Trees
Interactive
work with the GUI TtreeViewer
If
you have a file opened with a tree ntp1,
gSystem->Load("$ROOTSYS/lib/libTreeViewer.so");
TTreeViewer
b("ntp1");
How
to print the variable names in a tree
ntp1->Print();
ntp1->Print();
>filename.txt // to dump it to a filename (Note the
semicolon after parenthesis)
How
to scan events in a tree
ntp1->Scan("var1:var2")
Only
the first 14 events:
ntp1->Scan("var1:var2",
"","", 14 )
Only those
satisfying a cut
ntp1->Scan("var1:var2",
"var3>123.")
How
to draw variable(s) from a tree
ntp1->Draw("var1");
ntp1->Draw("var1:var2");
// two variables against each
other
ntp1->Draw("var1*var1 + var2"); //
combination of variables
ntp1->Draw("var1*var1
+ var2", "var3<0.1&&var4!=0); //
apply a cut
ntp1->Draw("var1:var2",
"", "P"); // use current marker instead of
histogram style
How
to fill a histogram with the variables of a
tree
ntp1->Draw("var1>>h1");
// h1 is reset before it is filled
ntp1->Draw("var1>>+h1");
// previous contents of h1 is not deleted
How
to make simple selections
ntp1->Draw("var1",
"var2!=0 && var3 > 123.");
How
to get a skeleton function (class) for a tree (the equivalent of
uwfunc):
There are several ways, older and better.
You
get a straight-forward function by doing
ntp1->MakeCode();
This
will generate ntp1.C and is quite
closely the equivalent to what uwfunc generates.
You get a
class by invoking
ntp1->MakeClass();
This
will generate ntp1.h and ntp1.C which
you can modify to your needs.