TGHorizontalLayout


class description - source file - inheritance tree

class TGHorizontalLayout : public TGVerticalLayout


    public:
TGHorizontalLayout TGHorizontalLayout(TGCompositeFrame* main) TGHorizontalLayout TGHorizontalLayout(TGHorizontalLayout&) void ~TGHorizontalLayout() TClass* Class() virtual TGDimension GetDefaultSize() const virtual TClass* IsA() const virtual void Layout() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b)

Data Members


Class Description

                                                                      
 A number of different layout classes (TGLayoutManager,               
 TGVerticalLayout, TGHorizontalLayout, TGLayoutHints, etc.).          
                                                                      
                                                                      
 Concerning the TGMatrixLayout class:                                 
                                                                      
 It arranges frames in a matrix-like way.                             
 This manager provides :                                              
 - a column number (0 means unlimited)                                
 - a row number (0 means unlimited)                                   
 - horizontal & vertical separators                                   
                                                                      
 Notes : If both column and row are fixed values, any remaining       
         frames outside the count won't be managed.                   
         Unlimited rows means the frame can expand downward           
         (the default behaviour in most UI).                          
         Both unlimied rows and columns is undefined (read: will      
         crash the algorithm ;-).                                     
         With fixed dimensions, frames are always arranged in rows.   
         That is: 1st frame is at position (0,0), next one is at      
         row(0), column(1) and so on...                               
         When specifying one dimension as unlimited (i.e. row=0 or    
         column=0) the frames are arranged according to the direction 
         of the fixed dimension.                                      
                                                                      


void Layout()
 Make a horizontal layout of all frames in the list.

TGDimension GetDefaultSize() const
 Return default dimension of the horizontal layout.



Inline Functions


        TGHorizontalLayout TGHorizontalLayout(TGCompositeFrame* main)
                   TClass* Class()
                   TClass* IsA() const
                      void ShowMembers(TMemberInspector& insp, char* parent)
                      void Streamer(TBuffer& b)
        TGHorizontalLayout TGHorizontalLayout(TGHorizontalLayout&)
                      void ~TGHorizontalLayout()


Author: Fons Rademakers 02/01/98
Last update: 2.00/12 06/09/98 20.31.14 by Fons Rademakers
Copyright (c) 1995-1999, The ROOT System, All rights reserved. *


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