TCONE


class description - source file - inheritance tree

class TCONE : public TTUBE

    private:
protected:
public:
TCONE TCONE() TCONE TCONE(const char* name, const char* title, const char* material, Float_t dz, Float_t rmin1, Float_t rmax1, Float_t rmin2, Float_t rmax2) TCONE TCONE(const char* name, const char* title, const char* material, Float_t dz, Float_t rmax1, Float_t rmax2 = 0) TCONE TCONE(TCONE&) virtual void ~TCONE() static TClass* Class() Float_t GetRmax2() const Float_t GetRmin2() const virtual TClass* IsA() const virtual void SetPoints(Float_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

    private:
protected:
Float_t fRmin2 inside radius at the high z limit Float_t fRmax2 outside radius at the high z limit public:

Class Description

  

CONE is a conical tube. It has 8 parameters: - name name of the shape - title shape's title - material (see TMaterial) - dz half-length in z - rmin1 inside radius at -DZ in z - rmax1 outside radius at -DZ in z - rmin2 inside radius at +DZ in z - rmax2 outside radius at +DZ in z

TCONE()
*-*-*-*-*-*-*-*-*-*-*-*CONE shape default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                    ==============================

TCONE(const char *name, const char *title, const char *material, Float_t dz, Float_t rmin1, Float_t rmax1, Float_t rmin2, Float_t rmax2) : TTUBE(name, title,material,rmin1,rmax1,dz)
*-*-*-*-*-*-*-*-*-*-*-*-*CONE shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =============================

TCONE(const char *name, const char *title, const char *material, Float_t dz, Float_t rmax1 , Float_t rmax2) : TTUBE(name, title,material,0,rmax1,dz)
*-*-*-*-*-*-*-*-*-*-*-*-*CONE shape "simplified" constructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      ==================================

~TCONE()
*-*-*-*-*-*-*-*-*-*-*-*-*CONE shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =============================

void SetPoints(Float_t *buff)
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create CONE points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                            ==================



Inline Functions


            Float_t GetRmin2() const
            Float_t GetRmax2() const
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
              TCONE TCONE(TCONE&)


Author: Nenad Buncic 18/09/95
Last update: root/g3d:$Name: $:$Id: TCONE.cxx,v 1.1.1.1 2000/05/16 17:00:42 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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