TGMenuTitle


class description - source file - inheritance tree

class TGMenuTitle : public TGFrame


    protected:
virtual void DoRedraw() public:
TGMenuTitle TGMenuTitle(const TGWindow* p, TGHotString* s, TGPopupMenu* menu, GContext_t norm = fgDefaultGC(), FontStruct_t font = fgDefaultFontStruct, UInt_t options = 0) TGMenuTitle TGMenuTitle(TGMenuTitle&) virtual void ~TGMenuTitle() static TClass* Class() virtual void DoSendMessage() static FontStruct_t GetDefaultFontStruct() static const TGGC& GetDefaultGC() const virtual Int_t GetHotKeyCode() const virtual Bool_t GetState() const virtual TClass* IsA() const virtual void SetState(Bool_t state) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

protected:
TGPopupMenu* fMenu attached popup menu TGHotString* fLabel menu title Int_t fTitleId id of selected menu item void* fTitleData user data associated with selected item Bool_t fState menu title state (active/not active) Int_t fHkeycode hot key code FontStruct_t fFontStruct font GContext_t fNormGC GContext_t fSelGC normal and selection graphics contexts static FontStruct_t fgDefaultFontStruct static TGGC fgDefaultSelectedGC static TGGC fgDefaultGC public:

Class Description

                                                                      
 TGMenuBar, TGPopupMenu, TGMenuTitle and TGMenuEntry                  
                                                                      
 This header contains all different menu classes.                     
                                                                      
 Selecting a menu item will generate the event:                       
 kC_COMMAND, kCM_MENU, menu id, user data.                            
                                                                      


TGMenuTitle(const TGWindow *p, TGHotString *s, TGPopupMenu *menu, GContext_t norm, FontStruct_t font, UInt_t options) : TGFrame(p, 1, 1, options)
 Create a menu title. This object is created by a menu bar when adding
 a popup menu. The menu title adopts the hotstring.

void SetState(Bool_t state)
 Set state of menu title.

void DoRedraw()
 Draw a menu title.

void DoSendMessage()
 Send final selected menu item to be processed.

FontStruct_t GetDefaultFontStruct()



Inline Functions


             Bool_t GetState() const
              Int_t GetHotKeyCode() const
        const TGGC& GetDefaultGC() const
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
               void StreamerNVirtual(TBuffer& b)
        TGMenuTitle TGMenuTitle(TGMenuTitle&)
               void ~TGMenuTitle()


Author: Fons Rademakers 09/01/98
Last update: root/gui:$Name: $:$Id: TGMenu.cxx,v 1.4 2000/10/17 12:34:53 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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