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Using as

This file is a user guide to the GNU assembler as version ${BFD_VERSION}.

This document is distributed under the terms of the GNU Free Documentation License. A copy of the license is included in the section entitled "GNU Free Documentation License".

1. Overview  
2. Command-Line Options  
3. Syntax  
4. Sections and Relocation  
5. Symbols  
6. Expressions  
7. Assembler Directives  
8. Machine Dependent Features  
9. Reporting Bugs  
10. Acknowledgements  Who Did What
11. GNU Free Documentation License  
Index  


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1. Overview

Here is a brief summary of how to invoke as. For details, see section Comand-Line Options.

 
as [ -a[cdhlns][=file] ] [ -D ]  [ --defsym sym=val ]
 [ -f ] [ --gstabs ] [ --gdwarf2 ] [ --help ] [ -I dir ] [ -J ] [ -K ] [ -L ]
 [ --keep-locals ] [ -o objfile ] [ -R ] [ --statistics ] [ -v ]
 [ -version ] [ --version ] [ -W ] [ --warn ] [ --fatal-warnings ] 
 [ -w ] [ -x ] [ -Z ] [ --target-help ]
 [ -m[arm]1 | -m[arm]2 | -m[arm]250 | -m[arm]3 | -m[arm]6 | -m[arm]60 |
   -m[arm]600 | -m[arm]610 | -m[arm]620 | -m[arm]7[t][[d]m[i]][fe] | -m[arm]70 |
   -m[arm]700 | -m[arm]710[c] | -m[arm]7100 | -m[arm]7500 | -m[arm]8 |
   -m[arm]810 | -m[arm]9 | -m[arm]920 | -m[arm]920t | -m[arm]9tdmi |
   -mstrongarm | -mstrongarm110 | -mstrongarm1100 ]
 [ -m[arm]v2 | -m[arm]v2a | -m[arm]v3 | -m[arm]v3m | -m[arm]v4 | -m[arm]v4t |
   -m[arm]v5 | -[arm]v5t | -[arm]v5te ]
 [ -mthumb | -mall ]
 [ -mfpa10 | -mfpa11 | -mfpe-old | -mno-fpu ]
 [ -EB | -EL ]
 [ -mapcs-32 | -mapcs-26 | -mapcs-float | -mapcs-reentrant ]
 [ -mthumb-interwork ]
 [ -moabi ]
 [ -k ]
 [ -Av6 | -Av7 | -Av8 | -Asparclet | -Asparclite
   -Av8plus | -Av8plusa | -Av9 | -Av9a ]
 [ -xarch=v8plus | -xarch=v8plusa ] [ -bump ] [ -32 | -64 ]
 [ -m68hc11 | -m68hc12 ]
 [ --force-long-branchs ] [ --short-branchs ] [ --strict-direct-mode ]
 [ --print-insn-syntax ] [ --print-opcodes ] [ --generate-example ]
 [ -nocpp ] [ -EL ] [ -EB ] [ -G num ] [ -mcpu=CPU ]
 [ -mips1 ] [ -mips2 ] [ -mips3 ] [ -mips4 ] [ -mips5 ]
 [ -mips32 ] [ -mips64 ]
 [ -m4650 ] [ -no-m4650 ]
 [ --trap ] [ --break ]
 [ --emulation=name ]
 [ -- | files ... ]

-a[cdhlmns]
Turn on listings, in any of a variety of ways:

-ac
omit false conditionals

-ad
omit debugging directives

-ah
include high-level source

-al
include assembly

-am
include macro expansions

-an
omit forms processing

-as
include symbols

=file
set the name of the listing file

You may combine these options; for example, use `-aln' for assembly listing without forms processing. The `=file' option, if used, must be the last one. By itself, `-a' defaults to `-ahls'.

-D
Ignored. This option is accepted for script compatibility with calls to other assemblers.

--defsym sym=value
Define the symbol sym to be value before assembling the input file. value must be an integer constant. As in C, a leading `0x' indicates a hexadecimal value, and a leading `0' indicates an octal value.

-f
"fast"---skip whitespace and comment preprocessing (assume source is compiler output).

--gstabs
Generate stabs debugging information for each assembler line. This may help debugging assembler code, if the debugger can handle it.

--gdwarf2
Generate DWARF2 debugging information for each assembler line. This may help debugging assembler code, if the debugger can handle it. Note - this option is only supported by some targets, not all of them.

--help
Print a summary of the command line options and exit.

--target-help
Print a summary of all target specific options and exit.

-I dir
Add directory dir to the search list for .include directives.

-J
Don't warn about signed overflow.

-K
Issue warnings when difference tables altered for long displacements.

-L
--keep-locals
Keep (in the symbol table) local symbols. On traditional a.out systems these start with `L', but different systems have different local label prefixes.

-o objfile
Name the object-file output from as objfile.

-R
Fold the data section into the text section.

--statistics
Print the maximum space (in bytes) and total time (in seconds) used by assembly.

--strip-local-absolute
Remove local absolute symbols from the outgoing symbol table.

-v
-version
Print the as version.

--version
Print the as version and exit.

-W
--no-warn
Suppress warning messages.

--fatal-warnings
Treat warnings as errors.

--warn
Don't suppress warning messages or treat them as errors.

-w
Ignored.

-x
Ignored.

-Z
Generate an object file even after errors.

-- | files ...
Standard input, or source files to assemble.

The following options are available when as is configured for the ARM processor family.

-m[arm][1|2|3|6|7|8|9][...]
Specify which ARM processor variant is the target.
-m[arm]v[2|2a|3|3m|4|4t|5|5t]
Specify which ARM architecture variant is used by the target.
-mthumb | -mall
Enable or disable Thumb only instruction decoding.
-mfpa10 | -mfpa11 | -mfpe-old | -mno-fpu
Select which Floating Point architecture is the target.
-mapcs-32 | -mapcs-26 | -mapcs-float | -mapcs-reentrant | -moabi
Select which procedure calling convention is in use.
-EB | -EL
Select either big-endian (-EB) or little-endian (-EL) output.
-mthumb-interwork
Specify that the code has been generated with interworking between Thumb and ARM code in mind.
-k
Specify that PIC code has been generated.

The following options are available when as is configured for the Motorola 68HC11 or 68HC12 series.

-m68hc11 | -m68hc12
Specify what processor is the target. The default is defined by the configuration option when building the assembler.

--force-long-branchs
Relative branches are turned into absolute ones. This concerns conditional branches, unconditional branches and branches to a sub routine.

-S | --short-branchs
Do not turn relative branchs into absolute ones when the offset is out of range.

--strict-direct-mode
Do not turn the direct addressing mode into extended addressing mode when the instruction does not support direct addressing mode.

--print-insn-syntax
Print the syntax of instruction in case of error.

--print-opcodes
print the list of instructions with syntax and then exit.

--generate-example
print an example of instruction for each possible instruction and then exit. This option is only useful for testing as.

The following options are available when as is configured for the SPARC architecture:

-Av6 | -Av7 | -Av8 | -Asparclet | -Asparclite
-Av8plus | -Av8plusa | -Av9 | -Av9a
Explicitly select a variant of the SPARC architecture.

`-Av8plus' and `-Av8plusa' select a 32 bit environment. `-Av9' and `-Av9a' select a 64 bit environment.

`-Av8plusa' and `-Av9a' enable the SPARC V9 instruction set with UltraSPARC extensions.

-xarch=v8plus | -xarch=v8plusa
For compatibility with the Solaris v9 assembler. These options are equivalent to -Av8plus and -Av8plusa, respectively.

-bump
Warn when the assembler switches to another architecture.

The following options are available when as is configured for a MIPS processor.

-G num
This option sets the largest size of an object that can be referenced implicitly with the gp register. It is only accepted for targets that use ECOFF format, such as a DECstation running Ultrix. The default value is 8.

-EB
Generate "big endian" format output.

-EL
Generate "little endian" format output.

-mips1
-mips2
-mips3
-mips4
-mips32
Generate code for a particular MIPS Instruction Set Architecture level. `-mips1' corresponds to the R2000 and R3000 processors, `-mips2' to the R6000 processor, and `-mips3' to the R4000 processor. `-mips5', `-mips32', and `-mips64' correspond to generic MIPS V, MIPS32, and MIPS64 ISA processors, respectively.

-m4650
-no-m4650
Generate code for the MIPS R4650 chip. This tells the assembler to accept the `mad' and `madu' instruction, and to not schedule `nop' instructions around accesses to the `HI' and `LO' registers. `-no-m4650' turns off this option.

-mcpu=CPU
Generate code for a particular MIPS cpu. It is exactly equivalent to `-mcpu', except that there are more value of cpu understood.

--emulation=name
This option causes as to emulate as configured for some other target, in all respects, including output format (choosing between ELF and ECOFF only), handling of pseudo-opcodes which may generate debugging information or store symbol table information, and default endianness. The available configuration names are: `mipsecoff', `mipself', `mipslecoff', `mipsbecoff', `mipslelf', `mipsbelf'. The first two do not alter the default endianness from that of the primary target for which the assembler was configured; the others change the default to little- or big-endian as indicated by the `b' or `l' in the name. Using `-EB' or `-EL' will override the endianness selection in any case.

This option is currently supported only when the primary target as is configured for is a MIPS ELF or ECOFF target. Furthermore, the primary target or others specified with `--enable-targets=...' at configuration time must include support for the other format, if both are to be available. For example, the Irix 5 configuration includes support for both.

Eventually, this option will support more configurations, with more fine-grained control over the assembler's behavior, and will be supported for more processors.

-nocpp
as ignores this option. It is accepted for compatibility with the native tools.

--trap
--no-trap
--break
--no-break
Control how to deal with multiplication overflow and division by zero. `--trap' or `--no-break' (which are synonyms) take a trap exception (and only work for Instruction Set Architecture level 2 and higher); `--break' or `--no-trap' (also synonyms, and the default) take a break exception.

1.1 Structure of this Manual  
1.2 The GNU Assembler  
1.3 Object File Formats  
1.4 Command Line  
1.5 Input Files  
1.6 Output (Object) File  
1.7 Error and Warning Messages  


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1.1 Structure of this Manual

This manual is intended to describe what you need to know to use GNU as. We cover the syntax expected in source files, including notation for symbols, constants, and expressions; the directives that as understands; and of course how to invoke as.

This manual also describes some of the machine-dependent features of various flavors of the assembler.

On the other hand, this manual is not intended as an introduction to programming in assembly language--let alone programming in general! In a similar vein, we make no attempt to introduce the machine architecture; we do not describe the instruction set, standard mnemonics, registers or addressing modes that are standard to a particular architecture. You may want to consult the manufacturer's machine architecture manual for this information.


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1.2 The GNU Assembler

GNU as is really a family of assemblers. If you use (or have used) the GNU assembler on one architecture, you should find a fairly similar environment when you use it on another architecture. Each version has much in common with the others, including object file formats, most assembler directives (often called pseudo-ops) and assembler syntax.

as is primarily intended to assemble the output of the GNU C compiler gcc for use by the linker ld. Nevertheless, we've tried to make as assemble correctly everything that other assemblers for the same machine would assemble.

Unlike older assemblers, as is designed to assemble a source program in one pass of the source file. This has a subtle impact on the .org directive (see section .org).


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1.3 Object File Formats

The GNU assembler can be configured to produce several alternative object file formats. For the most part, this does not affect how you write assembly language programs; but directives for debugging symbols are typically different in different file formats. See section Symbol Attributes.


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1.4 Command Line

After the program name as, the command line may contain options and file names. Options may appear in any order, and may be before, after, or between file names. The order of file names is significant.

`--' (two hyphens) by itself names the standard input file explicitly, as one of the files for as to assemble.

Except for `--' any command line argument that begins with a hyphen (`-') is an option. Each option changes the behavior of as. No option changes the way another option works. An option is a `-' followed by one or more letters; the case of the letter is important. All options are optional.

Some options expect exactly one file name to follow them. The file name may either immediately follow the option's letter (compatible with older assemblers) or it may be the next command argument (GNU standard). These two command lines are equivalent:

 
as -o my-object-file.o mumble.s
as -omy-object-file.o mumble.s


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1.5 Input Files

We use the phrase source program, abbreviated source, to describe the program input to one run of as. The program may be in one or more files; how the source is partitioned into files doesn't change the meaning of the source.

The source program is a concatenation of the text in all the files, in the order specified.

Each time you run as it assembles exactly one source program. The source program is made up of one or more files. (The standard input is also a file.)

You give as a command line that has zero or more input file names. The input files are read (from left file name to right). A command line argument (in any position) that has no special meaning is taken to be an input file name.

If you give as no file names it attempts to read one input file from the as standard input, which is normally your terminal. You may have to type ctl-D to tell as there is no more program to assemble.

Use `--' if you need to explicitly name the standard input file in your command line.

If the source is empty, as produces a small, empty object file.

Filenames and Line-numbers

There are two ways of locating a line in the input file (or files) and either may be used in reporting error messages. One way refers to a line number in a physical file; the other refers to a line number in a "logical" file. See section Error and Warning Messages.

Physical files are those files named in the command line given to as.

Logical files are simply names declared explicitly by assembler directives; they bear no relation to physical files. Logical file names help error messages reflect the original source file, when as source is itself synthesized from other files. as understands the `#' directives emitted by the gcc preprocessor. See also .file.


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1.6 Output (Object) File

Every time you run as it produces an output file, which is your assembly language program translated into numbers. This file is the object file. Its default name is a.out. b.out when as is configured for the Intel 80960. You can give it another name by using the -o option. Conventionally, object file names end with `.o'. The default name is used for historical reasons: older assemblers were capable of assembling self-contained programs directly into a runnable program. (For some formats, this isn't currently possible, but it can be done for the a.out format.)

The object file is meant for input to the linker ld. It contains assembled program code, information to help ld integrate the assembled program into a runnable file, and (optionally) symbolic information for the debugger.


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1.7 Error and Warning Messages

as may write warnings and error messages to the standard error file (usually your terminal). This should not happen when a compiler runs as automatically. Warnings report an assumption made so that as could keep assembling a flawed program; errors report a grave problem that stops the assembly.

Warning messages have the format

 
file_name:NNN:Warning Message Text

(where NNN is a line number). If a logical file name has been given (see section .file) it is used for the filename, otherwise the name of the current input file is used. If a logical line number was given (see section .line) then it is used to calculate the number printed, otherwise the actual line in the current source file is printed. The message text is intended to be self explanatory (in the grand Unix tradition).

Error messages have the format
 
file_name:NNN:FATAL:Error Message Text
The file name and line number are derived as for warning messages. The actual message text may be rather less explanatory because many of them aren't supposed to happen.


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2. Command-Line Options

This chapter describes command-line options available in all versions of the GNU assembler; see section 8. Machine Dependent Features, for options specific to particular machine architectures.

If you are invoking as via the GNU C compiler (version 2), you can use the `-Wa' option to pass arguments through to the assembler. The assembler arguments must be separated from each other (and the `-Wa') by commas. For example:

 
gcc -c -g -O -Wa,-alh,-L file.c

This passes two options to the assembler: `-alh' (emit a listing to standard output with with high-level and assembly source) and `-L' (retain local symbols in the symbol table).

Usually you do not need to use this `-Wa' mechanism, since many compiler command-line options are automatically passed to the assembler by the compiler. (You can call the GNU compiler driver with the `-v' option to see precisely what options it passes to each compilation pass, including the assembler.)

2.1 Enable Listings: -a[cdhlns]  -a[cdhlns] enable listings
2.2 -D  -D for compatibility
2.3 Work Faster: -f  -f to work faster
2.4 .include search path: -I path  -I for .include search path
2.5 Difference Tables: -K  -K for difference tables

2.6 Include Local Labels: -L  -L to retain local labels
2.7 Assemble in MRI Compatibility Mode: -M  -M or --mri to assemble in MRI compatibility mode
2.8 Dependency tracking: --MD  --MD for dependency tracking
2.9 Name the Object File: -o  -o to name the object file
2.10 Join Data and Text Sections: -R  -R to join data and text sections
2.11 Display Assembly Statistics: --statistics  --statistics to see statistics about assembly
2.12 Compatible output: --traditional-format  --traditional-format for compatible output
2.13 Announce Version: -v  -v to announce version
2.14 Control Warnings: -W, --warn, --no-warn, --fatal-warnings  -W, --no-warn, --warn, --fatal-warnings to control warnings
2.15 Generate Object File in Spite of Errors: -Z  -Z to make object file even after errors


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2.1 Enable Listings: -a[cdhlns]

These options enable listing output from the assembler. By itself, `-a' requests high-level, assembly, and symbols listing. You can use other letters to select specific options for the list: `-ah' requests a high-level language listing, `-al' requests an output-program assembly listing, and `-as' requests a symbol table listing. High-level listings require that a compiler debugging option like `-g' be used, and that assembly listings (`-al') be requested also.

Use the `-ac' option to omit false conditionals from a listing. Any lines which are not assembled because of a false .if (or .ifdef, or any other conditional), or a true .if followed by an .else, will be omitted from the listing.

Use the `-ad' option to omit debugging directives from the listing.

Once you have specified one of these options, you can further control listing output and its appearance using the directives .list, .nolist, .psize, .eject, .title, and .sbttl. The `-an' option turns off all forms processing. If you do not request listing output with one of the `-a' options, the listing-control directives have no effect.

The letters after `-a' may be combined into one option, e.g., `-aln'.


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2.2 -D

This option has no effect whatsoever, but it is accepted to make it more likely that scripts written for other assemblers also work with as.


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2.3 Work Faster: -f

`-f' should only be used when assembling programs written by a (trusted) compiler. `-f' stops the assembler from doing whitespace and comment preprocessing on the input file(s) before assembling them. See section Preprocessing.

Warning: if you use `-f' when the files actually need to be preprocessed (if they contain comments, for example), as does not work correctly.


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2.4 .include search path: -I path

Use this option to add a path to the list of directories as searches for files specified in .include directives (see section .include). You may use -I as many times as necessary to include a variety of paths. The current working directory is always searched first; after that, as searches any `-I' directories in the same order as they were specified (left to right) on the command line.


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2.5 Difference Tables: -K

as sometimes alters the code emitted for directives of the form `.word sym1-sym2'; see section .word. You can use the `-K' option if you want a warning issued when this is done.


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2.6 Include Local Labels: -L

Labels beginning with `L' (upper case only) are called local labels. See section 5.3 Symbol Names. Normally you do not see such labels when debugging, because they are intended for the use of programs (like compilers) that compose assembler programs, not for your notice. Normally both as and ld discard such labels, so you do not normally debug with them.

This option tells as to retain those `L...' symbols in the object file. Usually if you do this you also tell the linker ld to preserve symbols whose names begin with `L'.

By default, a local label is any label beginning with `L', but each target is allowed to redefine the local label prefix.


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2.7 Assemble in MRI Compatibility Mode: -M

The -M or --mri option selects MRI compatibility mode. This changes the syntax and pseudo-op handling of as to make it compatible with the ASM68K or the ASM960 (depending upon the configured target) assembler from Microtec Research. The exact nature of the MRI syntax will not be documented here; see the MRI manuals for more information. Note in particular that the handling of macros and macro arguments is somewhat different. The purpose of this option is to permit assembling existing MRI assembler code using as.

The MRI compatibility is not complete. Certain operations of the MRI assembler depend upon its object file format, and can not be supported using other object file formats. Supporting these would require enhancing each object file format individually. These are:

There are some other features of the MRI assembler which are not supported by as, typically either because they are difficult or because they seem of little consequence. Some of these may be supported in future releases.


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2.8 Dependency tracking: --MD

as can generate a dependency file for the file it creates. This file consists of a single rule suitable for make describing the dependencies of the main source file.

The rule is written to the file named in its argument.

This feature is used in the automatic updating of makefiles.


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2.9 Name the Object File: -o

There is always one object file output when you run as. By default it has the name `a.out'. You use this option (which takes exactly one filename) to give the object file a different name.

Whatever the object file is called, as overwrites any existing file of the same name.


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2.10 Join Data and Text Sections: -R

-R tells as to write the object file as if all data-section data lives in the text section. This is only done at the very last moment: your binary data are the same, but data section parts are relocated differently. The data section part of your object file is zero bytes long because all its bytes are appended to the text section. (See section Sections and Relocation.)

When you specify -R it would be possible to generate shorter address displacements (because we do not have to cross between text and data section). We refrain from doing this simply for compatibility with older versions of as. In future, -R may work this way.


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2.11 Display Assembly Statistics: --statistics

Use `--statistics' to display two statistics about the resources used by as: the maximum amount of space allocated during the assembly (in bytes), and the total execution time taken for the assembly (in CPU seconds).


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2.12 Compatible output: --traditional-format

For some targets, the output of as is different in some ways from the output of some existing assembler. This switch requests as to use the traditional format instead.

For example, it disables the exception frame optimizations which as normally does by default on gcc output.


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2.13 Announce Version: -v

You can find out what version of as is running by including the option `-v' (which you can also spell as `-version') on the command line.


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2.14 Control Warnings: -W, --warn, --no-warn, --fatal-warnings

as should never give a warning or error message when assembling compiler output. But programs written by people often cause as to give a warning that a particular assumption was made. All such warnings are directed to the standard error file.

If you use the -W and --no-warn options, no warnings are issued. This only affects the warning messages: it does not change any particular of how as assembles your file. Errors, which stop the assembly, are still reported.

If you use the --fatal-warnings option, as considers files that generate warnings to be in error.

You can switch these options off again by specifying --warn, which causes warnings to be output as usual.


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2.15 Generate Object File in Spite of Errors: -Z

After an error message, as normally produces no output. If for some reason you are interested in object file output even after as gives an error message on your program, use the `-Z' option. If there are any errors, as continues anyways, and writes an object file after a final warning message of the form `n errors, m warnings, generating bad object file.'


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3. Syntax

This chapter describes the machine-independent syntax allowed in a source file. as syntax is similar to what many other assemblers use; it is inspired by the BSD 4.2 assembler.

3.1 Preprocessing  
3.2 Whitespace  
3.3 Comments  
3.4 Symbols  
3.5 Statements  
3.6 Constants  


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3.1 Preprocessing

The as internal preprocessor:

It does not do macro processing, include file handling, or anything else you may get from your C compiler's preprocessor. You can do include file processing with the .include directive (see section .include). You can use the GNU C compiler driver to get other "CPP" style preprocessing, by giving the input file a `.S' suffix. See section `Options Controlling the Kind of Output' in Using GNU CC.

Excess whitespace, comments, and character constants cannot be used in the portions of the input text that are not preprocessed.

If the first line of an input file is #NO_APP or if you use the `-f' option, whitespace and comments are not removed from the input file. Within an input file, you can ask for whitespace and comment removal in specific portions of the by putting a line that says #APP before the text that may contain whitespace or comments, and putting a line that says #NO_APP after this text. This feature is mainly intend to support asm statements in compilers whose output is otherwise free of comments and whitespace.


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3.2 Whitespace

Whitespace is one or more blanks or tabs, in any order. Whitespace is used to separate symbols, and to make programs neater for people to read. Unless within character constants (see section Character Constants), any whitespace means the same as exactly one space.


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3.3 Comments

There are two ways of rendering comments to as. In both cases the comment is equivalent to one space.

Anything from `/*' through the next `*/' is a comment. This means you may not nest these comments.

 
/*
  The only way to include a newline ('\n') in a comment
  is to use this sort of comment.
*/

/* This sort of comment does not nest. */

Anything from the line comment character to the next newline is considered a comment and is ignored. The line comment character is `@' on the ARM; `#' on the i386 and x86-64; `!' on the SPARC; `#' on the 68HC11 and 68HC12; see 8. Machine Dependent Features.

On some machines there are two different line comment characters. One character only begins a comment if it is the first non-whitespace character on a line, while the other always begins a comment.

To be compatible with past assemblers, lines that begin with `#' have a special interpretation. Following the `#' should be an absolute expression (see section 6. Expressions): the logical line number of the next line. Then a string (see section Strings) is allowed: if present it is a new logical file name. The rest of the line, if any, should be whitespace.

If the first non-whitespace characters on the line are not numeric, the line is ignored. (Just like a comment.)

 
                          # This is an ordinary comment.
# 42-6 "new_file_name"    # New logical file name
                          # This is logical line # 36.
This feature is deprecated, and may disappear from future versions of as.


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3.4 Symbols

A symbol is one or more characters chosen from the set of all letters (both upper and lower case), digits and the three characters `_.$'. On most machines, you can also use $ in symbol names; exceptions are noted in 8. Machine Dependent Features. No symbol may begin with a digit. Case is significant. There is no length limit: all characters are significant. Symbols are delimited by characters not in that set, or by the beginning of a file (since the source program must end with a newline, the end of a file is not a possible symbol delimiter). See section 5. Symbols.


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3.5 Statements

A statement ends at a newline character (`\n') or line separator character. (The line separator is usually `;', unless this conflicts with the comment character; see section 8. Machine Dependent Features.) The newline or separator character is considered part of the preceding statement. Newlines and separators within character constants are an exception: they do not end statements.

It is an error to end any statement with end-of-file: the last character of any input file should be a newline.

An empty statement is allowed, and may include whitespace. It is ignored.

A statement begins with zero or more labels, optionally followed by a key symbol which determines what kind of statement it is. The key symbol determines the syntax of the rest of the statement. If the symbol begins with a dot `.' then the statement is an assembler directive: typically valid for any computer. If the symbol begins with a letter the statement is an assembly language instruction: it assembles into a machine language instruction. Different versions of as for different computers recognize different instructions. In fact, the same symbol may represent a different instruction in a different computer's assembly language.

A label is a symbol immediately followed by a colon (:). Whitespace before a label or after a colon is permitted, but you may not have whitespace between a label's symbol and its colon. See section 5.1 Labels.

 
label:     .directive    followed by something
another_label:           # This is an empty statement.
           instruction   operand_1, operand_2, ...


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3.6 Constants

A constant is a number, written so that its value is known by inspection, without knowing any context. Like this:
 
.byte  74, 0112, 092, 0x4A, 0X4a, 'J, '\J # All the same value.
.ascii "Ring the bell\7"                  # A string constant.
.octa  0x123456789abcdef0123456789ABCDEF0 # A bignum.
.float 0f-314159265358979323846264338327\
95028841971.693993751E-40                 # - pi, a flonum.

3.6.1 Character Constants  
3.6.2 Number Constants  


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3.6.1 Character Constants

There are two kinds of character constants. A character stands for one character in one byte and its value may be used in numeric expressions. String constants (properly called string literals) are potentially many bytes and their values may not be used in arithmetic expressions.

3.6.1.1 Strings  
3.6.1.2 Characters  


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3.6.1.1 Strings

A string is written between double-quotes. It may contain double-quotes or null characters. The way to get special characters into a string is to escape these characters: precede them with a backslash `\' character. For example `\\' represents one backslash: the first \ is an escape which tells as to interpret the second character literally as a backslash (which prevents as from recognizing the second \ as an escape character). The complete list of escapes follows.

\b
Mnemonic for backspace; for ASCII this is octal code 010.

\f
Mnemonic for FormFeed; for ASCII this is octal code 014.

\n
Mnemonic for newline; for ASCII this is octal code 012.

\r
Mnemonic for carriage-Return; for ASCII this is octal code 015.

\t
Mnemonic for horizontal Tab; for ASCII this is octal code 011.

\ digit digit digit
An octal character code. The numeric code is 3 octal digits. For compatibility with other Unix systems, 8 and 9 are accepted as digits: for example, \008 has the value 010, and \009 the value 011.

\x hex-digits...
A hex character code. All trailing hex digits are combined. Either upper or lower case x works.

\\
Represents one `\' character.

\"
Represents one `"' character. Needed in strings to represent this character, because an unescaped `"' would end the string.

\ anything-else
Any other character when escaped by \ gives a warning, but assembles as if the `\' was not present. The idea is that if you used an escape sequence you clearly didn't want the literal interpretation of the following character. However as has no other interpretation, so as knows it is giving you the wrong code and warns you of the fact.

Which characters are escapable, and what those escapes represent, varies widely among assemblers. The current set is what we think the BSD 4.2 assembler recognizes, and is a subset of what most C compilers recognize. If you are in doubt, do not use an escape sequence.


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3.6.1.2 Characters

A single character may be written as a single quote immediately followed by that character. The same escapes apply to characters as to strings. So if you want to write the character backslash, you must write '\\ where the first \ escapes the second \. As you can see, the quote is an acute accent, not a grave accent. A newline immediately following an acute accent is taken as a literal character and does not count as the end of a statement. The value of a character constant in a numeric expression is the machine's byte-wide code for that character. as assumes your character code is ASCII: 'A means 65, 'B means 66, and so on.


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3.6.2 Number Constants

as distinguishes three kinds of numbers according to how they are stored in the target machine. Integers are numbers that would fit into an int in the C language. Bignums are integers, but they are stored in more than 32 bits. Flonums are floating point numbers, described below.

3.6.2.1 Integers  
3.6.2.2 Bignums  
3.6.2.3 Flonums  


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3.6.2.1 Integers

A binary integer is `0b' or `0B' followed by zero or more of the binary digits `01'.

An octal integer is `0' followed by zero or more of the octal digits (`01234567').

A decimal integer starts with a non-zero digit followed by zero or more digits (`0123456789').

A hexadecimal integer is `0x' or `0X' followed by one or more hexadecimal digits chosen from `0123456789abcdefABCDEF'.

Integers have the usual values. To denote a negative integer, use the prefix operator `-' discussed under expressions (see section Prefix Operators).


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3.6.2.2 Bignums

A bignum has the same syntax and semantics as an integer except that the number (or its negative) takes more than 32 bits to represent in binary. The distinction is made because in some places integers are permitted while bignums are not.


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3.6.2.3 Flonums

A flonum represents a floating point number. The translation is indirect: a decimal floating point number from the text is converted by as to a generic binary floating point number of more than sufficient precision. This generic floating point number is converted to a particular computer's floating point format (or formats) by a portion of as specialized to that computer.

A flonum is written by writing (in order)

At least one of the integer part or the fractional part must be present. The floating point number has the usual base-10 value.

as does all processing using integers. Flonums are computed independently of any floating point hardware in the computer running as.


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4. Sections and Relocation

4.1 Background  
4.2 Linker Sections  
4.3 Assembler Internal Sections  
4.4 Sub-Sections  
4.5 bss Section  


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4.1 Background

Roughly, a section is a range of addresses, with no gaps; all data "in" those addresses is treated the same for some particular purpose. For example there may be a "read only" section.

The linker ld reads many object files (partial programs) and combines their contents to form a runnable program. When as emits an object file, the partial program is assumed to start at address 0. ld assigns the final addresses for the partial program, so that different partial programs do not overlap. This is actually an oversimplification, but it suffices to explain how as uses sections.

ld moves blocks of bytes of your program to their run-time addresses. These blocks slide to their run-time addresses as rigid units; their length does not change and neither does the order of bytes within them. Such a rigid unit is called a section. Assigning run-time addresses to sections is called relocation. It includes the task of adjusting mentions of object-file addresses so they refer to the proper run-time addresses.

An object file written by as has at least three sections, any of which may be empty. These are named text, data and bss sections.

as can also generate whatever other named sections you specify using the `.section' directive (see section .section). If you do not use any directives that place output in the `.text' or `.data' sections, these sections still exist, but are empty.

as can also generate whatever other named sections you specify using the `.space' and `.subspace' directives. See HP9000 Series 800 Assembly Language Reference Manual (HP 92432-90001) for details on the `.space' and `.subspace' assembler directives.

Within the object file, the text section starts at address 0, the data section follows, and the bss section follows the data section.

To let ld know which data changes when the sections are relocated, and how to change that data, as also writes to the object file details of the relocation needed. To perform relocation ld must know, each time an address in the object file is mentioned:

In fact, every address as ever uses is expressed as
 
(section) + (offset into section)
Further, most expressions as computes have this section-relative nature.

In this manual we use the notation {secname N} to mean "offset N into section secname."

Apart from text, data and bss sections you need to know about the absolute section. When ld mixes partial programs, addresses in the absolute section remain unchanged. For example, address {absolute 0} is "relocated" to run-time address 0 by ld. Although the linker never arranges two partial programs' data sections with overlapping addresses after linking, by definition their absolute sections must overlap. Address {absolute 239} in one part of a program is always the same address when the program is running as address {absolute 239} in any other part of the program.

The idea of sections is extended to the undefined section. Any address whose section is unknown at assembly time is by definition rendered {undefined U}---where U is filled in later. Since numbers are always defined, the only way to generate an undefined address is to mention an undefined symbol. A reference to a named common block would be such a symbol: its value is unknown at assembly time so it has section undefined.

By analogy the word section is used to describe groups of sections in the linked program. ld puts all partial programs' text sections in contiguous addresses in the linked program. It is customary to refer to the text section of a program, meaning all the addresses of all partial programs' text sections. Likewise for data and bss sections.

Some sections are manipulated by ld; others are invented for use of as and have no meaning except during assembly.


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4.2 Linker Sections

ld deals with just four kinds of sections, summarized below.

text section
data section
These sections hold your program. as and ld treat them as separate but equal sections. Anything you can say of one section is true another. When the program is running, however, it is customary for the text section to be unalterable. The text section is often shared among processes: it contains instructions, constants and the like. The data section of a running program is usually alterable: for example, C variables would be stored in the data section.

bss section
This section contains zeroed bytes when your program begins running. It is used to hold uninitialized variables or common storage. The length of each partial program's bss section is important, but because it starts out containing zeroed bytes there is no need to store explicit zero bytes in the object file. The bss section was invented to eliminate those explicit zeros from object files.

absolute section
Address 0 of this section is always "relocated" to runtime address 0. This is useful if you want to refer to an address that ld must not change when relocating. In this sense we speak of absolute addresses being "unrelocatable": they do not change during relocation.

undefined section
This "section" is a catch-all for address references to objects not in the preceding sections.

An idealized example of three relocatable sections follows. Memory addresses are on the horizontal axis.

 
                      +-----+----+--+
partial program # 1:  |ttttt|dddd|00|
                      +-----+----+--+

                      text   data bss
                      seg.   seg. seg.

                      +---+---+---+
partial program # 2:  |TTT|DDD|000|
                      +---+---+---+

                      +--+---+-----+--+----+---+-----+~~
linked program:       |  |TTT|ttttt|  |dddd|DDD|00000|
                      +--+---+-----+--+----+---+-----+~~

    addresses:        0 ...


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4.3 Assembler Internal Sections

These sections are meant only for the internal use of as. They have no meaning at run-time. You do not really need to know about these sections for most purposes; but they can be mentioned in as warning messages, so it might be helpful to have an idea of their meanings to as. These sections are used to permit the value of every expression in your assembly language program to be a section-relative address.

ASSEMBLER-INTERNAL-LOGIC-ERROR!
An internal assembler logic error has been found. This means there is a bug in the assembler.

expr section
The assembler stores complex expression internally as combinations of symbols. When it needs to represent an expression as a symbol, it puts it in the expr section.


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4.4 Sub-Sections

Assembled bytes fall into two sections: text and data. You may have separate groups of data in named sections text or data that you want to end up near to each other in the object file, even though they are not contiguous in the assembler source. as allows you to use subsections for this purpose. Within each section, there can be numbered subsections with values from 0 to 8192. Objects assembled into the same subsection go into the object file together with other objects in the same subsection. For example, a compiler might want to store constants in the text section, but might not want to have them interspersed with the program being assembled. In this case, the compiler could issue a `.text 0' before each section of code being output, and a `.text 1' before each group of constants being output.

Subsections are optional. If you do not use subsections, everything goes in subsection number zero.

Each subsection is zero-padded up to a multiple of four bytes. (Subsections may be padded a different amount on different flavors of as.)

Subsections appear in your object file in numeric order, lowest numbered to highest. (All this to be compatible with other people's assemblers.) The object file contains no representation of subsections; ld and other programs that manipulate object files see no trace of them. They just see all your text subsections as a text section, and all your data subsections as a data section.

To specify which subsection you want subsequent statements assembled into, use a numeric argument to specify it, in a `.text expression' or a `.data expression' statement. can also use an extra subsection argument with arbitrary named sections: `.section name, expression'. Expression should be an absolute expression. (See section 6. Expressions.) If you just say `.text' then `.text 0' is assumed. Likewise `.data' means `.data 0'. Assembly begins in text 0. For instance:
 
.text 0     # The default subsection is text 0 anyway.
.ascii "This lives in the first text subsection. *"
.text 1
.ascii "But this lives in the second text subsection."
.data 0
.ascii "This lives in the data section,"
.ascii "in the first data subsection."
.text 0
.ascii "This lives in the first text section,"
.ascii "immediately following the asterisk (*)."

Each section has a location counter incremented by one for every byte assembled into that section. Because subsections are merely a convenience restricted to as there is no concept of a subsection location counter. There is no way to directly manipulate a location counter--but the .align directive changes it, and any label definition captures its current value. The location counter of the section where statements are being assembled is said to be the active location counter.


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4.5 bss Section

The bss section is used for local common variable storage. You may allocate address space in the bss section, but you may not dictate data to load into it before your program executes. When your program starts running, all the contents of the bss section are zeroed bytes.

The .lcomm pseudo-op defines a symbol in the bss section; see .lcomm.

The .comm pseudo-op may be used to declare a common symbol, which is another form of uninitialized symbol; see See section .comm.

When assembling for a target which supports multiple sections, such as ELF or COFF, you may switch into the .bss section and define symbols as usual; see .section. You may only assemble zero values into the section. Typically the section will only contain symbol definitions and .skip directives (see section .skip).


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5. Symbols

Symbols are a central concept: the programmer uses symbols to name things, the linker uses symbols to link, and the debugger uses symbols to debug.

Warning: as does not place symbols in the object file in the same order they were declared. This may break some debuggers.

5.1 Labels  
5.2 Giving Symbols Other Values  
5.3 Symbol Names  
5.4 The Special Dot Symbol  
5.5 Symbol Attributes  


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5.1 Labels

A label is written as a symbol immediately followed by a colon `:'. The symbol then represents the current value of the active location counter, and is, for example, a suitable instruction operand. You are warned if you use the same symbol to represent two different locations: the first definition overrides any other definitions.


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5.2 Giving Symbols Other Values

A symbol can be given an arbitrary value by writing a symbol, followed by an equals sign `=', followed by an expression (see section 6. Expressions). This is equivalent to using the .set directive. See section .set.


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5.3 Symbol Names

Symbol names begin with a letter or with one of `._'. On most machines, you can also use $ in symbol names; exceptions are noted in 8. Machine Dependent Features. That character may be followed by any string of digits, letters, dollar signs (unless otherwise noted in 8. Machine Dependent Features), and underscores.

Case of letters is significant: foo is a different symbol name than Foo.

Each symbol has exactly one name. Each name in an assembly language program refers to exactly one symbol. You may use that symbol name any number of times in a program.

Local Symbol Names

Local symbols help compilers and programmers use names temporarily. There are ten local symbol names, which are re-used throughout the program. You may refer to them using the names `0' `1' ... `9'. To define a local symbol, write a label of the form `N:' (where N represents any digit). To refer to the most recent previous definition of that symbol write `Nb', using the same digit as when you defined the label. To refer to the next definition of a local label, write `Nf'---where N gives you a choice of 10 forward references. The `b' stands for "backwards" and the `f' stands for "forwards".

Local symbols are not emitted by the current GNU C compiler.

There is no restriction on how you can use these labels, but remember that at any point in the assembly you can refer to at most 10 prior local labels and to at most 10 forward local labels.

Local symbol names are only a notation device. They are immediately transformed into more conventional symbol names before the assembler uses them. The symbol names stored in the symbol table, appearing in error messages and optionally emitted to the object file have these parts:

L
All local labels begin with `L'. Normally both as and ld forget symbols that start with `L'. These labels are used for symbols you are never intended