no standard convention, GNU CC defaults to `-fpcc-struct-return', except on targets where GNU CC is the principal compiler. In those cases, we can choose the standard, and we chose the more efficient register return alternative.

-fshort-enums
Allocate to an enum type only as many bytes as it needs for the declared range of possible values. Specifically, the enum type will be equivalent to the smallest integer type which has enough room.

-fshort-double
Use the same size for double as for float.

-fshared-data
Requests that the data and non-const variables of this compilation be shared data rather than private data. The distinction makes sense only on certain operating systems, where shared data is shared between processes running the same program, while private data exists in one copy per process.

-fno-common
Allocate even uninitialized global variables in the bss section of the object file, rather than generating them as common blocks. This has the effect that if the same variable is declared (without extern) in two different compilations, you will get an error when you link them. The only reason this might be useful is if you wish to verify that the program will work on other systems which always work this way.

-fno-ident
Ignore the `#ident' directive.

-fno-gnu-linker
Do not output global initializations (such as C++ constructors and destructors) in the form used by the GNU linker (on systems where the GNU linker is the standard method of handling them). Use this option when you want to use a non-GNU linker, which also requires using the collect2 program to make sure the system linker includes constructors and destructors. (collect2 is included in the GNU CC distribution.) For systems which must use collect2, the compiler driver gcc is configured to do this automatically.

-finhibit-size-directive
Don't output a .size assembler directive, or anything else that would cause trouble if the function is split in the middle, and the two halves are placed at locations far apart in memory. This option is used when compiling `crtstuff.c'; you should not need to use it for anything else.

-fverbose-asm
Put extra commentary information in the generated assembly code to make it more readable. This option is generally only of use to those who actually need to read the generated assembly code (perhaps while debugging the compiler itself).

`-fno-verbose-asm', the default, causes the extra information to be omitted and is useful when comparing two assembler files.

-fvolatile
Consider all memory references through pointers to be volatile.

-fvolatile-global
Consider all memory references to extern and global data items to be volatile. GNU CC does not consider static data items to be volatile because of this switch.

-fvolatile-static
Consider all memory references to static data to be volatile.

-fpic
Generate position-independent code (PIC) suitable for use in a shared library, if supported for the target machine. Such code accesses all constant addresses through a global offset table (GOT). The dynamic loader resolves the GOT entries when the program starts (the dynamic loader is not part of GNU CC; it is part of the operating system). If the GOT size for the linked executable exceeds a machine-specific maximum size, you get an error message from the linker indicating that `-fpic' does not work; in that case, recompile with `-fPIC' instead. (These maximums are 16k on the m88k, 8k on the Sparc, and 32k on the m68k and RS/6000. The 386 has no such limit.)

Position-independent code requires special support, and therefore works only on certain machines. For the 386, GNU CC supports PIC for System V but not for the Sun 386i. Code generated for the IBM RS/6000 is always position-independent.

-fPIC
If supported for the target machine, emit position-independent code, suitable for dynamic linking and avoiding any limit on the size of the global offset table. This option makes a difference on the m68k, m88k, and the Sparc.

Position-independent code requires special support, and therefore works only on certain machines.

-ffixed-reg
Treat the register named reg as a fixed register; generated code should never refer to it (except perhaps as a stack pointer, frame pointer or in some other fixed role).

reg must be the name of a register. The register names accepted are machine-specific and are defined in the REGISTER_NAMES macro in the machine description macro file.

This flag does not have a negative form, because it specifies a three-way choice.

-fcall-used-reg
Treat the register named reg as an allocable register that is clobbered by function calls. It may be allocated for temporaries or variables that do not live across a call. Functions compiled this way will not save and restore the register reg.

It is an error to used this flag with the frame pointer or stack pointer. Use of this flag for other registers that have fixed pervasive roles in the machine's execution model will produce disastrous results.

This flag does not have a negative form, because it specifies a three-way choice.

-fcall-saved-reg
Treat the register named reg as an allocable register saved by functions. It may be allocated even for temporaries or variables that live across a call. Functions compiled this way will save and restore the register reg if they use it.

It is an error to used this flag with the frame pointer or stack pointer. Use of this flag for other registers that have fixed pervasive roles in the machine's execution model will produce disastrous results.

A different sort of disaster will result from the use of this flag for a register in which function values may be returned.

This flag does not have a negative form, because it specifies a three-way choice.

-fpack-struct
Pack all structure members together without holes. Usually you would not want to use this option, since it makes the code suboptimal, and the offsets of structure members won't agree with system libraries.

-fcheck-memory-usage
Generate extra code to check each memory access. GNU CC will generate code that is suitable for a detector of bad memory accesses such as `Checker'.

Normally, you should compile all, or none, of your code with this option.

If you do mix code compiled with and without this option, you must ensure that all code that has side effects and that is called by code compiled with this option is, itself, compiled with this option. If you do not, you might get erroneous messages from the detector.

If you use functions from a library that have side-effects (such as read), you might not be able to recompile the library and specify this option. In that case, you can enable the `-fprefix-function-name' option, which requests GNU CC to encapsulate your code and make other functions look as if they were compiled with `-fcheck-memory-usage'. This is done by calling "stubs", which are provided by the detector. If you cannot find or build stubs for every function you call, you might have to specify `-fcheck-memory-usage' without `-fprefix-function-name'.

If you specify this option, you can not use the asm or __asm__ keywords in functions with memory checking enabled. The compiler cannot understand what the asm statement will do, and therefore cannot generate the appropriate code, so it is rejected. However, the function attribute no_check_memory_usage will disable memory checking within a function, and asm statements can be put inside such functions. Inline expansion of a non-checked function within a checked function is permitted; the inline function's memory accesses won't be checked, but the rest will.

If you move your asm statements to non-checked inline functions, but they do access memory, you can add calls to the support code in your inline function, to indicate any reads, writes, or copies being done. These calls would be similar to those done in the stubs described above.

-fprefix-function-name
Request GNU CC to add a prefix to the symbols generated for function names. GNU CC adds a prefix to the names of functions defined as well as functions called. Code compiled with this option and code compiled without the option can't be linked together, unless stubs are used.

If you compile the following code with `-fprefix-function-name'
 
extern void bar (int);
void
foo (int a)
{
  return bar (a + 5);
}

GNU CC will compile the code as if it was written:
 
extern void prefix_bar (int);
void
prefix_foo (int a)
{
  return prefix_bar (a + 5);
}
This option is designed to be used with `-fcheck-memory-usage'.

-finstrument-functions
Generate instrumentation calls for entry and exit to functions. Just after function entry and just before function exit, the following profiling functions will be called with the address of the current function and its call site. (On some platforms, __builtin_return_address does not work beyond the current function, so the call site information may not be available to the profiling functions otherwise.)

 
void __cyg_profile_func_enter (void *this_fn, void *call_site);
void __cyg_profile_func_exit  (void *this_fn, void *call_site);

The first argument is the address of the start of the current function, which may be looked up exactly in the symbol table.

This instrumentation is also done for functions expanded inline in other functions. The profiling calls will indicate where, conceptually, the inline function is entered and exited. This means that addressable versions of such functions must be available. If all your uses of a function are expanded inline, this may mean an additional expansion of code size. If you use `extern inline' in your C code, an addressable version of such functions must be provided. (This is normally the case anyways, but if you get lucky and the optimizer always expands the functions inline, you might have gotten away without providing static copies.)

A function may be given the attribute no_instrument_function, in which case this instrumentation will not be done. This can be used, for example, for the profiling functions listed above, high-priority interrupt routines, and any functions from which the profiling functions cannot safely be called (perhaps signal handlers, if the profiling routines generate output or allocate memory).

-fstack-check
Generate code to verify that you do not go beyond the boundary of the stack. You should specify this flag if you are running in an environment with multiple threads, but only rarely need to specify it in a single-threaded environment since stack overflow is automatically detected on nearly all systems if there is only one stack.

-fargument-alias
-fargument-noalias
-fargument-noalias-global
Specify the possible relationships among parameters and between parameters and global data.

`-fargument-alias' specifies that arguments (parameters) may alias each other and may alias global storage. `-fargument-noalias' specifies that arguments do not alias each other, but may alias global storage. `-fargument-noalias-global' specifies that arguments do not alias each other and do not alias global storage.

Each language will automatically use whatever option is required by the language standard. You should not need to use these options yourself.

-fleading-underscore
This option and its counterpart, -fno-leading-underscore, forcibly change the way C symbols are represented in the object file. One use is to help link with legacy assembly code.

Be warned that you should know what you are doing when invoking this option, and that not all targets provide complete support for it.


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2.16 Environment Variables Affecting GNU CC

This section describes several environment variables that affect how GNU CC operates. Some of them work by specifying directories or prefixes to use when searching for various kinds of files. Some are used to specify other aspects of the compilation environment.

Note that you can also specify places to search using options such as `-B', `-I' and `-L' (see section 2.12 Options for Directory Search). These take precedence over places specified using environment variables, which in turn take precedence over those specified by the configuration of GNU CC.

LANG
LC_CTYPE
LC_MESSAGES
LC_ALL
These environment variables control the way that GNU CC uses localization information that allow GNU CC to work with different national conventions. GNU CC inspects the locale categories LC_CTYPE and LC_MESSAGES if it has been configured to do so. These locale categories can be set to any value supported by your installation. A typical value is `en_UK' for English in the United Kingdom.

The LC_CTYPE environment variable specifies character classification. GNU CC uses it to determine the character boundaries in a string; this is needed for some multibyte encodings that contain quote and escape characters that would otherwise be interpreted as a string end or escape.

The LC_MESSAGES environment variable specifies the language to use in diagnostic messages.

If the LC_ALL environment variable is set, it overrides the value of LC_CTYPE and LC_MESSAGES; otherwise, LC_CTYPE and LC_MESSAGES default to the value of the LANG environment variable. If none of these variables are set, GNU CC defaults to traditional C English behavior.

TMPDIR
If TMPDIR is set, it specifies the directory to use for temporary files. GNU CC uses temporary files to hold the output of one stage of compilation which is to be used as input to the next stage: for example, the output of the preprocessor, which is the input to the compiler proper.

COMPILER_PATH
The value of COMPILER_PATH is a colon-separated list of directories, much like PATH. GNU CC tries the directories thus specified when searching for subprograms .

LIBRARY_PATH
The value of LIBRARY_PATH is a colon-separated list of directories, much like PATH. When configured as a native compiler, GNU CC tries the directories thus specified when searching for special linker files . Linking using GNU CC also uses these directories when searching for ordinary libraries for the `-l' option (but directories specified with `-L' come first).

C_INCLUDE_PATH
CPLUS_INCLUDE_PATH
OBJC_INCLUDE_PATH
These environment variables pertain to particular languages. Each variable's value is a colon-separated list of directories, much like PATH. When GNU CC searches for header files, it tries the directories listed in the variable for the language you are using, after the directories specified with `-I' but before the standard header file directories.

DEPENDENCIES_OUTPUT
If this variable is set, its value specifies how to output dependencies for Make based on the header files processed by the compiler. This output looks much like the output from the `-M' option (see section 2.9 Options Controlling the Preprocessor), but it goes to a separate file, and is in addition to the usual results of compilation.

The value of DEPENDENCIES_OUTPUT can be just a file name, in which case the Make rules are written to that file, guessing the target name from the source file name. Or the value can have the form `file target', in which case the rules are written to file file using target as the target name.

LANG
This variable is used to pass locale information to the compiler. One way in which this information is used is to determine the character set to be used when character literals, string literals and comments are parsed in C and C++. When the compiler is configured to allow multibyte characters, the following values for LANG are recognized:

C-JIS
Recognize JIS characters.
C-SJIS
Recognize SJIS characters.
C-EUCJP
Recognize EUCJP characters.

If LANG is not defined, or if it has some other value, then the compiler will use mblen and mbtowc as defined by the default locale to recognize and translate multibyte characters.


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3. Extensions to the C Language Family

GNU C provides several language features not found in ANSI standard C. (The `-pedantic' option directs GNU CC to print a warning message if any of these features is used.) To test for the availability of these features in conditional compilation, check for a predefined macro __GNUC__, which is always defined under GNU CC.

These extensions are available in C and Objective C. Most of them are also available in C++. See section Extensions to the C++ Language, for extensions that apply only to C++.

3.1 Statements and Declarations in Expressions  Putting statements and declarations inside expressions.
3.2 Locally Declared Labels  Labels local to a statement-expression.
3.3 Labels as Values  Getting pointers to labels, and computed gotos.
3.4 Nested Functions  As in Algol and Pascal, lexical scoping of functions.
3.5 Constructing Function Calls  Dispatching a call to another function.
3.6 Naming an Expression's Type  Giving a name to the type of some expression.
3.7 Referring to a Type with typeof  typeof: referring to the type of an expression.
3.8 Generalized Lvalues  Using `?:', `,' and casts in lvalues.
3.9 Conditionals with Omitted Operands  Omitting the middle operand of a `?:' expression.
3.10 Double-Word Integers  Double-word integers---long long int.
3.11 Complex Numbers  Data types for complex numbers.
3.12 Hex Floats  Hexadecimal floating-point constants.
3.13 Arrays of Length Zero  Zero-length arrays.
3.14 Arrays of Variable Length  Arrays whose length is computed at run time.
3.15 Macros with Variable Numbers of Arguments  Macros with variable number of arguments.
3.16 Non-Lvalue Arrays May Have Subscripts  Any array can be subscripted, even if not an lvalue.
3.17 Arithmetic on void- and Function-Pointers  Arithmetic on void-pointers and function pointers.
3.18 Non-Constant Initializers  Non-constant initializers.
3.19 Constructor Expressions  Constructor expressions give structures, unions or arrays as values.
3.20 Labeled Elements in Initializers  Labeling elements of initializers.
3.22 Cast to a Union Type  Casting to union type from any member of the union.
3.21 Case Ranges  `case 1 ... 9' and such.
3.23 Declaring Attributes of Functions  Declaring that functions have no side effects, or that they can never return.
3.24 Prototypes and Old-Style Function Definitions  Prototype declarations and old-style definitions.
3.25 C++ Style Comments  C++ comments are recognized.
3.26 Dollar Signs in Identifier Names  Dollar sign is allowed in identifiers.
3.27 The Character ESC in Constants  `\e' stands for the character ESC.
3.29 Specifying Attributes of Variables  Specifying attributes of variables.
3.30 Specifying Attributes of Types  Specifying attributes of types.
3.28 Inquiring on Alignment of Types or Variables  Inquiring about the alignment of a type or variable.
3.31 An Inline Function is As Fast As a Macro  Defining inline functions (as fast as macros).
3.32 Assembler Instructions with C Expression Operands  Assembler instructions with C expressions as operands.
                         (With them you can define "built-in" functions.)
3.33 Controlling Names Used in Assembler Code  Specifying the assembler name to use for a C symbol.
3.34 Variables in Specified Registers  Defining variables residing in specified registers.
3.35 Alternate Keywords  __const__, __asm__, etc., for header files.
3.36 Incomplete enum Types  enum foo;, with details to follow.
3.37 Function Names as Strings  Printable strings which are the name of the current function.
3.38 Getting the Return or Frame Address of a Function  Getting the return or frame address of a function.
3.40 Deprecated Features  Things might disappear from g++.


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3.1 Statements and Declarations in Expressions

A compound statement enclosed in parentheses may appear as an expression in GNU C. This allows you to use loops, switches, and local variables within an expression.

Recall that a compound statement is a sequence of statements surrounded by braces; in this construct, parentheses go around the braces. For example:

 
({ int y = foo (); int z;
   if (y > 0) z = y;
   else z = - y;
   z; })

is a valid (though slightly more complex than necessary) expression for the absolute value of foo ().

The last thing in the compound statement should be an expression followed by a semicolon; the value of this subexpression serves as the value of the entire construct. (If you use some other kind of statement last within the braces, the construct has type void, and thus effectively no value.)

This feature is especially useful in making macro definitions "safe" (so that they evaluate each operand exactly once). For example, the "maximum" function is commonly defined as a macro in standard C as follows:

 
#define max(a,b) ((a) > (b) ? (a) : (b))

But this definition computes either a or b twice, with bad results if the operand has side effects. In GNU C, if you know the type of the operands (here let's assume int), you can define the macro safely as follows:

 
#define maxint(a,b) \
  ({int _a = (a), _b = (b); _a > _b ? _a : _b; })

Embedded statements are not allowed in constant expressions, such as the value of an enumeration constant, the width of a bit field, or the initial value of a static variable.

If you don't know the type of the operand, you can still do this, but you must use typeof (see section 3.7 Referring to a Type with typeof) or type naming (see section 3.6 Naming an Expression's Type).


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3.2 Locally Declared Labels

Each statement expression is a scope in which local labels can be declared. A local label is simply an identifier; you can jump to it with an ordinary goto statement, but only from within the statement expression it belongs to.

A local label declaration looks like this:

 
__label__ label;

or

 
__label__ label1, label2, ...;

Local label declarations must come at the beginning of the statement expression, right after the `({', before any ordinary declarations.

The label declaration defines the label name, but does not define the label itself. You must do this in the usual way, with label:, within the statements of the statement expression.

The local label feature is useful because statement expressions are often used in macros. If the macro contains nested loops, a goto can be useful for breaking out of them. However, an ordinary label whose scope is the whole function cannot be used: if the macro can be expanded several times in one function, the label will be multiply defined in that function. A local label avoids this problem. For example:

 
#define SEARCH(array, target)                     \
({                                               \
  __label__ found;                                \
  typeof (target) _SEARCH_target = (target);      \
  typeof (*(array)) *_SEARCH_array = (array);     \
  int i, j;                                       \
  int value;                                      \
  for (i = 0; i < max; i++)                       \
    for (j = 0; j < max; j++)                     \
      if (_SEARCH_array[i][j] == _SEARCH_target)  \
        { value = i; goto found; }              \
  value = -1;                                     \
 found:                                           \
  value;                                          \
})


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3.3 Labels as Values

You can get the address of a label defined in the current function (or a containing function) with the unary operator `&&'. The value has type void *. This value is a constant and can be used wherever a constant of that type is valid. For example:

 
void *ptr;
...
ptr = &&foo;

To use these values, you need to be able to jump to one. This is done with the computed goto statement(1), goto *exp;. For example,

 
goto *ptr;

Any expression of type void * is allowed.

One way of using these constants is in initializing a static array that will serve as a jump table:

 
static void *array[] = { &&foo, &&bar, &&hack };

Then you can select a label with indexing, like this:

 
goto *array[i];

Note that this does not check whether the subscript is in bounds--array indexing in C never does that.

Such an array of label values serves a purpose much like that of the switch statement. The switch statement is cleaner, so use that rather than an array unless the problem does not fit a switch statement very well.

Another use of label values is in an interpreter for threaded code. The labels within the interpreter function can be stored in the threaded code for super-fast dispatching.

You can use this mechanism to jump to code in a different function. If you do that, totally unpredictable things will happen. The best way to avoid this is to store the label address only in automatic variables and never pass it as an argument.


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3.4 Nested Functions

A nested function is a function defined inside another function. (Nested functions are not supported for GNU C++.) The nested function's name is local to the block where it is defined. For example, here we define a nested function named square, and call it twice:

 
foo (double a, double b)
{
  double square (double z) { return z * z; }

  return square (a) + square (b);
}

The nested function can access all the variables of the containing function that are visible at the point of its definition. This is called lexical scoping. For example, here we show a nested function which uses an inherited variable named offset:

 
bar (int *array, int offset, int size)
{
  int access (int *array, int index)
    { return array[index + offset]; }
  int i;
  ...
  for (i = 0; i < size; i++)
    ... access (array, i) ...
}

Nested function definitions are permitted within functions in the places where variable definitions are allowed; that is, in any block, before the first statement in the block.

It is possible to call the nested function from outside the scope of its name by storing its address or passing the address to another function:

 
hack (int *array, int size)
{
  void store (int index, int value)
    { array[index] = value; }

  intermediate (store, size);
}

Here, the function intermediate receives the address of store as an argument. If intermediate calls store, the arguments given to store are used to store into array. But this technique works only so long as the containing function (hack, in this example) does not exit.

If you try to call the nested function through its address after the containing function has exited, all hell will break loose. If you try to call it after a containing scope level has exited, and if it refers to some of the variables that are no longer in scope, you may be lucky, but it's not wise to take the risk. If, however, the nested function does not refer to anything that has gone out of scope, you should be safe.

GNU CC implements taking the address of a nested function using a technique called trampolines. A paper describing them is available as `http://master.debian.org/~karlheg/Usenix88-lexic.pdf'.

A nested function can jump to a label inherited from a containing function, provided the label was explicitly declared in the containing function (see section 3.2 Locally Declared Labels). Such a jump returns instantly to the containing function, exiting the nested function which did the goto and any intermediate functions as well. Here is an example:

 
bar (int *array, int offset, int size)
{
  __label__ failure;
  int access (int *array, int index)
    {
      if (index > size)
        goto failure;
      return array[index + offset];
    }
  int i;
  ...
  for (i = 0; i < size; i++)
    ... access (array, i) ...
  ...
  return 0;

 /* Control comes here from access
    if it detects an error.  */
 failure:
  return -1;
}

A nested function always has internal linkage. Declaring one with extern is erroneous. If you need to declare the nested function before its definition, use auto (which is otherwise meaningless for function declarations).

 
bar (int *array, int offset, int size)
{
  __label__ failure;
  auto int access (int *, int);
  ...
  int access (int *array, int index)
    {
      if (index > size)
        goto failure;
      return array[index + offset];
    }
  ...
}


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3.5 Constructing Function Calls

Using the built-in functions described below, you can record the arguments a function received, and call another function with the same arguments, without knowing the number or types of the arguments.

You can also record the return value of that function call, and later return that value, without knowing what data type the function tried to return (as long as your caller expects that data type).

__builtin_apply_args ()
This built-in function returns a pointer of type void * to data describing how to perform a call with the same arguments as were passed to the current function.

The function saves the arg pointer register, structure value address, and all registers that might be used to pass arguments to a function into a block of memory allocated on the stack. Then it returns the address of that block.

__builtin_apply (function, arguments, size)
This built-in function invokes function (type void (*)()) with a copy of the parameters described by arguments (type void *) and size (type int).

The value of arguments should be the value returned by __builtin_apply_args. The argument size specifies the size of the stack argument data, in bytes.

This function returns a pointer of type void * to data describing how to return whatever value was returned by function. The data is saved in a block of memory allocated on the stack.

It is not always simple to compute the proper value for size. The value is used by __builtin_apply to compute the amount of data that should be pushed on the stack and copied from the incoming argument area.

__builtin_return (result)
This built-in function returns the value described by result from the containing function. You should specify, for result, a value returned by __builtin_apply.


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3.6 Naming an Expression's Type

You can give a name to the type of an expression using a typedef declaration with an initializer. Here is how to define name as a type name for the type of exp:

 
typedef name = exp;

This is useful in conjunction with the statements-within-expressions feature. Here is how the two together can be used to define a safe "maximum" macro that operates on any arithmetic type:

 
#define max(a,b) \
  ({typedef _ta = (a), _tb = (b);  \
    _ta _a = (a); _tb _b = (b);     \
    _a > _b ? _a : _b; })

The reason for using names that start with underscores for the local variables is to avoid conflicts with variable names that occur within the expressions that are substituted for a and b. Eventually we hope to design a new form of declaration syntax that allows you to declare variables whose scopes start only after their initializers; this will be a more reliable way to prevent such conflicts.


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3.7 Referring to a Type with typeof

Another way to refer to the type of an expression is with typeof. The syntax of using of this keyword looks like sizeof, but the construct acts semantically like a type name defined with typedef.

There are two ways of writing the argument to typeof: with an expression or with a type. Here is an example with an expression:

 
typeof (x[0](1))

This assumes that x is an array of functions; the type described is that of the values of the functions.

Here is an example with a typename as the argument:

 
typeof (int *)

Here the type described is that of pointers to int.

If you are writing a header file that must work when included in ANSI C programs, write __typeof__ instead of typeof. See section 3.35 Alternate Keywords.

A typeof-construct can be used anywhere a typedef name could be used. For example, you can use it in a declaration, in a cast, or inside of sizeof or typeof.


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3.8 Generalized Lvalues

Compound expressions, conditional expressions and casts are allowed as lvalues provided their operands are lvalues. This means that you can take their addresses or store values into them.

Standard C++ allows compound expressions and conditional expressions as lvalues, and permits casts to reference type, so use of this extension is deprecated for C++ code.

For example, a compound expression can be assigned, provided the last expression in the sequence is an lvalue. These two expressions are equivalent:

 
(a, b) += 5
a, (b += 5)

Similarly, the address of the compound expression can be taken. These two expressions are equivalent:

 
&(a, b)
a, &b

A conditional expression is a valid lvalue if its type is not void and the true and false branches are both valid lvalues. For example, these two expressions are equivalent:

 
(a ? b : c) = 5
(a ? b = 5 : (c = 5))

A cast is a valid lvalue if its operand is an lvalue. A simple assignment whose left-hand side is a cast works by converting the right-hand side first to the specified type, then to the type of the inner left-hand side expression. After this is stored, the value is converted back to the specified type to become the value of the assignment. Thus, if a has type char *, the following two expressions are equivalent:

 
(int)a = 5
(int)(a = (char *)(int)5)

An assignment-with-arithmetic operation such as `+=' applied to a cast performs the arithmetic using the type resulting from the cast, and then continues as in the previous case. Therefore, these two expressions are equivalent:

 
(int)a += 5
(int)(a = (char *)(int) ((int)a + 5))

You cannot take the address of an lvalue cast, because the use of its address would not work out coherently. Suppose that &(int)f were permitted, where f has type float. Then the following statement would try to store an integer bit-pattern where a floating point number belongs:

 
*&(int)f = 1;

This is quite different from what (int)f = 1 would do--that would convert 1 to floating point and store it. Rather than cause this inconsistency, we think it is better to prohibit use of `&' on a cast.

If you really do want an int * pointer with the address of f, you can simply write (int *)&f.


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3.9 Conditionals with Omitted Operands

The middle operand in a conditional expression may be omitted. Then if the first operand is nonzero, its value is the value of the conditional expression.

Therefore, the expression

 
x ? : y

has the value of x if that is nonzero; otherwise, the value of y.

This example is perfectly equivalent to

 
x ? x : y

In this simple case, the ability to omit the middle operand is not especially useful. When it becomes useful is when the first operand does, or may (if it is a macro argument), contain a side effect. Then repeating the operand in the middle would perform the side effect twice. Omitting the middle operand uses the value already computed without the undesirable effects of recomputing it.


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3.10 Double-Word Integers

GNU C supports data types for integers that are twice as long as int. Simply write long long int for a signed integer, or unsigned long long int for an unsigned integer. To make an integer constant of type long long int, add the suffix LL to the integer. To make an integer constant of type unsigned long long int, add the suffix ULL to the integer.

You can use these types in arithmetic like any other integer types. Addition, subtraction, and bitwise boolean operations on these types are open-coded on all types of machines. Multiplication is open-coded if the machine supports fullword-to-doubleword a widening multiply instruction. Division and shifts are open-coded only on machines that provide special support. The operations that are not open-coded use special library routines that come with GNU CC.

There may be pitfalls when you use long long types for function arguments, unless you declare function prototypes. If a function expects type int for its argument, and you pass a value of type long long int, confusion will result because the caller and the subroutine will disagree about the number of bytes for the argument. Likewise, if the function expects long long int and you pass int. The best way to avoid such problems is to use prototypes.


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3.11 Complex Numbers

GNU C supports complex data types. You can declare both complex integer types and complex floating types, using the keyword __complex__.

For example, `__complex__ double x;' declares x as a variable whose real part and imaginary part are both of type double. `__complex__ short int y;' declares y to have real and imaginary parts of type short int; this is not likely to be useful, but it shows that the set of complex types is complete.

To write a constant with a complex data type, use the suffix `i' or `j' (either one; they are equivalent). For example, 2.5fi has type __complex__ float and 3i has type __complex__ int. Such a constant always has a pure imaginary value, but you can form any complex value you like by adding one to a real constant.

To extract the real part of a complex-valued expression exp, write __real__ exp. Likewise, use __imag__ to extract the imaginary part.

The operator `~' performs complex conjugation when used on a value with a complex type.

GNU CC can allocate complex automatic variables in a noncontiguous fashion; it's even possible for the real part to be in a register while the imaginary part is on the stack (or vice-versa). None of the supported debugging info formats has a way to represent noncontiguous allocation like this, so GNU CC describes a noncontiguous complex variable as if it were two separate variables of noncomplex type. If the variable's actual name is foo, the two fictitious variables are named foo$real and foo$imag. You can examine and set these two fictitious variables with your debugger.

A future version of GDB will know how to recognize such pairs and treat them as a single variable with a complex type.


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3.12 Hex Floats

GNU CC recognizes floating-point numbers written not only in the usual decimal notation, such as 1.55e1, but also numbers such as 0x1.fp3 written in hexadecimal format. In that format the 0x hex introducer and the p or P exponent field are mandatory. The exponent is a decimal number that indicates the power of 2 by which the significand part will be multiplied. Thus 0x1.f is 1 15/16, p3 multiplies it by 8, and the value of 0x1.fp3 is the same as 1.55e1.

Unlike for floating-point numbers in the decimal notation the exponent is always required in the hexadecimal notation. Otherwise the compiler would not be able to resolve the ambiguity of, e.g., 0x1.f. This could mean 1.0f or 1.9375 since f is also the extension for floating-point constants of type float.


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3.13 Arrays of Length Zero

Zero-length arrays are allowed in GNU C. They are very useful as the last element of a structure which is really a header for a variable-length object:

 
struct line {
  int length;
  char contents[0];
};

{
  struct line *thisline = (struct line *)
    malloc (sizeof (struct line) + this_length);
  thisline->length = this_length;
}

In standard C, you would have to give contents a length of 1, which means either you waste space or complicate the argument to malloc.


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3.14 Arrays of Variable Length

Variable-length automatic arrays are allowed in GNU C. These arrays are declared like any other automatic arrays, but with a length that is not a constant expression. The storage is allocated at the point of declaration and deallocated when the brace-level is exited. For example:

 
FILE *
concat_fopen (char *s1, char *s2, char *mode)
{
  char str[strlen (s1) + strlen (s2) + 1];
  strcpy (str, s1);
  strcat (str, s2);
  return fopen (str, mode);
}

Jumping or breaking out of the scope of the array name deallocates the storage. Jumping into the scope is not allowed; you get an error message for it.

You can use the function alloca to get an effect much like variable-length arrays. The function alloca is available in many other C implementations (but not in all). On the other hand, variable-length arrays are more elegant.

There are other differences between these two methods. Space allocated with alloca exists until the containing function returns. The space for a variable-length array is deallocated as soon as the array name's scope ends. (If you use both variable-length arrays and alloca in the same function, deallocation of a variable-length array will also deallocate anything more recently allocated with alloca.)

You can also use variable-length arrays as arguments to functions:

 
struct entry
tester (int len, char data[len][len])
{
  ...
}

The length of an array is computed once when the storage is allocated and is remembered for the scope of the array in case you access it with sizeof.

If you want to pass the array first and the length afterward, you can use a forward declaration in the parameter list--another GNU extension.

 
struct entry
tester (int len; char data[len][len], int len)
{
  ...
}

The `int len' before the semicolon is a parameter forward declaration, and it serves the purpose of making the name len known when the declaration of data is parsed.

You can write any number of such parameter forward declarations in the parameter list. They can be separated by commas or semicolons, but the last one must end with a semicolon, which is followed by the "real" parameter declarations. Each forward declaration must match a "real" declaration in parameter name and data type.


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3.15 Macros with Variable Numbers of Arguments

In GNU C, a macro can accept a variable number of arguments, much as a function can. The syntax for defining the macro looks much like that used for a function. Here is an example:

 
#define eprintf(format, args...)  \
 fprintf (stderr, format , ## args)

Here args is a rest argument: it takes in zero or more arguments, as many as the call contains. All of them plus the commas between them form the value of args, which is substituted into the macro body where args is used. Thus, we have this expansion:

 
eprintf ("%s:%d: ", input_file_name, line_number)
==>
fprintf (stderr, "%s:%d: " , input_file_name, line_number)

Note that the comma after the string constant comes from the definition of eprintf, whereas the last comma comes from the value of args.

The reason for using `##' is to handle the case when args matches no arguments at all. In this case, args has an empty value. In this case, the second comma in the definition becomes an embarrassment: if it got through to the expansion of the macro, we would get something like this:

 
fprintf (stderr, "success!\n" , )

which is invalid C syntax. `##' gets rid of the comma, so we get the following instead:

 
fprintf (stderr, "success!\n")

This is a special feature of the GNU C preprocessor: `##' before a rest argument that is empty discards the preceding sequence of non-whitespace characters from the macro definition. (If another macro argument precedes, none of it is discarded.)

It might be better to discard the last preprocessor token instead of the last preceding sequence of non-whitespace characters; in fact, we may someday change this feature to do so. We advise you to write the macro definition so that the preceding sequence of non-whitespace characters is just a single token, so that the meaning will not change if we change the definition of this feature.


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3.16 Non-Lvalue Arrays May Have Subscripts

Subscripting is allowed on arrays that are not lvalues, even though the unary `&' operator is not. For example, this is valid in GNU C though not valid in other C dialects:

 
struct foo {int a[4];};

struct foo f();

bar (int index)
{
  return f().a[index];
}


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3.17 Arithmetic on void- and Function-Pointers

In GNU C, addition and subtraction operations are supported on pointers to void and on pointers to functions. This is done by treating the size of a void or of a function as 1.

A consequence of this is that sizeof is also allowed on void and on function types, and returns 1.

The option `-Wpointer-arith' requests a warning if these extensions are used.


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3.18 Non-Constant Initializers

As in standard C++, the elements of an aggregate initializer for an automatic variable are not required to be constant expressions in GNU C. Here is an example of an initializer with run-time varying elements:

 
foo (float f, float g)
{
  float beat_freqs[2] = { f-g, f+g };
  ...
}


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3.19 Constructor Expressions

GNU C supports constructor expressions. A constructor looks like a cast containing an initializer. Its value is an object of the type specified in the cast, containing the elements specified in the initializer.

Usually, the specified type is a structure. Assume that struct foo and structure are declared as shown:

 
struct foo {int a; char b[2];} structure;

Here is an example of constructing a struct foo with a constructor:

 
structure = ((struct foo) {x + y, 'a', 0});

This is equivalent to writing the following:

 
{
  struct foo temp = {x + y, 'a', 0};
  structure = temp;
}

You can also construct an array. If all the elements of the constructor are (made up of) simple constant expressions, suitable for use in initializers, then the constructor is an lvalue and can be coerced to a pointer to its first element, as shown here:

 
char **foo = (char *[]) { "x", "y", "z" };

Array constructors whose elements are not simple constants are not very useful, because the constructor is not an lvalue. There are only two valid ways to use it: to subscript it, or initialize an array variable with it. The former is probably slower than a switch statement, while the latter does the same thing an ordinary C initializer would do. Here is an example of subscripting an array constructor:

 
output = ((int[]) { 2, x, 28 }) [input];

Constructor expressions for scalar types and union types are is also allowed, but then the constructor expression is equivalent to a cast.


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3.20 Labeled Elements in Initializers

Standard C requires the elements of an initializer to appear in a fixed order, the same as the order of the elements in the array or structure being initialized.

In GNU C you can give the elements in any order, specifying the array indices or structure field names they apply to. This extension is not implemented in GNU C++.

To specify an array index, write `[index]' or `[index] =' before the element value. For example,

 
int a[6] = { [4] 29, [2] = 15 };

is equivalent to

 
int a[6] = { 0, 0, 15, 0, 29, 0 };

The index values must be constant expressions, even if the array being initialized is automatic.

To initialize a range of elements to the same value, write `[first ... last] = value'. For example,

 
int widths[] = { [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 };

Note that the length of the array is the highest value specified plus one.

In a structure initializer, specify the name of a field to initialize with `fieldname:' before the element value. For example, given the following structure,

 
struct point { int x, y; };

the following initialization

 
struct point p = { y: yvalue, x: xvalue };

is equivalent to

 
struct point p = { xvalue, yvalue };

Another syntax which has the same meaning is `.fieldname ='., as shown here:

 
struct point p = { .y = yvalue, .x = xvalue };

You can also use an element label (with either the colon syntax or the period-equal syntax) when initializing a union, to specify which element of the union should be used. For example,

 
union foo { int i; double d; };

union foo f = { d: 4 };

will convert 4 to a double to store it in the union using the second element. By contrast, casting 4 to type union foo would store it into the union as the integer i, since it is an integer. (See section 3.22 Cast to a Union Type.)

You can combine this technique of naming elements with ordinary C initialization of successive elements. Each initializer element that does not have a label applies to the next consecutive element of the array or structure. For example,

 
int a[6] = { [1] = v1, v2, [4] = v4 };

is equivalent to

 
int a[6] = { 0, v1, v2, 0, v4, 0 };

Labeling the elements of an array initializer is especially useful when the indices are characters or belong to an enum type. For example:

 
int whitespace[256]
  = { [' '] = 1, ['\t'] = 1, ['\h'] = 1,
      ['\f'] = 1, ['\n'] = 1, ['\r'] = 1 };


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3.21 Case Ranges

You can specify a range of consecutive values in a single case label, like this:

 
case low ... high:

This has the same effect as the proper number of individual case labels, one for each integer value from low to high, inclusive.

This feature is especially useful for ranges of ASCII character codes:

 
case 'A' ... 'Z':

Be careful: Write spaces around the ..., for otherwise it may be parsed wrong when you use it with integer values. For example, write this:

 
case 1 ... 5:

rather than this:

 
case 1...5:


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3.22 Cast to a Union Type

A cast to union type is similar to other casts, except that the type specified is a union type. You can specify the type either with union tag or with a typedef name. A cast to union is actually a constructor though, not a cast, and hence does not yield an lvalue like normal casts. (See section 3.19 Constructor Expressions.)

The types that may be cast to the union type are those of the members of the union. Thus, given the following union and variables:

 
union foo { int i; double d; };
int x;
double y;

both x and y can be cast to type union foo.

Using the cast as the right-hand side of an assignment to a variable of union type is equivalent to storing in a member of the union:

 
union foo u;
...
u = (union foo) x  ==  u.i = x
u = (union foo) y  ==  u.d = y

You can also use the union cast as a function argument:

 
void hack (union foo);
...
hack ((union foo) x);


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3.23 Declaring Attributes of Functions

In GNU C, you declare certain things about functions called in your program which help the compiler optimize function calls and check your code more carefully.

The keyword __attribute__ allows you to specify special attributes when making a declaration. This keyword is followed by an attribute specification inside double parentheses. Nine attributes, noreturn, const, format, no_instrument_function, section, constructor, destructor, unused and weak are currently defined for functions. Other attributes, including section are supported for variables declarations (see section 3.29 Specifying Attributes of Variables) and for types (see section 3.30 Specifying Attributes of Types).

You may also specify attributes with `__' preceding and following each keyword. This allows you to use them in header files without being concerned about a possible macro of the same name. For example, you may use __noreturn__ instead of noreturn.

noreturn
A few standard library functions, such as abort and exit, cannot return. GNU CC knows this automatically. Some programs define their own functions that never return. You can declare them noreturn to tell the compiler this fact. For example,

 
void fatal () __attribute__ ((noreturn));

void
fatal (...)
{
  ... /* Print error message. */ ...
  exit (1);
}

The noreturn keyword tells the compiler to assume that fatal cannot return. It can then optimize without regard to what would happen if fatal ever did return. This makes slightly better code. More importantly, it helps avoid spurious warnings of uninitialized variables.

Do not assume that registers saved by the calling function are restored before calling the noreturn function.

It does not make sense for a noreturn function to have a return type other than void.

The attribute noreturn is not implemented in GNU C versions earlier than 2.5. An alternative way to declare that a function does not return, which works in the current version and in some older versions, is as follows:

 
typedef void voidfn ();

volatile voidfn fatal;

const
Many functions do not examine any values except their arguments, and have no effects except the return value. Such a function can be subject to common subexpression elimination and loop optimization just as an arithmetic operator would be. These functions should be declared with the attribute const. For example,

 
int square (int) __attribute__ ((const));

says that the hypothetical function square is safe to call fewer times than the program says.

The attribute const is not implemented in GNU C versions earlier than 2.5. An alternative way to declare that a function has no side effects, which works in the current version and in some older versions, is as follows:

 
typedef int intfn ();

extern const intfn square;

This approach does not work in GNU C++ from 2.6.0 on, since the language specifies that the `const' must be attached to the return value.

Note that a function that has pointer arguments and examines the data pointed to must not be declared const. Likewise, a function that calls a non-const function usually must not be const. It does not make sense for a const function to return void.

format (archetype, string-index, first-to-check)
The format attribute specifies that a function takes printf, scanf, or strftime style arguments which should be type-checked against a format string. For example, the declaration:

 
extern int
my_printf (void *my_object, const char *my_format, ...)
      __attribute__ ((format (printf, 2, 3)));

causes the compiler to check the arguments in calls to my_printf for consistency with the printf style format string argument my_format.

The parameter archetype determines how the format string is interpreted, and should be either printf, scanf, or strftime. The parameter string-index specifies which argument is the format string argument (starting from 1), while first-to-check is the number of the first argument to check against the format string. For functions where the arguments are not available to be checked (such as vprintf), specify the third parameter as zero. In this case the compiler only checks the format string for consistency.

In the example above, the format string (my_format) is the second argument of the function my_print, and the arguments to check start with the third argument, so the correct parameters for the format attribute are 2 and 3.

The format attribute allows you to identify your own functions which take format strings as arguments, so that GNU CC can check the calls to these functions for errors. The compiler always checks formats for the ANSI library functions printf, fprintf, sprintf, scanf, fscanf, sscanf, strftime, vprintf, vfprintf and vsprintf whenever such warnings are requested (using `-Wformat'), so there is no need to modify the header file `stdio.h'.

format_arg (string-index)
The format_arg attribute specifies that a function takes printf or scanf style arguments, modifies it (for example, to translate it into another language), and passes it to a printf or scanf style function. For example, the declaration:

 
extern char *
my_dgettext (char *my_domain, const char *my_format)
      __attribute__ ((format_arg (2)));

causes the compiler to check the arguments in calls to my_dgettext whose result is passed to a printf, scanf, or strftime type function for consistency with the printf style format string argument my_format.

The parameter string-index specifies which argument is the format string argument (starting from 1).

The format-arg attribute allows you to identify your own functions which modify format strings, so that GNU CC can check the calls to printf, scanf, or strftime function whose operands are a call to one of your own function. The compiler always treats gettext, dgettext, and dcgettext in this manner.

no_instrument_function
If `-finstrument-functions' is given, profiling function calls will be generated at entry and exit of most user-compiled functions. Functions with this attribute will not be so instrumented.

section ("section-name")
Normally, the compiler places the code it generates in the text section. Sometimes, however, you need additional sections, or you need certain particular functions to appear in special sections. The section attribute specifies that a function lives in a particular section. For example, the declaration:

 
extern void foobar (void) __attribute__ ((section ("bar")));

puts the function foobar in the bar section.

Some file formats do not support arbitrary sections so the section attribute is not available on all platforms. If you need to map the entire contents of a module to a particular section, consider using the facilities of the linker instead.

constructor
destructor
The constructor attribute causes the function to be called automatically before execution enters main (). Similarly, the destructor attribute causes the function to be called automatically after main () has completed or exit () has been called. Functions with these attributes are useful for initializing data that will be used implicitly during the execution of the program.

These attributes are not currently implemented for Objective C.

unused
This attribute, attached to a function, means that the function is meant to be possibly unused. GNU CC will not produce a warning for this function. GNU C++ does not currently support this attribute as definitions without parameters are valid in C++.

weak
The weak attribute causes the declaration to be emitted as a weak symbol rather than a global. This is primarily useful in defining library functions which can be overridden in user code, though it can also be used with non-function declarations. Weak symbols are supported for ELF targets, and also for a.out targets when using the GNU assembler and linker.

alias ("target")
The alias attribute causes the declaration to be emitted as an alias for another symbol, which must be specified. For instance,

 
void __f () { /* do something */; }
void f () __attribute__ ((weak, alias ("__f")));

declares `f' to be a weak alias for `__f'. In C++, the mangled name for the target must be used.

Not all target machines support this attribute.

no_check_memory_usage
If `-fcheck-memory-usage' is given, calls to support routines will be generated before most memory accesses, to permit support code to record usage and detect uses of uninitialized or unallocated storage. Since the compiler cannot handle them properly, asm statements are not allowed. Declaring a function with this attribute disables the memory checking code for that function, permitting the use of asm statements without requiring separate compilation with different options, and allowing you to write support routines of your own if you wish, without getting infinite recursion if they get compiled with this option.

regparm (number)
On the Intel 386, the regparm attribute causes the compiler to pass up to number integer arguments in registers EAX, EDX, and ECX instead of on the stack. Functions that take a variable number of arguments will continue to be passed all of their arguments on the stack.

stdcall
On the Intel 386, the stdcall attribute causes the compiler to assume that the called function will pop off the stack space used to pass arguments, unless it takes a variable number of arguments.

The PowerPC compiler for Windows NT currently ignores the stdcall attribute.

longcall
On the RS/6000 and PowerPC, the longcall attribute causes the compiler to call the function via a pointer, so that functions which reside further than 32 megabytes from the current location can be called.

This attribute can be attached to a set of function declarations by embedding them inside a #pragma longcall. For example

 
#pragma longcall (1)
void f ();
.
.
.
void g ();
#pragma longcall (0)

has the same effect as:

 
void f () __attribute__ ((longcall));
.
.
.
void g () __attribute__ ((longcall));

Attributes cannot be attached to C++ member functions. To ensure that externally defined C++ methods are always called via a function pointer, use the `-mlongcall' flag.

shortcall
On the RS/6000 and PowerPC, the shortcall attribute causes the compiler to always generate a direct call if it can, overriding the attribute longcall and the command line flag `-mlongcall'.

cdecl
On the Intel 386, the cdecl attribute causes the compiler to assume that the calling function will pop off the stack space used to pass arguments. This is useful to override the effects of the `-mrtd' switch.

The PowerPC compiler for Windows NT currently ignores the cdecl attribute.

dllimport
On the PowerPC running Windows NT, the dllimport attribute causes the compiler to call the function via a global pointer to the function pointer that is set up by the Windows NT dll library. The pointer name is formed by combining __imp_ and the function name.

dllexport
On the PowerPC running Windows NT, the dllexport attribute causes the compiler to provide a global pointer to the function pointer, so that it can be called with the dllimport attribute. The pointer name is formed by combining __imp_ and the function name.

exception (except-func [, except-arg])
On the PowerPC running Windows NT, the exception attribute causes the compiler to modify the structured exception table entry it emits for the declared function. The string or identifier except-func is placed in the third entry of the structured exception table. It represents a function, which is called by the exception handling mechanism if an exception occurs. If it was specified, the string or identifier except-arg is placed in the fourth entry of the structured exception table.

function_vector
Use this option on the H8/300 and H8/300H to indicate that the specified function should be called through the function vector. Calling a function through the function vector will reduce code size, however; the function vector has a limited size (maximum 128 entries on the H8/300 and 64 entries on the H8/300H) and shares space with the interrupt vector.

You must use GAS and GLD from GNU binutils version 2.7 or later for this option to work correctly.

interrupt_handler
Use this option on the H8/300 and H8/300H to indicate that the specified function is an interrupt handler. The compiler will generate function entry and exit sequences suitable for use in an interrupt handler when this attribute is present.

eightbit_data
Use this option on the H8/300 and H8/300H to indicate that the specified variable should be placed into the eight bit data section. The compiler will generate more efficient code for certain operations on data in the eight bit data area. Note the eight bit data area is limited to 256 bytes of data.

You must use GAS and GLD from GNU binutils version 2.7 or later for this option to work correctly.

tiny_data
Use this option on the H8/300H to indicate that the specified variable should be placed into the tiny data section. The compiler will generate more efficient code for loads and stores on data in the tiny data section. Note the tiny data area is limited to slightly under 32kbytes of data.

interrupt
Use this option on the M32R/D to indicate that the specified function is an interrupt handler. The compiler will generate function entry and exit sequences suitable for use in an interrupt handler when this attribute is present.

model (model-name)
Use this attribute on the M32R/D to set the addressability of an object, and the code generated for a function. The identifier model-name is one of small, medium, or large, representing each of the code models.

Small model objects live in the lower 16MB of memory (so that their addresses can be loaded with the ld24 instruction), and are callable with the bl instruction.

Medium model objects may live anywhere in the 32 bit address space (the compiler will generate seth/add3 instructions to load their addresses), and are callable with the bl instruction.

Large model objects may live anywhere in the 32 bit address space (the compiler will generate seth/add3 instructions to load their addresses), and may not be reachable with the bl instruction (the compiler will generate the much slower seth/add3/jl instruction sequence).

You can specify multiple attributes in a declaration by separating them by commas within the double parentheses or by immediately following an attribute declaration with another attribute declaration.

Some people object to the __attribute__ feature, suggesting that ANSI C's #pragma should be used instead. There are two reasons for not doing this.

  1. It is impossible to generate #pragma commands from a macro.

  2. There is no telling what the same #pragma might mean in another compiler.

These two reasons apply to almost any application that might be proposed for #pragma. It is basically a mistake to use #pragma for anything.


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3.24 Prototypes and Old-Style Function Definitions

GNU C extends ANSI C to allow a function prototype to override a later old-style non-prototype definition. Consider the following example:

 
/* Use prototypes unless the compiler is old-fashioned.  */
#ifdef __STDC__
#define P(x) x
#else
#define P(x) ()
#endif

/* Prototype function declaration.  */
int isroot P((uid_t));

/* Old-style function definition.  */
int
isroot (x)   /* ??? lossage here ??? */
     uid_t x;
{
  return x == 0;
}

Suppose the type uid_t happens to be short. ANSI C does not allow this example, because subword arguments in old-style non-prototype definitions are promoted. Therefore in this example the function definition's argument is really an int, which does not match the prototype argument type of short.

This restriction of ANSI C makes it hard to write code that is portable to traditional C compilers, because the programmer does not know whether the uid_t type is short, int, or long. Therefore, in cases like these GNU C allows a prototype to override a later old-style definition. More precisely, in GNU C, a function prototype argument type overrides the argument type specified by a later old-style definition if the former type is the same as the latter type before promotion. Thus in GNU C the above example is equivalent to the following:

 
int isroot (uid_t);

int
isroot (uid_t x)
{
  return x == 0;
}

GNU C++ does not support old-style function definitions, so this extension is irrelevant.


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3.25 C++ Style Comments

In GNU C, you may use C++ style comments, which start with `//' and continue until the end of the line. Many other C implementations allow such comments, and they are likely to be in a future C standard. However, C++ style comments are not recognized if you specify `-ansi' or `-traditional', since they are incompatible with traditional constructs like dividend//*comment*/divisor.


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3.26 Dollar Signs in Identifier Names

In GNU C, you may normally use dollar signs in identifier names. This is because many traditional C implementations allow such identifiers. However, dollar signs in identifiers are not supported on a few target machines, typically because the target assembler does not allow them.


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3.27 The Character ESC in Constants

You can use the sequence `\e' in a string or character constant to stand for the ASCII character ESC.


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3.28 Inquiring on Alignment of Types or Variables

The keyword __alignof__ allows you to inquire about how an object is aligned, or the minimum alignment usually required by a type. Its syntax is just like sizeof.

For example, if the target machine requires a double value to be aligned on an 8-byte boundary, then __alignof__ (double) is 8. This is true on many RISC machines. On more traditional machine designs, __alignof__ (double) is 4 or even 2.

Some machines never actually require alignment; they allow reference to any data type even at an odd addresses. For these machines, __alignof__ reports the recommended alignment of a type.

When the operand of __alignof__ is an lvalue rather than a type, the value is the largest alignment that the lvalue is known to have. It may have this alignment as a result of its data type, or because it is part of a structure and inherits alignment from that structure. For example, after this declaration:

 
struct foo { int x; char y; } foo1;

the value of __alignof__ (foo1.y) is probably 2 or 4, the same as __alignof__ (int), even though the data type of foo1.y does not itself demand any alignment.

A related feature which lets you specify the alignment of an object is __attribute__ ((aligned (alignment))); see the following section.


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3.29 Specifying Attributes of Variables

The keyword __attribute__ allows you to specify special attributes of variables or structure fields. This keyword is followed by an attribute specification inside double parentheses. Eight attributes are currently defined for variables: aligned, mode, nocommon, packed, section, transparent_union, unused, and weak. Other attributes are available for functions (see section 3.23 Declaring Attributes of Functions) and for types (see section 3.30 Specifying Attributes of Types).

You may also specify attributes with `__' preceding and following each keyword. This allows you to use them in header files without being concerned about a possible macro of the same name. For example, you may use __aligned__ instead of aligned.

aligned (alignment)
This attribute specifies a minimum alignment for the variable or structure field, measured in bytes. For example, the declaration:

 
int x __attribute__ ((aligned (16))) = 0;

causes the compiler to allocate the global variable x on a 16-byte boundary. On a 68040, this could be used in conjunction with an asm expression to access the move16 instruction which requires 16-byte aligned operands.

You can also specify the alignment of structure fields. For example, to create a double-word aligned int pair, you could write:

 
struct foo { int x[2] __attribute__ ((aligned (8))); };

This is an alternative to creating a union with a double member that forces the union to be double-word aligned.

It is not possible to specify the alignment of functions; the alignment of functions is determined by the machine's requirements and cannot be changed. You cannot specify alignment for a typedef name because such a name is just an alias, not a distinct type.

As in the preceding examples, you can explicitly specify the alignment (in bytes) that you wish the compiler to use for a given variable or structure field. Alternatively, you can leave out the alignment factor and just ask the compiler to align a variable or field to the maximum useful alignment for the target machine you are compiling for. For example, you could write:

 
short array[3] __attribute__ ((aligned));

Whenever you leave out the alignment factor in an aligned attribute specification, the compiler automatically sets the alignment for the declared variable or field to the largest alignment which is ever used for any data type on the target machine you are compiling for. Doing this can often make copy operations more efficient, because the compiler can use whatever instructions copy the biggest chunks of memory when performing copies to or from the variables or fields that you have aligned this way.

The aligned attribute can only increase the alignment; but you can decrease it by specifying packed as well. See below.

Note that the effectiveness of aligned attributes may be limited by inherent limitations in your linker. On many systems, the linker is only able to arrange for variables to be aligned up to a certain maximum alignment. (For some linkers, the maximum supported alignment may be very very small.) If your linker is only able to align variables up to a maximum of 8 byte alignment, then specifying aligned(16) in an __attribute__ will still only provide you with 8 byte alignment. See your linker documentation for further information.

mode (mode)
This attribute specifies the data type for the declaration--whichever type corresponds to the mode mode. This in effect lets you request an integer or floating point type according to its width.

You may also specify a mode of `byte' or `__byte__' to indicate the mode corresponding to a one-byte integer, `word' or `__word__' for the mode of a one-word integer, and `pointer' or `__pointer__' for the mode used to represent pointers.

nocommon
This attribute specifies requests GNU CC not to place a variable "common" but instead to allocate space for it directly. If you specify the `-fno-common' flag, GNU CC will do this for all variables.

Specifying the nocommon attribute for a variable provides an initialization of zeros. A variable may only be initialized in one source file.

packed
The packed attribute specifies that a variable or structure field should have the smallest possible alignment--one byte for a variable, and one bit for a field, unless you specify a larger value with the aligned attribute.

Here is a structure in which the field x is packed, so that it immediately follows a:

 
struct foo
{
  char a;
  int x[2] __attribute__ ((packed));
};

section ("section-name")
Normally, the compiler places the objects it generates in sections like data and bss. Sometimes, however, you need additional sections, or you need certain particular variables to appear in special sections, for example to map to special hardware. The section attribute specifies that a variable (or function) lives in a particular section. For example, this small program uses several specific section names:

 
struct duart a __attribute__ ((section ("DUART_A"))) = { 0 };
struct duart b __attribute__ ((section ("DUART_B"))) = { 0 };
char stack[10000] __attribute__ ((section ("STACK"))) = { 0 };
int init_data __attribute__ ((section ("INITDATA"))) = 0;

main()
{
  /* Initialize stack pointer */
  init_sp (stack + sizeof (stack));

  /* Initialize initialized data */
  memcpy (&init_data, &data, &edata - &data);

  /* Turn on the serial ports */
  init_duart (&a);
  init_duart (&b);
}

Use the section attribute with an initialized definition of a global variable, as shown in the example. GNU CC issues a warning and otherwise ignores the section attribute in uninitialized variable declarations.

You may only use the section attribute with a fully initialized global definition because of the way linkers work. The linker requires each object be defined once, with the exception that uninitialized variables tentatively go in the common (or bss) section and can be multiply "defined". You can force a variable to be initialized with the `-fno-common' flag or the nocommon attribute.

Some file formats do not support arbitrary sections so the section attribute is not available on all platforms. If you need to map the entire contents of a module to a particular section, consider using the facilities of the linker instead.

transparent_union
This attribute, attached to a function parameter which is a union, means that the corresponding argument may have the type of any union member, but the argument is passed as if its type were that of the first union member. For more details see See section 3.30 Specifying Attributes of Types. You can also use this attribute on a typedef for a union data type; then it applies to all function parameters with that type.

unused
This attribute, attached to a variable, means that the variable is meant to be possibly unused. GNU CC will not produce a warning for this variable.

weak
The weak attribute is described in See section 3.23 Declaring Attributes of Functions.

model (model-name)
Use this attribute on the M32R/D to set the addressability of an object. The identifier model-name is one of small, medium, or large, representing each of the code models.

Small model objects live in the lower 16MB of memory (so that their addresses can be loaded with the ld24 instruction).

Medium and large model objects may live anywhere in the 32 bit address space (the compiler will generate seth/add3 instructions to load their addresses).

To specify multiple attributes, separate them by commas within the double parentheses: for example, `__attribute__ ((aligned (16), packed))'.


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3.30 Specifying Attributes of Types

The keyword __attribute__ allows you to specify special attributes of struct and union types when you define such types. This keyword is followed by an attribute specification inside double parentheses. Three attributes are currently defined for types: aligned, packed, and transparent_union. Other attributes are defined for functions (see section 3.23 Declaring Attributes of Functions) and for variables (see section 3.29 Specifying Attributes of Variables).

You may also specify any one of these attributes with `__' preceding and following its keyword. This allows you to use these attributes in header files without being concerned about a possible macro of the same name. For example, you may use __aligned__ instead of aligned.

You may specify the aligned and transparent_union attributes either in a typedef declaration or just past the closing curly brace of a complete enum, struct or union type definition and the packed attribute only past the closing brace of a definition.

You may also specify attributes between the enum, struct or union tag and the name of the type rather than after the closing brace.

aligned (alignment)
This attribute specifies a minimum alignment (in bytes) for variables of the specified type. For example, the declarations:

 
struct S { short f[3]; } __attribute__ ((aligned (8)));
typedef int more_aligned_int __attribute__ ((aligned (8)));

force the compiler to insure (as far as it can) that each variable whose type is struct S or more_aligned_int will be allocated and aligned at least on a 8-byte boundary. On a Sparc, having all variables of type struct S aligned to 8-byte boundaries allows the compiler to use the ldd and std (doubleword load and store) instructions when copying one variable of type struct S to another, thus improving run-time efficiency.

Note that the alignment of any given struct or union type is required by the ANSI C standard to be at least a perfect multiple of the lowest common multiple of the alignments of all of the members of the struct or union in question. This means that you can effectively adjust the alignment of a struct or union type by attaching an aligned attribute to any one of the members of such a type, but the notation illustrated in the example above is a more obvious, intuitive, and readable way to request the compiler to adjust the alignment of an entire struct or union type.

As in the preceding example, you can explicitly specify the alignment (in bytes) that you wish the compiler to use for a given struct or union type. Alternatively, you can leave out the alignment factor and just ask the compiler to align a type to the maximum useful alignment for the target machine you are compiling for. For example, you could write:

 
struct S { short f[3]; } __attribute__ ((aligned));

Whenever you leave out the alignment factor in an aligned attribute specification, the compiler automatically sets the alignment for the type to the largest alignment which is ever used for any data type on the target machine you are compiling for. Doing this can often make copy operations more efficient, because the compiler can use whatever instructions copy the biggest chunks of memory when performing copies to or from the variables which have types that you have aligned this way.

In the example above, if the size of each short is 2 bytes, then the size of the entire struct S type is 6 bytes. The smallest power of two which is greater than or equal to that is 8, so the compiler sets the alignment for the entire struct S type to 8 bytes.

Note that although you can ask the compiler to select a time-efficient alignment for a given type and then declare only individual stand-alone objects of that type, the compiler's ability to select a time-efficient alignment is primarily useful only when you plan to create arrays of variables having the relevant (efficiently aligned) type. If you declare or use arrays of variables of an efficiently-aligned type, then it is likely that your program will also be doing pointer arithmetic (or subscripting, which amounts to the same thing) on pointers to the relevant type, and the code that the compiler generates for these pointer arithmetic operations will often be more efficient for efficiently-aligned types than for other types.

The aligned attribute can only increase the alignment; but you can decrease it by specifying packed as well. See below.

Note that the effectiveness of aligned attributes may be limited by inherent limitations in your linker. On many systems, the linker is only able to arrange for variables to be aligned up to a certain maximum alignment. (For some linkers, the maximum supported alignment may be very very small.) If your linker is only able to align variables up to a maximum of 8 byte alignment, then specifying aligned(16) in an __attribute__ will still only provide you with 8 byte alignment. See your linker documentation for further information.

packed
This attribute, attached to an enum, struct, or union type definition, specified that the minimum required memory be used to represent the type.

Specifying this attribute for struct and union types is equivalent to specifying the packed attribute on each of the structure or union members. Specifying the `-fshort-enums' flag on the line is equivalent to specifying the packed attribute on all enum definitions.

You may only specify this attribute after a closing curly brace on an enum definition, not in a typedef declaration, unless that declaration also contains the definition of the enum.

transparent_union
This attribute, attached to a union type definition, indicates that any function parameter having that union type causes calls to that function to be treated in a special way.

First, the argument corresponding to a transparent union type can be of any type in the union; no cast is required. Also, if the union contains a pointer type, the corresponding argument can be a null pointer constant or a void pointer expression; and if the union contains a void pointer type, the corresponding argument can be any pointer expression. If the union member type is a pointer, qualifiers like const on the referenced type must be respected, just as with normal pointer conversions.

Second, the argument is passed to the function using the calling conventions of first member of the transparent union, not the calling conventions of the union itself. All members of the union must have the same machine representation; this is necessary for this argument passing to work properly.

Transparent unions are designed for library functions that have multiple interfaces for compatibility reasons. For example, suppose the wait function must accept either a value of type int * to comply with Posix, or a value of type union wait * to comply with the 4.1BSD interface. If wait's parameter were void *, wait would accept both kinds of arguments, but it would also accept any other pointer type and this would make argument type checking less useful. Instead, <sys/wait.h> might define the interface as follows:

 
typedef union
  {
    int *__ip;
    union wait *__up;
  } wait_status_ptr_t __attribute__ ((__transparent_union__));

pid_t wait (wait_status_ptr_t);

This interface allows either int * or union wait * arguments to be passed, using the int * calling convention. The program can call wait with arguments of either type:

 
int w1 () { int w; return wait (&w); }
int w2 () { union wait w; return wait (&w); }

With this interface, wait's implementation might look like this:

 
pid_t wait (wait_status_ptr_t p)
{
  return waitpid (-1, p.__ip, 0);
}

unused
When attached to a type (including a union or a struct), this attribute means that variables of that type are meant to appear possibly unused. GNU CC will not produce a warning for any variables of that type, even if the variable appears to do nothing. This is often the case with lock or thread classes, which are usually defined and then not referenced, but contain constructors and destructors that have nontrivial bookkeeping functions.

To specify multiple attributes, separate them by commas within the double parentheses: for example, `__attribute__ ((aligned (16), packed))'.


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3.31 An Inline Function is As Fast As a Macro

By declaring a function inline, you can direct GNU CC to integrate that function's code into the code for its callers. This makes execution faster by eliminating the function-call overhead; in addition, if any of the actual argument values are constant, their known values may permit simplifications at compile time so that not all of the inline function's code needs to be included. The effect on code size is less predictable; object code may be larger or smaller with function inlining, depending on the particular case. Inlining of functions is an optimization and it really "works" only in optimizing compilation. If you don't use `-O', no function is really inline.

To declare a function inline, use the inline keyword in its declaration, like this:

 
inline int
inc (int *a)
{
  (*a)++;
}

(If you are writing a header file to be included in ANSI C programs, write __inline__ instead of inline. See section 3.35 Alternate Keywords.) You can also make all "simple enough" functions inline with the option `-finline-functions'.

Note that certain usages in a function definition can make it unsuitable for inline substitution. Among these usages are: use of varargs, use of alloca, use of variable sized data types (see section 3.14 Arrays of Variable Length), use of computed goto (see section 3.3 Labels as Values), use of nonlocal goto, and nested functions (see section 3.4 Nested Functions). Using `-Winline' will warn when a function marked inline could not be substituted, and will give the reason for the failure.

Note that in C and Objective C, unlike C++, the inline keyword does not affect the linkage of the function.

GNU CC automatically inlines member functions defined within the class body of C++ programs even if they are not explicitly declared inline. (You can override this with `-fno-default-inline'; see section Options Controlling C++ Dialect.)

When a function is both inline and static, if all calls to the function are integrated into the caller, and the function's address is never used, then the function's own assembler code is never referenced. In this case, GNU CC does not actually output assembler code for the function, unless you specify the option `-fkeep-inline-functions'. Some calls cannot be integrated for various reasons (in particular, calls that precede the function's definition cannot be integrated, and neither can recursive calls within the definition). If there is a nonintegrated call, then the function is compiled to assembler code as usual. The function must also be compiled as usual if the program refers to its address, because that can't be inlined.

When an inline function is not static, then the compiler must assume that there may be calls from other source files; since a global symbol can be defined only once in any program, the function must not be defined in the other source files, so the calls therein cannot be integrated. Therefore, a non-static inline function is always compiled on its own in the usual fashion.

If you specify both inline and extern in the function definition, then the definition is used only for inlining. In no case is the function compiled on its own, not even if you refer to its address explicitly. Such an address becomes an external reference, as if you had only declared the function, and had not defined it.

This combination of inline and extern has almost the effect of a macro. The way to use it is to put a function definition in a header file with these keywords, and put another copy of the definition (lacking inline and extern) in a library file. The definition in the header file will cause most calls to the function to be inlined. If any uses of the function remain, they will refer to the single copy in the library.

GNU C does not inline any functions when not optimizing. It is not clear whether it is better to inline or not, in this case, but we found that a correct implementation when not optimizing was difficult. So we did the easy thing, and turned it off.


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3.32 Assembler Instructions with C Expression Operands

In an assembler instruction using asm, you can specify the operands of the instruction using C expressions. This means you need not guess which registers or memory locations will contain the data you want to use.

You must specify an assembler instruction template much like what appears in a machine description, plus an operand constraint string for each operand.

For example, here is how to use the 68881's fsinx instruction:

 
asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));

Here angle is the C expression for the input operand while result is that of the output operand. Each has `"f"' as its operand constraint, saying that a floating point register is required. The `=' in `=f' indicates that the operand is an output; all output operands' constraints must use `='. The constraints use the same language used in the machine description.

Each operand is described by an operand-constraint string followed by the C expression in parentheses. A colon separates the assembler template from the first output operand and another separates the last output operand from the first input, if any. Commas separate the operands within each group. The total number of operands is limited to ten or to the maximum number of operands in any instruction pattern in the machine description, whichever is greater.

If there are no output operands but there are input operands, you must place two consecutive colons surrounding the place where the output operands would go.

Output operand expressions must be lvalues; the compiler can check this. The input operands need not be lvalues. The compiler cannot check whether the operands have data types that are reasonable for the instruction being executed. It does not parse the assembler instruction template and does not know what it means or even whether it is valid assembler input. The extended asm feature is most often used for machine instructions the compiler itself does not know exist. If the output expression cannot be directly addressed (for example, it is a bit field), your constraint must allow a register. In that case, GNU CC will use the register as the output of the asm, and then store that register into the output.

The ordinary output operands must be write-only; GNU CC will assume that the values in these operands before the instruction are dead and need not be generated. Extended asm supports input-output or read-write operands. Use the constraint character `+' to indicate such an operand and list it with the output operands.

When the constraints for the read-write operand (or the operand in which only some of the bits are to be changed) allows a register, you may, as an alternative, logically split its function into two separate operands, one input operand and one write-only output operand. The connection between them is expressed by constraints which say they need to be in the same location when the instruction executes. You can use the same C expression for both operands, or different expressions. For example, here we write the (fictitious) `combine' instruction with bar as its read-only source operand and foo as its read-write destination:

 
asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));

The constraint `"0"' for operand 1 says that it must occupy the same location as operand 0. A digit in constraint is allowed only in an input operand and it must refer to an output operand.

Only a digit in the constraint can guarantee that one operand will be in the same place as another. The mere fact that foo is the value of both operands is not enough to guarantee that they will be in the same place in the generated assembler code. The following would not work reliably:

 
asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));

Various optimizations or reloading could cause operands 0 and 1 to be in different registers; GNU CC knows no reason not to do so. For example, the compiler might find a copy of the value of foo in one register and use it for operand 1, but generate the output operand 0 in a different register (copying it afterward to foo's own address). Of course, since the register for operand 1 is not even mentioned in the assembler code, the result will not work, but GNU CC can't tell that.

Some instructions clobber specific hard registers. To describe this, write a third colon after the input operands, followed by the names of the clobbered hard registers (given as strings). Here is a realistic example for the VAX:

 
asm volatile ("movc3 %0,%1,%2"
              : /* no outputs */
              : "g" (from), "g" (to), "g" (count)
              : "r0", "r1", "r2", "r3", "r4", "r5");

It is an error for a clobber description to overlap an input or output operand (for example, an operand describing a register class with one member, mentioned in the clobber list). Most notably, it is invalid to describe that an input operand is modified, but unused as output. It has to be specified as an input and output operand anyway. Note that if there are only unused output operands, you will then also need to specify volatile for the asm construct, as described below.

If you refer to a particular hardware register from the assembler code, you will probably have to list the register after the third colon to tell the compiler the register's value is modified. In some assemblers, the register names begin with `%'; to produce one `%' in the assembler code, you must write `%%' in the input.

If your assembler instruction can alter the condition code register, add `cc' to the list of clobbered registers. GNU CC on some machines represents the condition codes as a specific hardware register; `cc' serves to name this register. On other machines, the condition code is handled differently, and specifying `cc' has no effect. But it is valid no matter what the machine.

If your assembler instruction modifies memory in an unpredictable fashion, add `memory' to the list of clobbered registers. This will cause GNU CC to not keep memory values cached in registers across the assembler instruction.

You can put multiple assembler instructions together in a single asm template, separated either with newlines (written as `\n') or with semicolons if the assembler allows such semicolons. The GNU assembler allows semicolons and most Unix assemblers seem to do so. The input operands are guaranteed not to use any of the clobbered registers, and neither will the output operands' addresses, so you can read and write the clobbered registers as many times as you like. Here is an example of multiple instructions in a template; it assumes the subroutine _foo accepts arguments in registers 9 and 10:

 
asm ("movl %0,r9;movl %1,r10;call _foo"
     : /* no outputs */
     : "g" (from), "g" (to)
     : "r9", "r10");

Unless an output operand has the `&' constraint modifier, GNU CC may allocate it in the same register as an unrelated input operand, on the assumption the inputs are consumed before the outputs are produced. This assumption may be false if the assembler code actually consists of more than one instruction. In such a case, use `&' for each output operand that may not overlap an input.

If you want to test the condition code produced by an assembler instruction, you must include a branch and a label in the asm construct, as follows:

 
asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:"
     : "g" (result)
     : "g" (input));

This assumes your assembler supports local labels, as the GNU assembler and most Unix assemblers do.

Speaking of labels, jumps from one asm to another are not supported. The compiler's optimizers do not know about these jumps, and therefore they cannot take account of them when deciding how to optimize.

Usually the most convenient way to use these asm instructions is to encapsulate them in macros that look like functions. For example,

 
#define sin(x)       \
({ double __value, __arg = (x);   \
   asm ("fsinx %1,%0": "=f" (__value): "f" (__arg));  \
   __value; })

Here the variable __arg is used to make sure that the instruction operates on a proper double value, and to accept only those arguments x which can convert automatically to a double.

Another way to make sure the instruction operates on the correct data type is to use a cast in the asm. This is different from using a variable __arg in that it converts more different types. For example, if the desired type were int, casting the argument to int would accept a pointer with no complaint, while assigning the argument to an int variable named __arg would warn about using a pointer unless the caller explicitly casts it.

If an asm has output operands, GNU CC assumes for optimization purposes the instruction has no side effects except to change the output operands. This does not mean instructions with a side effect cannot be used, but you must be careful, because the compiler may eliminate them if the output operands aren't used, or move them out of loops, or replace two with one if they constitute a common subexpression. Also, if your instruction does have a side effect on a variable that otherwise appears not to change, the old value of the variable may be reused later if it happens to be found in a register.

You can prevent an asm instruction from being deleted, moved significantly, or combined, by writing the keyword volatile after the asm. For example:

 
#define get_and_set_priority(new)  \
({ int __old; \
   asm volatile ("get_and_set_priority %0, %1": "=g" (__old) : "g" (new)); \
   __old; })

If you write an asm instruction with no outputs, GNU CC will know the instruction has side-effects and will not delete the instruction or move it outside of loops. If the side-effects of your instruction are not purely external, but will affect variables in your program in ways other than reading the inputs and clobbering the specified registers or memory, you should write the volatile keyword to prevent future versions of GNU CC from moving the instruction around within a core region.

An asm instruction without any operands or clobbers (and "old style" asm) will not be deleted or moved significantly, regardless, unless it is unreachable, the same wasy as if you had written a volatile keyword.

Note that even a volatile asm instruction can be moved in ways that appear insignificant to the compiler, such as across jump instructions. You can't expect a sequence of volatile asm instructions to remain perfectly consecutive. If you want consecutive output, use a single asm.

It is a natural idea to look for a way to give access to the condition code left by the assembler instruction. However, when we attempted to implement this, we found no way to make it work reliably. The problem is that output operands might need reloading, which would result in additional following "store" instructions. On most machines, these instructions would alter the condition code before there was time to test it. This problem doesn't arise for ordinary "test" and "compare" instructions because they don't have any output operands.

If you are writing a header file that should be includable in ANSI C programs, write __asm__ instead of asm. See section 3.35 Alternate Keywords.


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3.32.1 i386 floating point asm operands

There are several rules on the usage of stack-like regs in asm_operands insns. These rules apply only to the operands that are stack-like regs:

  1. Given a set of input regs that die in an asm_operands, it is necessary to know which are implicitly popped by the asm, and which must be explicitly popped by gcc.

    An input reg that is implicitly popped by the asm must be explicitly clobbered, unless it is constrained to match an output operand.

  2. For any input reg that is implicitly popped by an asm, it is necessary to know how to adjust the stack to compensate for the pop. If any non-popped input is closer to the top of the reg-stack than the implicitly popped reg, it would not be possible to know what the stack looked like -- it's not clear how the rest of the stack "slides up".

    All implicitly popped input regs must be closer to the top of the reg-stack than any input that is not implicitly popped.

    It is possible that if an input dies in an insn, reload might use the input reg for an output reload. Consider this example:

     
    asm ("foo" : "=t" (a) : "f" (b));
    

    This asm says that input B is not popped by the asm, and that the asm pushes a result onto the reg-stack, ie, the stack is one deeper after the asm than it was before. But, it is possible that reload will think that it can use the same reg for both the input and the output, if input B dies in this insn.

    If any input operand uses the f constraint, all output reg constraints must use the & earlyclobber.

    The asm above would be written as

     
    asm ("foo" : "=&t" (a) : "f" (b));
    

  3. Some operands need to be in particular places on the stack. All output operands fall in this category -- there is no other way to know which regs the outputs appear in unless the user indicates this in the constraints.

    Output operands must specifically indicate which reg an output appears in after an asm. =f is not allowed: the operand constraints must select a class with a single reg.

  4. Output operands may not be "inserted" between existing stack regs. Since no 387 opcode uses a read/write operand, all output operands are dead before the asm_operands, and are pushed by the asm_operands. It makes no sense to push anywhere but the top of the reg-stack.

    Output operands must start at the top of the reg-stack: output operands may not "skip" a reg.

  5. Some asm statements may need extra stack space for internal calculations. This can be guaranteed by clobbering stack registers unrelated to the inputs and outputs.

Here are a couple of reasonable asms to want to write. This asm takes one input, which is internally popped, and produces two outputs.

 
asm ("fsincos" : "=t" (cos), "=u" (sin) : "0" (inp));

This asm takes two inputs, which are popped by the fyl2xp1 opcode, and replaces them with one output. The user must code the st(1) clobber for reg-stack.c to know that fyl2xp1 pops both inputs.

 
asm ("fyl2xp1" : "=t" (result) : "0" (x), "u" (y) : "st(1)");


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3.33 Controlling Names Used in Assembler Code

You can specify the name to be used in the assembler code for a C function or variable by writing the asm (or __asm__) keyword after the declarator as follows:

 
int foo asm ("myfoo") = 2;

This specifies that the name to be used for the variable foo in the assembler code should be `myfoo' rather than the usual `_foo'.

On systems where an underscore is normally prepended to the name of a C function or variable, this feature allows you to define names for the linker that do not start with an underscore.

You cannot use asm in this way in a function definition; but you can get the same effect by writing a declaration for the function before its definition and putting asm there, like this:

 
extern func () asm ("FUNC");

func (x, y)
     int x, y;
...

It is up to you to make sure that the assembler names you choose do not conflict with any other assembler symbols. Also, you must not use a register name; that would produce completely invalid assembler code. GNU CC does not as yet have the ability to store static variables in registers. Perhaps that will be added.


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3.34 Variables in Specified Registers

GNU C allows you to put a few global variables into specified hardware registers. You can also specify the register in which an ordinary register variable should be allocated.

3.34.1 Defining Global Register Variables  
3.34.2 Specifying Registers for Local Variables  


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3.34.1 Defining Global Register Variables

You can define a global register variable in GNU C like this:

 
register int *foo asm ("a5");

Here a5 is the name of the register which should be used. Choose a register which is normally saved and restored by function calls on your machine, so that library routines will not clobber it.

Naturally the register name is cpu-dependent, so you would need to conditionalize your program according to cpu type. The register a5 would be a good choice on a 68000 for a variable of pointer type. On machines with register windows, be sure to choose a "global" register that is not affected magically by the function call mechanism.

In addition, operating systems on one type of cpu may differ in how they name the registers; then you would need additional conditionals. For example, some 68000 operating systems call this register %a5.

Eventually there may be a way of asking the compiler to choose a register automatically, but first we need to figure out how it should choose and how to enable you to guide the choice. No solution is evident.

Defining a global register variable in a certain register reserves that register entirely for this use, at least within the current compilation. The register will not be allocated for any other purpose in the functions in the current compilation. The register will not be saved and restored by these functions. Stores into this register are never deleted even if they would appear to be dead, but references may be deleted or moved or simplified.

It is not safe to access the global register variables from signal handlers, or from more than one thread of control, because the system library routines may temporarily use the register for other things (unless you recompile them specially for the task at hand).

It is not safe for one function that uses a global register variable to call another such function foo by way of a third function lose that was compiled without knowledge of this variable (i.e. in a different source file in which the variable wasn't declared). This is because lose might save the register and put some other value there. For example, you can't expect a global register variable to be available in the comparison-function that you pass to qsort, since qsort might have put something else in that register. (If you are prepared to recompile qsort with the same global register variable, you can solve this problem.)

If you want to recompile qsort or other source files which do not actually use your global register variable, so that they will not use that register for any other purpose, then it suffices to specify the compiler option `-ffixed-reg'. You need not actually add a global register declaration to their source code.

A function which can alter the value of a global register variable cannot safely be called from a function compiled without this variable, because it could clobber the value the caller expects to find there on return. Therefore, the function which is the entry point into the part of the program that uses the global register variable must explicitly save and restore the value which belongs to its caller.

On most machines, longjmp will restore to each global register variable the value it had at the time of the setjmp. On some machines, however, longjmp will not change the value of global register variables. To be portable, the function that called setjmp should make other arrangements to save the values of the global register variables, and to restore them in a longjmp. This way, the same thing will happen regardless of what longjmp does.

All global register variable declarations must precede all function definitions. If such a declaration could appear after function definitions, the declaration would be too late to prevent the register from being used for other purposes in the preceding functions.

Global register variables may not have initial values, because an executable file has no means to supply initial contents for a register.

On the Sparc, there are reports that g3 ... g7 are suitable registers, but certain library functions, such as getwd, as well as the subroutines for division and remainder, modify g3 and g4. g1 and g2 are local temporaries.

On the 68000, a2 ... a5 should be suitable, as should d2 ... d7. Of course, it will not do to use more than a few of those.


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3.34.2 Specifying Registers for Local Variables

You can define a local register variable with a specified register like this:

 
register int *foo asm ("a5");

Here a5 is the name of the register which should be used. Note that this is the same syntax used for defining global register variables, but for a local variable it would appear within a function.

Naturally the register name is cpu-dependent, but this is not a problem, since specific registers are most often useful with explicit assembler instructions (see section 3.32 Assembler Instructions with C Expression Operands). Both of these things generally require that you conditionalize your program according to cpu type.

In addition, operating systems on one type of cpu may differ in how they name the registers; then you would need additional conditionals. For example, some 68000 operating systems call this register %a5.

Defining such a register variable does not reserve the register; it remains available for other uses in places where flow control determines the variable's value is not live. However, these registers are made unavailable for use in the reload pass; excessive use of this feature leaves the compiler too few available registers to compile certain functions.

This option does not guarantee that GNU CC will generate code that has this variable in the register you specify at all times. You may not code an explicit reference to this register in an asm statement and assume it will always refer to this variable.

Stores into local register variables may be deleted when they appear to be dead according to dataflow analysis. References to local register variables may be deleted or moved or simplified.


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3.35 Alternate Keywords

The option `-traditional' disables certain keywords; `-ansi' disables certain others. This causes trouble when you want to use GNU C extensions, or ANSI C features, in a general-purpose header file that should be usable by all programs, including ANSI C programs and traditional ones. The keywords asm, typeof and inline cannot be used since they won't work in a program compiled with `-ansi', while the keywords const, volatile, signed, typeof and inline won't work in a program compiled with `-traditional'.

The way to solve these problems is to put `__' at the beginning and end of each problematical keyword. For example, use __asm__ instead of asm, __const__ instead of const, and __inline__ instead of inline.

Other C compilers won't accept these alternative keywords; if you want to compile with another compiler, you can define the alternate keywords as macros to replace them with the customary keywords. It looks like this:

 
#ifndef __GNUC__
#define __asm__ asm
#endif

`-pedantic' causes warnings for many GNU C extensions. You can prevent such warnings within one expression by writing __extension__ before the expression. __extension__ has no effect aside from this.


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3.36 Incomplete enum Types

You can define an enum tag without specifying its possible values. This results in an incomplete type, much like what you get if you write struct foo without describing the elements. A later declaration which does specify the possible values completes the type.

You can't allocate variables or storage using the type while it is incomplete. However, you can work with pointers to that type.

This extension may not be very useful, but it makes the handling of enum more consistent with the way struct and union are handled.

This extension is not supported by GNU C++.


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3.37 Function Names as Strings

GNU CC predefines two string variables to be the name of the current function. The variable __FUNCTION__ is the name of the function as it appears in the source. The variable __PRETTY_FUNCTION__ is the name of the function pretty printed in a language specific fashion.

These names are always the same in a C function, but in a C++ function they may be different. For example, this program:

 
extern "C" {
extern int printf (char *, ...);
}

class a {
 public:
  sub (int i)
    {
      printf ("__FUNCTION__ = %s\n", __FUNCTION__);
      printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
    }
};

int
main (void)
{
  a ax;
  ax.sub (0);
  return 0;
}

gives this output:

 
__FUNCTION__ = sub
__PRETTY_FUNCTION__ = int  a::sub (int)

These names are not macros: they are predefined string variables. For example, `#ifdef __FUNCTION__' does not have any special meaning inside a function, since the preprocessor does not do anything special with the identifier __FUNCTION__.


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3.38 Getting the Return or Frame Address of a Function

These functions may be used to get information about the callers of a function.

__builtin_return_address (level)
This function returns the return address of the current function, or of one of its callers. The level argument is number of frames to scan up the call stack. A value of 0 yields the return address of the current function, a value of 1 yields the return address of the caller of the current function, and so forth.

The level argument must be a constant integer.

On some machines it may be impossible to determine the return address of any function other than the current one; in such cases, or when the top of the stack has been reached, this function will return 0.

This function should only be used with a non-zero argument for debugging purposes.

__builtin_frame_address (level)
This function is similar to __builtin_return_address, but it returns the address of the function frame rather than the return address of the function. Calling __builtin_frame_address with a value of 0 yields the frame address of the current function, a value of 1 yields the frame address of the caller of the current function, and so forth.

The frame is the area on the stack which holds local variables and saved registers. The frame address is normally the address of the first word pushed on to the stack by the function. However, the exact definition depends upon the processor and the calling convention. If the processor has a dedicated frame pointer register, and the function has a frame, then __builtin_frame_address will return the value of the frame pointer register.

The caveats that apply to __builtin_return_address apply to this function as well.


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3.39 Other built-in functions provided by GNU CC

GNU CC provides a large number of built-in functions other than the ones mentioned above. Some of these are for internal use in the processing of exceptions or variable-length argument lists and will not be documented here because they may change from time to time; we do not recommend general use of these functions.

The remaining functions are provided for optimization purposes.

GNU CC includes builtin versions of many of the functions in the standard C library. These will always be treated as having the same meaning as the C library function even if you specify the `-fno-builtin' (see section 2.4 Options Controlling C Dialect) option. These functions correspond to the C library functions alloca, ffs, abs, fabsf, fabs, fabsl, labs, memcpy, memcmp, strcmp, strcpy, strlen, sqrtf, sqrt, sqrtl, sinf, sin, sinl, cosf, cos, and cosl.

You can use the builtin function __builtin_constant_p to determine if a value is known to be constant at compile-time and hence that GNU CC can perform constant-folding on expressions involving that value. The argument of the function is the value to test. The function returns the integer 1 if the argument is known to be a compile-time constant and 0 if it is not known to be a compile-time constant. A return of 0 does not indicate that the value is not a constant, but merely that GNU CC cannot prove it is a constant with the specified value of the `-O' option.

You would typically use this function in an embedded application where memory was a critical resource. If you have some complex calculation, you may want it to be folded if it involves constants, but need to call a function if it does not. For example:

 
#define Scale_Value(X)  \
  (__builtin_constant_p (X) ? ((X) * SCALE + OFFSET) : Scale (X))

You may use this builtin function in either a macro or an inline function. However, if you use it in an inlined function and pass an argument of the function as the argument to the builtin, GNU CC will never return 1 when you call the inline function with a string constant or constructor expression (see section 3.19 Constructor Expressions) and will not return 1 when you pass a constant numeric value to the inline function unless you specify the `-O' option.


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3.40 Deprecated Features

In the past, the GNU C++ compiler was extended to experiment with new features, at a time when the C++ language was still evolving. Now that the C++ standard is complete, some of those features are superceded by superior alternatives. Using the old features might cause a warning in some cases that the feature will be dropped in the future. In other cases, the feature might be gone already.

While the list below is not exhaustive, it documents some of the options that are now deprecated:

-fthis-is-variable
In early versions of C++, assignment to this could be used to implement application-defined memory allocation. Now, allocation functions (`operator new') are the standard-conforming way to achieve the same effect.

-fexternal-templates
-falt-external-templates
These are two of the many ways for g++ to implement template instantiation. See section 4.5 Where's the Template?. The C++ standard clearly defines how template definitions have to be organized across implementation units. g++ has an implicit instantiation mechanism that should work just fine for standard-conforming code.


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4. Extensions to the C++ Language

The GNU compiler provides these extensions to the C++ language (and you can also use most of the C language extensions in your C++ programs). If you want to write code that checks whether these features are available, you can test for the GNU compiler the same way as for C programs: check for a predefined macro __GNUC__. You can also use __GNUG__ to test specifically for GNU C++ (see section `Standard Predefined Macros' in The C Preprocessor).

4.1 Named Return Values in C++  Giving a name to C++ function return values.
4.2 Minimum and Maximum Operators in C++  C++ Minimum and maximum operators.
4.3 goto and Destructors in GNU C++  Goto is safe to use in C++ even when destructors are needed.
4.4 Declarations and Definitions in One Header  You can use a single C++ header file for both declarations and definitions.
4.5 Where's the Template?  Methods for ensuring that exactly one copy of each needed template instantiation is emitted.
4.6 Extracting the function pointer from a bound pointer to member function  You can extract a function pointer to the method denoted by a `->*' or `.*' expression.
4.7 Type Abstraction using Signatures  You can specify abstract types to get subtype polymorphism independent from inheritance.
                        


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4.1 Named Return Values in C++

GNU C++ extends the function-definition syntax to allow you to specify a name for the result of a function outside the body of the definition, in C++ programs:

 
type
functionname (args) return resultname;
{
  ...
  body
  ...
}

You can use this feature to avoid an extra constructor call when a function result has a class type. For example, consider a function m, declared as `X v = m ();', whose result is of class X:

 
X
m ()
{
  X b;
  b.a = 23;
  return b;
}

Although m appears to have no arguments, in fact it has one implicit argument: the address of the return value. At invocation, the address of enough space to hold v is sent in as the implicit argument. Then b is constructed and its a field is set to the value 23. Finally, a copy constructor (a constructor of the form `X(X&)') is applied to b, with the (implicit) return value location as the target, so that v is now bound to the return value.

But this is wasteful. The local b is declared just to hold something that will be copied right out. While a compiler that combined an "elision" algorithm with interprocedural data flow analysis could conceivably eliminate all of this, it is much more practical to allow you to assist the compiler in generating efficient code by manipulating the return value explicitly, thus avoiding the local variable and copy constructor altogether.

Using the extended GNU C++ function-definition syntax, you can avoid the temporary allocation and copying by naming r as your return value at the outset, and assigning to its a field directly:

 
X
m () return r;
{
  r.a = 23;
}

The declaration of r is a standard, proper declaration, whose effects are executed before any of the body of m.

Functions of this type impose no additional restrictions; in particular, you can execute return statements, or return implicitly by reaching the end of the function body ("falling off the edge"). Cases like

 
X
m () return r (23);
{
  return;
}

(or even `X m () return r (23); { }') are unambiguous, since the return value r has been initialized in either case. The following code may be hard to read, but also works predictably:

 
X
m () return r;
{
  X b;
  return b;
}

The return value slot denoted by r is initialized at the outset, but the statement `return b;' overrides this value. The compiler deals with this by destroying r (calling the destructor if there is one, or doing nothing if there is not), and then reinitializing r with b.

This extension is provided primarily to help people who use overloaded operators, where there is a great need to control not just the arguments, but the return values of functions. For classes where the copy constructor incurs a heavy performance penalty (especially in the common case where there is a quick default constructor), this is a major savings. The disadvantage of this extension is that you do not control when the default constructor for the return value is called: it is always called at the beginning.


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4.2 Minimum and Maximum Operators in C++

It is very convenient to have operators which return the "minimum" or the "maximum" of two arguments. In GNU C++ (but not in GNU C),

a <? b
is the minimum, returning the smaller of the numeric values a and b;

a >? b
is the maximum, returning the larger of the numeric values a and b.

These operations are not primitive in ordinary C++, since you can use a macro to return the minimum of two things in C++, as in the following example.

 
#define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))

You might then use `int min = MIN (i, j);' to set min to the minimum value of variables i and j.

However, side effects in X or Y may cause unintended behavior. For example, MIN (i++, j++) will fail, incrementing the smaller counter twice. A GNU C extension allows you to write safe macros that avoid this kind of problem (see section Naming an Expression's Type). However, writing MIN and MAX as macros also forces you to use function-call notation for a fundamental arithmetic operation. Using GNU C++ extensions, you can write `int min = i <? j;' instead.

Since <? and >? are built into the compiler, they properly handle expressions with side-effects; `int min = i++ <? j++;' works correctly.


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4.3 goto and Destructors in GNU C++

In C++ programs, you can safely use the goto statement. When you use it to exit a block which contains aggregates requiring destructors, the destructors will run before the goto transfers control.

The compiler still forbids using goto to enter a scope that requires constructors.


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4.4 Declarations and Definitions in One Header

C++ object definitions can be quite complex. In principle, your source code will need two kinds of things for each object that you use across more than one source file. First, you need an interface specification, describing its structure with type declarations and function prototypes. Second, you need the implementation itself. It can be tedious to maintain a separate interface description in a header file, in parallel to the actual implementation. It is also dangerous, since separate interface and implementation definitions may not remain parallel.

With GNU C++, you can use a single header file for both purposes.

Warning: The mechanism to specify this is in transition. For the nonce, you must use one of two #pragma commands; in a future release of GNU C++, an alternative mechanism will make these #pragma commands unnecessary.

The header file contains the full definitions, but is marked with `#pragma interface' in the source code. This allows the compiler to use the header file only as an interface specification when ordinary source files incorporate it with #include. In the single source file where the full implementation belongs, you can use either a naming convention or `#pragma implementation' to indicate this alternate use of the header file.

#pragma interface
#pragma interface "subdir/objects.h"
Use this directive in header files that define object classes, to save space in most of the object files that use those classes. Normally, local copies of certain information (backup copies of inline member functions, debugging information, and the internal tables that implement virtual functions) must be kept in each object file that includes class definitions. You can use this pragma to avoid such duplication. When a header file containing `#pragma interface' is included in a compilation, this auxiliary information will not be generated (unless the main input source file itself uses `#pragma implementation'). Instead, the object files will contain references to be resolved at link time.

The second form of this directive is useful for the case where you have multiple headers with the same name in different directories. If you use this form, you must specify the same string to `#pragma implementation'.

#pragma implementation
#pragma implementation "objects.h"
Use this pragma in a main input file, when you want full output from included header files to be generated (and made globally visible). The included header file, in turn, should use `#pragma interface'. Backup copies of inline member functions, debugging information, and the internal tables used to implement virtual functions are all generated in implementation files.

If you use `#pragma implementation' with no argument, it applies to an include file with the same basename(2) as your source file. For example, in `allclass.cc', giving just `#pragma implementation' by itself is equivalent to `#pragma implementation "allclass.h"'.

In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as an implementation file whenever you would include it from `allclass.cc' even if you never specified `#pragma implementation'. This was deemed to be more trouble than it was worth, however, and disabled.

If you use an explicit `#pragma implementation', it must appear in your source file before you include the affected header files.

Use the string argument if you want a single implementation file to include code from multiple header files. (You must also use `#include' to include the header file; `#pragma implementation' only specifies how to use the file--it doesn't actually include it.)

There is no way to split up the contents of a single header file into multiple implementation files.

`#pragma implementation' and `#pragma interface' also have an effect on function inlining.

If you define a class in a header file marked with `#pragma interface', the effect on a function defined in that class is similar to an explicit extern declaration--the compiler emits no code at all to define an independent version of the function. Its definition is used only for inlining with its callers.

Conversely, when you include the same header file in a main source file that declares it as `#pragma implementation', the compiler emits code for the function itself; this defines a version of the function that can be found via pointers (or by callers compiled without inlining). If all calls to the function can be inlined, you can avoid emitting the function by compiling with `-fno-implement-inlines'. If any calls were not inlined, you will get linker errors.


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4.5 Where's the Template?

C++ templates are the first language feature to require more intelligence from the environment than one usually finds on a UNIX system. Somehow the compiler and linker have to make sure that each template instance occurs exactly once in the executable if it is needed, and not at all otherwise. There are two basic approaches to this problem, which I will refer to as the Borland model and the Cfront model.

Borland model
Borland C++ solved the template instantiation problem by adding the code equivalent of common blocks to their linker; the compiler emits template instances in each translation unit that uses them, and the linker collapses them together. The advantage of this model is that the linker only has to consider the object files themselves; there is no external complexity to worry about. This disadvantage is that compilation time is increased because the template code is being compiled repeatedly. Code written for this model tends to include definitions of all templates in the header file, since they must be seen to be instantiated.

Cfront model
The AT&T C++ translator, Cfront, solved the template instantiation problem by creating the notion of a template repository, an automatically maintained place where template instances are stored. A more modern version of the repository works as follows: As individual object files are built, the compiler places any template definitions and instantiations encountered in the repository. At link time, the link wrapper adds in the objects in the repository and compiles any needed instances that were not previously emitted. The advantages of this model are more optimal compilation speed and the ability to use the system linker; to implement the Borland model a compiler vendor also needs to replace the linker. The disadvantages are vastly increased complexity, and thus potential for error; for some code this can be just as transparent, but in practice it can been very difficult to build multiple programs in one directory and one program in multiple directories. Code written for this model tends to separate definitions of non-inline member templates into a separate file, which should be compiled separately.

When used with GNU ld version 2.8 or later on an ELF system such as Linux/GNU or Solaris 2, or on Microsoft Windows, g++ supports the Borland model. On other systems, g++ implements neither automatic model.

A future version of g++ will support a hybrid model whereby the compiler will emit any instantiations for which the template definition is included in the compile, and store template definitions and instantiation context information into the object file for the rest. The link wrapper will extract that information as necessary and invoke the compiler to produce the remaining instantiations. The linker will then combine duplicate instantiations.

In the mean time, you have the following options for dealing with template instantiations:

  1. Compile your template-using code with `-frepo'. The compiler will generate files with the extension `.rpo' listing all of the template instantiations used in the corresponding object files which could be instantiated there; the link wrapper, `collect2', will then update the `.rpo' files to tell the compiler where to place those instantiations and rebuild any affected object files. The link-time overhead is negligible after the first pass, as the compiler will continue to place the instantiations in the same files.

    This is your best option for application code written for the Borland model, as it will just work. Code written for the Cfront model will need to be modified so that the template definitions are available at one or more points of instantiation; usually this is as simple as adding #include <tmethods.cc> to the end of each template header.

    For library code, if you want the library to provide all of the template instantiations it needs, just try to link all of its object files together; the link will fail, but cause the instantiations to be generated as a side effect. Be warned, however, that this may cause conflicts if multiple libraries try to provide the same instantiations. For greater control, use explicit instantiation as described in the next option.

  2. Compile your code with `-fno-implicit-templates' to disable the implicit generation of template instances, and explicitly instantiate all the ones you use. This approach requires more knowledge of exactly which instances you need than do the others, but it's less mysterious and allows greater control. You can scatter the explicit instantiations throughout your program, perhaps putting them in the translation units where the instances are used or the translation units that define the templates themselves; you can put all of the explicit instantiations you need into one big file; or you can create small files like

     
    #include "Foo.h"
    #include "Foo.cc"
    
    template class Foo<int>;
    template ostream& operator <<
                    (ostream&, const Foo<int>&);
    

    for each of the instances you need, and create a template instantiation library from those.

    If you are using Cfront-model code, you can probably get away with not using `-fno-implicit-templates' when compiling files that don't `#include' the member template definitions.

    If you use one big file to do the instantiations, you may want to compile it without `-fno-implicit-templates' so you get all of the instances required by your explicit instantiations (but not by any other files) without having to specify them as well.

    g++ has extended the template instantiation syntax outlined in the Working Paper to allow forward declaration of explicit instantiations and instantiation of the compiler support data for a template class (i.e. the vtable) without instantiating any of its members:

     
    extern template int max (int, int);
    inline template class Foo<int>;
    

  3. Do nothing. Pretend g++ does implement automatic instantiation management. Code written for the Borland model will work fine, but each translation unit will contain instances of each of the templates it uses. In a large program, this can lead to an unacceptable amount of code duplication.

  4. Add `#pragma interface' to all files containing template definitions. For each of these files, add `#pragma implementation "filename"' to the top of some `.C' file which `#include's it. Then compile everything with `-fexternal-templates'. The templates will then only be expanded in the translation unit which implements them (i.e. has a `#pragma implementation' line for the file where they live); all other files will use external references. If you're lucky, everything should work properly. If you get undefined symbol errors, you need to make sure that each template instance which is used in the program is used in the file which implements that template. If you don't have any use for a particular instance in that file, you can just instantiate it explicitly, using the syntax from the latest C++ working paper:

     
    template class A<int>;
    template ostream& operator << (ostream&, const A<int>&);
    

    This strategy will work with code written for either model. If you are using code written for the Cfront model, the file containing a class template and the file containing its member templates should be implemented in the same translation unit.

    A slight variation on this approach is to instead use the flag `-falt-external-templates'; this flag causes template instances to be emitted in the translation unit that implements the header where they are first instantiated, rather than the one which implements the file where the templates are defined. This header must be the same in all translation units, or things are likely to break.

    See section Declarations and Definitions in One Header, for more discussion of these pragmas.


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4.6 Extracting the function pointer from a bound pointer to member function

In C++, pointer to member functions (PMFs) are implemented using a wide pointer of sorts to handle all the possible call mechanisms; the PMF needs to store information about how to adjust the `this' pointer, and if the function pointed to is virtual, where to find the vtable, and where in the vtable to look for the member function. If you are using PMFs in an inner loop, you should really reconsider that decision. If that is not an option, you can extract the pointer to the function that would be called for a given object/PMF pair and call it directly inside the inner loop, to save a bit of time.

Note that you will still be paying the penalty for the call through a function pointer; on most modern architectures, such a call defeats the branch prediction features of the CPU. This is also true of normal virtual function calls.

The syntax for this extension is

 
extern A a;
extern int (A::*fp)();
typedef int (*fptr)(A *);

fptr p = (fptr)(a.*fp);

You must specify `-Wno-pmf-conversions' to use this extension.


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4.7 Type Abstraction using Signatures

In GNU C++, you can use the keyword signature to define a completely abstract class interface as a datatype. You can connect this abstraction with actual classes using signature pointers. If you want to use signatures, run the GNU compiler with the `-fhandle-signatures' command-line option. (With this option, the compiler reserves a second keyword sigof as well, for a future extension.)

Roughly, signatures are type abstractions or interfaces of classes. Some other languages have similar facilities. C++ signatures are related to ML's signatures, Haskell's type classes, definition modules in Modula-2, interface modules in Modula-3, abstract types in Emerald, type modules in Trellis/Owl, categories in Scratchpad II, and types in POOL-I. For a more detailed discussion of signatures, see Signatures: A Language Extension for Improving Type Abstraction and Subtype Polymorphism in C++ by Gerald Baumgartner and Vincent F. Russo (Tech report CSD--TR--95--051, Dept. of Computer Sciences, Purdue University, August 1995, a slightly improved version appeared in Software--Practice & Experience, 25(8), pp. 863--889, August 1995). You can get the tech report by anonymous FTP from ftp.cs.purdue.edu in `pub/gb/Signature-design.ps.gz'.

Syntactically, a signature declaration is a collection of member function declarations and nested type declarations. For example, this signature declaration defines a new abstract type S with member functions `int foo ()' and `int bar (int)':

 
signature S
{
  int foo ();
  int bar (int);
};

Since signature types do not include implementation definitions, you cannot write an instance of a signature directly. Instead, you can define a pointer to any class that contains the required interfaces as a signature pointer. Such a class implements the signature type.

To use a class as an implementation of S, you must ensure that the class has public member functions `int foo ()' and `int bar (int)'. The class can have other member functions as well, public or not; as long as it offers what's declared in the signature, it is suitable as an implementation of that signature type.

For example, suppose that C is a class that meets the requirements of signature S (C conforms to S). Then

 
C obj;
S * p = &obj;

defines a signature pointer p and initializes it to point to an object of type C. The member function call `int i = p->foo ();' executes `obj.foo ()'.

Abstract virtual classes provide somewhat similar facilities in standard C++. There are two main advantages to using signatures instead:

  1. Subtyping becomes independent from inheritance. A class or signature type T is a subtype of a signature type S independent of any inheritance hierarchy as long as all the member functions declared in S are also found in T. So you can define a subtype hierarchy that is completely independent from any inheritance (implementation) hierarchy, instead of being forced to use types that mirror the class inheritance hierarchy.

  2. Signatures allow you to work with existing class hierarchies as implementations of a signature type. If those class hierarchies are only available in compiled form, you're out of luck with abstract virtual classes, since an abstract virtual class cannot be retrofitted on top of existing class hierarchies. So you would be required to write interface classes as subtypes of the abstract virtual class.

There is one more detail about signatures. A signature declaration can contain member function definitions as well as member function declarations. A signature member function with a full definition is called a default implementation; classes need not contain that particular interface in order to conform. For example, a class C can conform to the signature

 
signature T
{
  int f (int);
  int f0 () { return f (0); };
};

whether or not C implements the member function `int f0 ()'. If you define C::f0, that definition takes precedence; otherwise, the default implementation S::f0 applies.


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5. Known Causes of Trouble with GNU CC

This section describes known problems that affect users of GNU CC. Most of these are not GNU CC bugs per se--if they were, we would fix them. But the result for a user may be like the result of a bug.

Some of these problems are due to bugs in other software, some are missing features that are too much work to add, and some are places where people's opinions differ as to what is best.

5.1 Actual Bugs We Haven't Fixed Yet  Bugs we will fix later.
5.2 Installation Problems  Problems that manifest when you install GNU CC.
5.3 Cross-Compiler Problems  Common problems of cross compiling with GNU CC.
5.4 Interoperation  Problems using GNU CC with other compilers, and with certain linkers, assemblers and debuggers.
5.5 Problems Compiling Certain Programs  Problems compiling certain programs.
5.6 Incompatibilities of GNU CC  GNU CC is incompatible with traditional C.
5.7 Fixed Header Files  GNU C uses corrected versions of system header files. This is necessary, but doesn't always work smoothly.
5.8 Standard Libraries  GNU C uses the system C library, which might not be compliant with the ISO/ANSI C standard.
5.9 Disappointments and Misunderstandings  Regrettable things we can't change, but not quite bugs.
5.10 Common Misunderstandings with GNU C++  Common misunderstandings with GNU C++.
5.11 Certain Changes We Don't Want to Make  Things we think are right, but some others disagree.
5.12 Warning Messages and Error Messages  Which problems in your code get warnings, and which get errors.


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5.1 Actual Bugs We Haven't Fixed Yet


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5.2 Installation Problems

This is a list of problems (and some apparent problems which don't really mean anything is wrong) that show up during installation of GNU CC.


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5.3 Cross-Compiler Problems

You may run into problems with cross compilation on certain machines, for several reasons.


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5.4 Interoperation

This section lists various difficulties encountered in using GNU C or GNU C++ together with other compilers or with the assemblers, linkers, libraries and debuggers on certain systems.